
Welcome aboard your airship, captain! Engage in tactical combats, upgrade your ships and weapons, level up your pilots.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Quite a fun tactical game! The customization of ship+pilot+weapons allows for some hours of fun eventhough i'd have loved a few more weapons available at Merchants to try even more combinations. It's easy to grasp the mechanics and the UI/GUI is spot on as well. EDIT: Would have liked some filter or tab for equipment and ships as well.
{Graphics} ☐ Great - ☐ Good - ☑ Simple - ☐ Bad {Gameplay} ☐ Great - ☑ Good - ☐ Meh - ☐ Unplayable {Audio} ☐ Great - ☑ Good - ☐ Nothing Special -☐ Bad {Difficulty} ☐ Easy - ☑ Just Right - ☐ Hard - ☐ TOO HARD {Story} ☐ Great - ☐ Good - ☑ Simple - ☐ Barely a Story - ☐ No Story {Game Time} ☐ Till Death - ☐ 100+ - ☐ 61-99 - ☐ 21-60 - ☑ 11-20 - ☐ 0-10 {Pros} + Easy to pick up and play. + interesting strategic game-play. + Good Steam Achievements. {Cons} - Game play can become a bit repetitive after a while. {Overall} Nice game that personally felt like a spin on chess with pieces that can be fully modified/upgraded to move/attack in a certain way. Recommended!!!
The first day I played this I got to the last battle in Chapter 1 of 2. I could not beat this battle after many attempts and was very frustrated with the game. Part of the issue was mobility. Ships at that level can not mount 3 weapons and be able to manuever into position. It was at this point that I had to start maxxing out upgrdes before trying the next tier. Once you get to the level 11 fights and evey 5 levels after that expect to grind a lot of battles as you will need to upgrade ships and weapons. You may lose a lot to get that few wins needed for upgrades that make things much easier for getting more materials in that tier. I would recmmend the game for someone looking for something that isn't too mentally taxing and can be played in short sessions, if desired. I would say that most battles last 5 minutes or less. It took me 12.5 hours to finish the game with about 60% of the battles at 3 stars, 80% at 2 stars and the rest at 1 star.
Just picked this up for literally 2 dollars and have already put in 2 interested hours and I know I'll get another dozen or so out of it. Storyline is frankly not even needed (I am already skipping them) and the game would play better as a random generated grinding board game with multiplayer and customizable ships/captains as the combat is surprisingly complex and the RPG elements are enough. The game goes on HEAVY sales often so wait for one of those and pick this up. No excuses at that point. The game could easily morph into a board game like "Age of Booty" for Steam Tactics 2 which would become an instant classic IMO...
It's tactical turn based airship battle with furries. What more could you want?
It kinda feels more like chess than a proper srpg, what with positioning being as important as it is because of extremely restrictive weapon ranges. The art's really nice. The translation, while perfectly understandable, could use a bit of proofreading from a native english speaker. Nothing major, but you can definitely tell that english isn't this guy's first language. Also the writing's a bit, um, amateurish. It's functional but it won't be winning any awards anytime soon. It's not amazing, but it's decent enough for what it is. I will say that I really like the art. The art's fantastic. Easily the best thing about the game.
What a hidden gem of a game. Sometimes you come across a cheap, fun little game on steam and you're blown away by just how fun it is. So here's all the positive sides of this game: + The price is really cheap. + The artstyle is amazing. + The combat is simple, but fun. + Writing is decent, but the translation is a bit shoddy. You can understand what they're saying, but it does feel a bit rough. + 100%ing the game took me about 15hours which I feel is a good length for this type of game. Honestly I think more people should play this game. If you find this game on sale definitely pick it up!
シンプルなSLGだが、特に見どころはなくスマートフォンの無料アプリでありそうな出来。 複数回クリアする前提のステージやスキルの振り直しにアイテムを消費する部分はまさに無料アプリのそれ。 擬人化した動物が好き、というわけでなければこれに金を支払うのは厳しい。
This game is worth money you pay for it. It includes an interesting storyline, decent upgrade system and tons of replayability. If you are stuck on a level you can go back onto easier levels and play them on harder difficulties. However there are some drawbacks, the gameplay can seem repetitive at times. I found that i had to play the same level multiple times for upgrades. Also there could be a variety in music
This is a cute, humble little SRPG which doesn't pretend to be more than it is. I like it. It's a light strategy RPG with customization elements which will appeal strongly to Front Mission fans. The entire campaign took me around 7 hours to complete (including 3-starring objectives). I decided to get the remaining achievements by grinding out the same few stages for an extra hour or so. All in all, it took me around 8 hours to 100% the game, minus some time idling. The most noticeable issue is the UI when it comes to organizing your cargo hold. It would be nice if there were a "sort by weapon type" button." As it stands, upgrading and sifting through your inventory is a bit more clunky than it should be. Steam Tactics could've also used some fine tuning with its balancing. The most efficient way to play right now is to load up your ships with 3x of the same weapon, instead of merging them to upgrade, as the game intends. Beyond this, I really have no criticisms with the game. Could it have been longer and more expansive? Probably. Could it have benefited from additional game modes? Probably. Could the game benefited from more challenging levels? Probably. But for a $5 game which often goes on deep discounts, it's perfectly acceptable. I quite enjoyed the mechanics, and feel that there's a lot more that could be done within the same engine. Steam Tactics could certainly use a sequel, methinks.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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