
Make your stand against the collapse of society in the ultimate zombie survival-fantasy game. Explore an open world full of dangers and opportunities that respond to your every decision. Recruit a community of playable survivors, each with their own unique skills and talents.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 1 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It took me several tries to "get" into this game and really like it. I've into it after Days Gone, so yeah, took some getting used to older animations, texture glitches even on powerful rig. However when you allow the game to show you what it does best you start appreciating it. We have main campaign with some semblance of the story that is assembled from shorter questlines. We have Lifeline - which shows the outbreak from a military pov with several endings. We have Breakdown mode that essentially inspired State of Decay 2. If you like slicing & dicing zombies, survival elements, base management - this is perfect. Obviously in hindsight after SoD2 it's less polished. But still worth the time.
5.8/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 898 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogo divertido!
Легенда игровой зомби-индустрии! Игра вообще не требовательна, идёт на почти любом устройстве. Хорошая и эффектная боёвка, неплохая графика (в наши дни правда уже старенькая), огромное кол-во огнестрельного оружия и ближнего боя, сюжет средненький, система лута оформлена отлично. Особо понравился после прохождения сюжета режим Breakdown, в котором можно бесконечно выживать и с каждым уровнем всё сложнее и сложнее: меньше лута, больше заражённых. Советую обязательно пройти эту игру тем, кто любит классику и не графонодрочер, потому что проект заслуживает внимания. Всем добра.
👍
浅体验: 评分8/10 和二代相比整体简陋,比较明显的是建模画面方面,各种动作和动画都很容易穿模。但是总的来说也比较有趣,基地建设+生存探索的玩法没什么太大问题。其他方面比如UI和界面还有提示都不太舒服,特别是把东西放在车后备箱里的时候没有相关提示,有时候情况紧急换车了开回到基地才发现运的东西没了,就只能凭记忆去找原来的车,而且不能直接修车,存到仓库里的东西也不能自由取放需要资源;人物的性能还不错,但是体力条限制很大,游戏的难度体现也几乎集中在了这部分,群体战斗的时候很容易体力耗尽翻车,各种操作没有特别明显的提示,也比较粗糙;然后就是背包还是很小,和基地成员和设施的互动性也很差,随行队友还有基地成员都不能自定义装备和随意切换,整体玩法丰富度还是不如二代的。
Finalizei o jogo hoje. Para ser sincero eu esperei mais do jogo, achei que seia algo na pegada Day Z, mas tava mais parecido para The Sims. E sobre as hordas serem infinitas é muito chato você mata, mata, e têm zumbi batendo na porta base.. Acho que fosse numa pega days gone seria melhor. Lá você elimina os ninhos e os zumbis vão diminuindo na área. Aqui no caso seriam infestações.Tambem tinha muitas armas mas pouquissimas munições e a historia foi bem simples ao meu ver. Parece que tava fazendo mais missoes secundarias do que jogando uma campanha.. perdia muito tempo coletando recursos, resgatando alguem duma enrascada.. o jogo parece que era isso o tempo todo. numa nota de 0 a 10 eu daria 6.. O Mapa é bem grande têm bastante local para explorar mas tudo me parecia bem genérico. Vou começar a jogar o State Decay 2 espero ter uma experiência melhor!
好玩
Моего Джнои сожрали зомби даже с кепчупом
Крутая игра для своих лет!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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