
Lead the Mobile Infantry in this RTS game set in the Starship Troopers film universe. Balance your army composition with a diverse set of unit types, overcome line-of-sight and line-of-fire challenges through tactical positioning, and use special abilities to smash the Arachnid hordes!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Jul 23 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

The population of the harsh desert planet Kwalasha needs our help. Their peaceful lives, working in the mining industry, have been disturbed by a threat that they cannot face alone: the Arachnids. Under Colonel Hawthorne’s command, the Mobile Infantry will take back control of the planet and smash everything that has more than two legs. Enlist in this exciting military campaign, meet inspiring characters, visit amazing locations and do your part in the heroic war against the Bug!

The Arachnids may have virtually limitless numbers, but they lack the thorough tactical training that the Mobile Infantry enjoys. Position your units in advantageous choke points or on higher elevations. Be wary, however, that battle mechanics such as True Line of Sight and True Line of Fire may limit your field of fire and allow the treacherous Bugs to lay in ambush.

Optimize your army by choosing from a wide range of specialized unit types, each with its own strengths, weaknesses and set of unlockable elite abilities. Rifle Troopers can use their shotgun ability to hold back large numbers of Arachnids, M11 Marauders bipeds can unleash a withering mortar barrage and the Fleet Liaison can call down dropships with reinforcements or direct an airstrike to wipe out whole swaths of enemies.

The Bug infestation is rooted in elaborate underground hives. These present a unique challenge that demands a delicate balance between aggression and defense. Beware of the numerous tunnel openings, from which hordes of Arachnids can emerge.
To eradicate the Bug problem for good, their nests must be eradicated!
Territory Mode offers a new way to play, with a focus on freedom of choice and tactics. It features new maps crafted specifically for the game mode. You’ll battle the Arachnids for control of Territory Points - which provide a steady flow of resources - adding a fresh strategic layer to the game.
Added 3x Battlegroups to play with:
The Ground Pounders (Included in the base game)
The Hell Raisers (Available to owners of the “Raising Hell” DLC)
The Peacekeepers (Available to owners of the “Urban Onslaught DLC)
Added 27 Unique Territory Mode Maps:
11 maps in the base game.
9 maps in the Raising Hell DLC.
7 maps in the Urban Onslaught DLC.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 12Kreviews | 87% | — | $8M |
| $20.99−30% | 118ratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tiene muy buena campaña y el territory mode me gusto tambien agrego el modo de creadores esta increible
有一定新意,特别是领土模式,在RTS衰落的大背景下,算是一个不错的作品,矬子里拔将军。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 880 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The story feels vary railroaded for the most part, and the game is DEI coded.
无脑堆怪,展不开阵型的地形,离谱的虫巢与虫道位置和从机制和数值上恶心玩家的虫子单位。
pretty solid overall, most likely the best game i've played tied to the starship troopers IP (not that that's saying much). has some unique ideas; firing lines, simpler resource system that commits more to the idea of lobbing cannon fodder at hordes of bugs as often as your dropships can literally drop them in from orbit. if you're looking for an RTS that actively captures the last stand/grunt fantasy ideas present in basically any starship troopers media, you'll probably find what you're looking for here. my biggest gripe is likely the lack of a proper skirmish mode? territory mode seems alright, basically a slightly less linear sort of campaign focusing more on player freedom and choice in an effort to invite replayability more than the base campaign. i get that with the sort of asymmetrical sandbox on display here with the MI vs. bugs dynamic, setting up some sort of skirmish might seem a tad more involved than some other RTSes, but the lack of one really messes with my urge to play the game much beyond an initial playthrough of its campaign. i know they're working on some "custom battle" variation of territory mode, and hopefully that's as close to classic RTS skirmish modes as i'd hope, but until then i don't think i'll be playing much more of terran command.
Bereit für einen Überdosis Sci-Fi-Action? Terran Command ist ein adrenalinhaltiger Shooter mit einem epischen Maßstab. Die Hordendrohung ist konstant und das Gameplay liefert mega viele taktische Herausforderungen. Es fühlt sich an, als wäre man Teil einer Eliteeinheit in der größten Schlacht des Universums. Kurz gesagt: Mega-Spaß, perfekt um die Action-Muskeln zu trainieren! ⭐ ⭐️ ⭐️ ⭐️ ½
Классная игра, прям в детстве оказался с этой стратегией. «Обезьяны, хотите жить вечно?»
хорошо продуманная стратегия. А во первых - Мочи Жуков! +)
Pretty enjoyable campaign. A good amount of content here. Just wish we could have an option to play as the bugs and PVP :D
I'm from Buenos Aires and I say kill'em all!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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