
Starship Troopers: Extermination is a 16-player co-op FPS that puts you on the far-off frontlines of an all-out battle against the Bugs! Squad up, grab your rifle, and do your part as an elite Deep Space Vanguard Trooper to take back planets from the Arachnid threat!
Modeled estimate, not a reported figure. How we estimate →
Media

About

Sky Marshal Edition available now: Save big when you purchase the game plus all year one DLC. Includes:
Starship Troopers: Extermination
Sparta Supporter Pack
Valaka Cosmetic Pack
Agni Prime Supporter Pack
Planet X-11 Cosmetic Pack
Boreas Cosmetic Pack
Stinging Fury Supporter Pack
Warrior Supporter Pack
Join the elite Deep Space Vanguard and do your part! Starship Troopers: Extermination is a pulse-pounding, 16-player co-op first-person shooter that drops you onto the far-off frontlines of an all-out planetary war. Squad up, grab your Morita Assault Rifle, and reclaim vast planets from the Arachnid threat. In this fight, survival isn't guaranteed, but service guarantees citizenship!
The Bug menace is spreading. Retake and rebuild strategic bases, construct refineries, and complete high-stakes objectives to wrest control from the swarm. With massive maps featuring unique environmental hazards—from the blinding sandstorms of Valaka to the volcanic hellfire of Agni Prime—every mission is a desperate struggle for humanity’s future.
16-Player Co-Op: Coordinate between your squads to defend objectives, gather resources, and build the ultimate fortress.
Strategic Base Building: Use the refined ping system and building tools to erect walls, towers, and ammo stations in real-time.
The Carnage System: Experience the visceral reality of war as Bug corpses pile up, creating persistent physical terrain that changes the battlefield.
Intense Class-Based Combat: Master six distinct classes, each with deep progression, unique weapons, and specialized perks.
Dynamic Environment: The Bug menace is not the only thing you’ll have to contend with. The game features a time of day and dynamic weather system, which can help or hinder your cause.
The Ranger (Assault Infantry)
The Ranger is the premier boots-on-the-ground combatant, built for speed and agility. Equipped with a specialized jetpack, Rangers can rapidly traverse the battlefield to scout objectives or execute hit-and-run strikes. They excel in close-quarters combat, utilizing a versatile arsenal to keep the swarm at bay while maintaining high survivability. Whether flanking a Tiger Elite or rushing to a distant refinery, the Ranger’s mobility ensures they are always where the fighting is thickest. For the Trooper who wants to stay nimble and lethal, the Ranger is the ultimate tip of the spear.
The Sniper (Marksman/Recon) The Sniper serves as the eyes and ears of the Vanguard. Utilizing jump jets to reach high vantage points, they provide unparalleled reconnaissance and long-range fire support. Armed with the Morita XXX Sniper Rifle, they specialize in neutralizing high-priority threats like Plasma Grenadiers and Gunners before they can decimate the squad. The Sniper’s role is critical for identifying incoming waves and ensuring the team isn't blindsided. By perching atop mountains of dead bugs or high ridges, they can turn the hostile environment into a hunter's paradise, picking off Arachnids with surgical precision.
The Demolisher (Explosives Specialist) When the swarm becomes an impenetrable wall, the Demolisher breaks it. This class is an expert in all things explosive, trading subtlety for raw, area-of-effect destruction. Carrying a heavy mortar system on their back and a variety of grenade launchers, they can evaporate entire packs of Drones and Warriors in a single volley. The Demolisher thrives in high-pressure sieges, using their "Watkins Trigger" to clear out bug-infested zones. They are the heavy hitters necessary for holding the line during extraction, ensuring that no matter how many bugs arrive, they leave as green mist.
The Guardian (Heavy Defense) The Guardian is the Federation’s foremost defensive juggernaut. Clad in hardened armor plates and wielding the Morita MK3 SAW, they are built to anchor the frontline. Their core ability, Siege Mode, allows them to hunker down, increasing defensive stats and weapon stability at the cost of mobility. This makes them human turrets, capable of suppressing massive hordes while protecting more fragile teammates. If a base wall falls, the Guardian stands in the gap. They don't just kill bugs; they hold the ground that the Federation has paid for in blood.
The Engineer (Support/Logistics) The Engineer is the master of the base and the backbone of logistics. They are responsible for building, maintaining, and repairing the structures that keep the Vanguard alive. Engineers repair fortifications faster than any other class and can deploy specialized tools like flamethrowers and mines to create lethal choke points. Beyond construction, they manage the team's resource flow, ensuring ammo stations are stocked and defenses are reinforced during the heat of battle. A good Engineer doesn't just build a base; they turn a simple outpost into an impenetrable fortress of death.
The Medic (Support/Healing) Whenever a Trooper is down, the Medic is there to save the day. Equipped with a Medical UAV drone and stim-launchers, they can provide critical healing and long-distance revives even in the middle of a chaotic firefight. While every Trooper can perform a basic revive, the Medic does it faster and more effectively, keeping the squad’s combat effectiveness at its peak. They are the glue that holds the 16-player team together during prolonged missions, ensuring that every Trooper makes it home.
The Carnage System introduces a revolutionary persistent body system where defeated bug corpses no longer vanish. As you slay hundreds of Arachnids, their bodies pile up, creating literal mountains of gore, which can either be a help or hinderance, depending on the situation.
Gameplay Impact:
Dynamic Terrain: Dead bugs have full-body collision. These piles create new ramps that allow living bugs to climb over your walls, or provide Troopers with new high-ground vantage points.
Obstacles: Piles of corpses can block your line of sight or obstruct your path to extraction, forcing you to use explosives to clear the landscape.
Strategic Realism: You must manage the carnage. Ignoring a massive pile of dead bugs at your gate might give the next wave the perfect staircase right into your base!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 612 reviews with recorded playtime.
Reviews
Themes across 612 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Еслиб она вышла в том варианте в 2024 году как сейчас и была бы плашка ранний доступ, то она бы быстро схавала популярность и стабильный онлайн в районе 10к ежесуточно. Да, ошибки имеются и игровых режимов немного, но это действительно классный звездный десант. Надеюсь, что она в будущем еще хайпанет.
If you grew up watching these movies, then this is everything you would think a game would have been like to come out with the movies. they went above and beyond with details and fundamentals with the game. wicked fun to play random players or friends. This game gives an impressive experience with pve type of game. wave after wave or defending the objective there is always a bug to squash around the corner.
gud
This game is OUTRAGEOUS!!!!!!!! I cannot BELIEVE that I BOUGHT THIS!!!!! DISGUSTING!!!!! I AM DISSATISFIED!!!!! the community banded together against my FRIEND!!!!!! behind a high level CHUD WHO SOUNDED LIKE HED NEVER SEEN SUNLIGHT!!!!! HE WAS DISGUSTING!!!!!! i did my part. PLAY HELLDIVERS INSTEAD!!!!!!!!!!!!!!!!!!
Мне игра понравилась, хотя есть и недостатки. Постараюсь вам всё рассказать: В игре оружия мало, и у каждого класса оно своё. На момент написания этого комментария классов в игре 6. Есть пару видов основного оружия которое можно назвать универсальным "это штурмовая винтовка Мориарти, и ещё последующая модель Мориарти 2". И если вы "одно" оружие прокачаете за другой класс , то за новый класс оно уже будет доступно с улучшениями. Так же при прокачке "основного" оружия определённого класса бойца (если вы вкачаете оружие до конца) то оно будет доступно и другим классам. Другими словами огнемёт инженера сможет использовать Медик, а снайперка снайпера (сори за каламбур) можно вооружить гренадёра. Так же есть способности именуемые в игре как "предметы" - они уникальны для каждого класса бойца. Гранаты тоже как способности и есть только 1 граната которая универсальна и остальные строго под каждый класс. Есть "пассивки" в игре: Есть классовые (только под определённый класс бойцов) а есть универсальные для всех (и универсальны для всех) бойцов. Как я понял после крупных ивентов универсальные "пассивки" добавляются. А теперь о недостатках: 1. Онлайн есть - но он маленький. Я люблю играть в режиме "Роя" (кстати режимов тут 6 штук) но жду по 3+ минут. 2. Перевод корявый - но играть можно и в принципе всё понятно. 3. Пинг иногда страшный. Сервер у меня стоит "Европа 2", ещё есть США (центральная, западная и северная по отдельности) и Юго-Восточная Азия. Пинг это единственное что мне тут не нравится. Отдельно я помечу про графику: Графике не современная, я бы сказал что она больше под конец 2008г :). В данном случаи есть куда расти но и плюсы есть: Слабые ПК её потянут спокойно. В итоге вас ждёт бойня с ещё 15 людьми как вы где трупы врагов не исчезают просто так и где каждый нужен без исключения. Жуки тут прут отовсюду (по крайне мере в режиме Роя) и если 1 сторона пропустит пострадают все без исключения. АФКшников я тут не видел все играют, вылеты вам не грозят (так как для ПК это игра легка). Стрелять можно и нужно. Для фанатов вселенной (я не являюсь фанатом но знаю лор): Звёздный десант: Истребление - это игра одна из лучший. Тут реально героем может быть каждый. Детали по лору тут очень сильно видны. Можно быть оператором прямо в бою (вы будите с камерой бегать), начальная заставка под каждую миссию про" Героев федерации" в лице звездного десанта, + вы можете управлять роботами (условия читайте в режиме). Короче всё для вас. Жду 2 вещи: Уменьшение пингов (я в Москве) + жду класса "псайкера" как в фильме Звёздный десант 2.
Павапепе
Hozza a film hangulatát, őrült nagy darálás és rovar hullámok. Az új MARAUDER lépegetők pedig pusztítóak, nagyon jó, hogy behozták őket, bár kicsit lépkedhetnének gyorsabban is. Külön öröm volt végre a légi támogatás, nagyon kellett. Nem is értem, miért kap ennyire kevés figyelmet, van itt minden pedig. A bázis építés és védelem kifejezetten jól sikerült, mindenki teszi a dolgát, random játékosok de mégis teszik amit kell. Ha leütnek, felhúznak, az Engineer-ek építenek mint a hangyák, a Sniperek szedik a brutál nagy dögöket, a Demolisherek pedig dobálják az atomot. 1-1 kaszt kihúzása pika-pak megvan pár mecs alatt, utána brutál nagyot lehet menni velük.
It gets an upvote as the devs are working on new things but honestly its a laggy mess at times. Enemies dart around all over some times just appear out of thin air. Climbing is a space bar spam, when the action is getting high changing weapons is RNG sometimes it works sometimes it doesnt. Reviving is a joke it says press E to revive, what it means is press e 3 to 4 times until eventually it registers. Such high potential but 03/07/2026 still a mess. When its good its great but when its bad its infuriating. Oh and its not lag on my end I have 2 gb down and 1 up.
O seu maior inimigo nessse jogo e o lag.
DO YOUR PART!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Pillars of Eternity | $20.2M | 26K | 88% | $29.99 |
| The Outlast Trials | $20.3M | 108.7K | 93% | $39.99 |
| For The King | $20.1M | 43.6K | 88% | $19.99 |
| DYNASTY WARRIORS 8: Xtreme Legends Complete Edition | $20M | 14K | 84% | $49.99 |
| Shadow Warrior 2 | $20M | 28.1K | 87% | $29.99 |
| DRAGON BALL FighterZ | $20M | 76.5K | 90% | $9.59 |