
A space based MMORPG with a focus on ‘dogfighting’ style action and exploration. Features a huge array of ships, imaginative weapons and ship upgrades with more being added all the time. Explore the galaxy, fight other players, form your own organisations, mine asteroids to craft new items, loot rare weapons from alien races, and more...
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Just go play Disputed Galaxy instead.
I've loved Ben Olding's games since I played countless hours on them on Kongregate, Armor Games, and BenOldingGames.co.uk as a kid. Starfighter Infinity is definitely a MASSIVE improvement from Starfighter: Disputed Galaxy. However, with the lack of players, it's hard to stay interested in the game. If this game was heavily advertised or even bought out by a publisher, maybe it'd be worth having all your friends to play it with. Unfortunately, that's not the case. It's still an awesome space game, and I've enjoyed it every time I've played.
Would 100% recommend even if you haven't played the original game. The creativity and balance that is put in to each weapon, ship and utility is astonishing. There are so many moments where you come up with a completely new way to play the game either with a new ship or utility. Plus there is an amazing community. The duels that I have had with people have been some of my favorite moments in games period. This game maintains the same creativity and wonder that came from games in the flash era of online games, with a bit more polish and plenty of depth. You should really consider giving it a shot!
its a fun game
Playing in vr and really enjoying this game! It did take some time to get the controls and game play dialed in but I found it well worth the effort. Lot more depth here than it appears at first. If you like space games in vr I highly recommend it.
A long awaited sequel of a flash classic. This game is fantastic. The game is very accessible and has a pick up and play style, but it still manages to have a lot of depth to it. There is so much to do, explore, and discover. So many ships, star systems, weapons, and relics. If you're considering buying the game, do it. It needs more players. It DESERVES more players.
Its a lot like the previous flash game version but with better graphics. It brings back memories! Worth a try
i love it. does need more people but that's just how it be
I was worried that it would not capture the same "feel" of the original (Disputed Galaxy), but much to my joy, it not only brought back some of my favorites (Plasma Launcher!!!!!) but the new content feels like it belongs in-universe, and the multiplayer is pretty smooth. So glad Ben didn't give up on this one!
I'm in enemy territory when I come across a minefield hidden in a nebula. My ship, a Marauder, is light and agile, so I have no problem weaving through the mines. But if I get caught by the enemy, the mines will complicate my escape, so I stay close to the edge of the sector. In the distance, I hear a series of explosions. Friend or foe? The fog of the nebula makes it impossible to tell. The explosions get closer and closer until my targeting systems finally lock on. It's a friend. If it's a friend, the explosions must be from enemy missile fire. As soon as I make that realization, I turn and flee. I've accumulated a tidy bounty from kills, and if I die here, I lose it all. The explosions continue behind me, but something isn't right. The sounds are far too frequent and regular to be from normal missile fire. I slow down, and the explosions stop. The explosions were from mines, not missiles. My friend turns out to be a badly damaged NPC Fighter. That's the starting ship, one of the weakest in the game. It wasn't running from anything. It was following me in a straight line, chasing me like a puppy and bulldozing through the mines. I don't know how the Fighter survived so many mines, but I'm glad it did. I lead us out of the minefield, slowly this time, and we both make it out. Lovely game.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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