
Struggling is a physics-based co-op platformer with a twisted spin on teamwork. Control the arms of a squishy abomination and lead it through a deranged world.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Maybe teamwork isn't about trust—maybe it's just about not cursing each other out. 오른손과 왼손, 너의 손과 나의 손.
Its the name of the game. A limp appendage paired with a convulsive one guiding a blind con-jointed heads named Troy and Hector that both can scream and yell for various reasons but seems to be their primary source of communication. Additionally, both have individual styles of apparel. During this journey they fight in the modern Left vs Right showdown in order to inch & crawl towards some middle ground. A frustrating hilarious masterpiece. 10/10
太带派了家人们
Okay, I like the idea of this game, the voluntarily awkward controls, the grotesque artstyle, the humor ... but why oh why does this game need to have sequences where you have to hurry? The weird controls are difficult at the best of times but when you have to escape a swarm of rats while trying to remember how to control the arms, it just becomes impossible. The janky physics don't help, more often than not I've had an arm get stuck, losing me a few precious seconds while death came. And crawling along tight spaces is a nightmare, you can jerk the joysticks all you want but you're lucky if you can get half an inch forward. sorry, I've played games with weird controls before, I enjoyed Octodad in the past. But Octodad didn't put me in a position where I had to hurry up while fighting with the controls. Not worth the five bucks I wasted on this. Edit: To the guy calling me a clown with the Jester award: screw you, I'm right, the game sucks.
"Hilariously Frustrating Fun" Struggling is chaotic, gross, and absolutely brilliant. The awkward, physics-based controls are the whole point — making every small victory feel huge. Playing in co-op is especially fun (and funny), and the art and humor are unforgettable. If you like weird, challenging games, this one’s a gem.
This game is alright, as a co-op game it's a fun test of endurance and teamwork, I'd say that it's not very difficult as a rage game, the controls are hard to use but after a few hours you figure out the limitations of what you can do. In terms of presentation I think this game does a pretty solid job, the artstyle is fun and cartoony, the music is pretty good, there really is no story in here, more just a series of locations woven together that serve to challenge you with varying obstacles, although I will say the final area of the game feels like the devs ran out of steam and just threw random ideas together just to finish it (but that's just a theory). I'm not a fan of the collectible hats all things considered, hidden nooks and crannies are fun to find in games but in a game where traversing is tedious, slow and downright annoying I genuinely didn't want to spend even more brainpower trying to reach them as I think they just don't work in a game like this. Overall a 6/10, if you have a friend it could be a fun challenge, also Amadeus is literally the best part of the whole game I'm serious he's absolutely amazing
Абсурдный кооперативный платформер, где вы управляете... парой рук, прикреплённых к бесформенному слизкому телу. Цель: выбраться из лаборатории, преодолевая препятствия в дуэте (локально или онлайн), при этом постоянно мешая друг другу. Плюсы: ✔ Уникальный геймплей — Физика «дёргающихся конечностей» создаёт хардкорный хохот сквозь слёзы. ✔ Кооп-хаос — 90% времени вы боретесь не с уровнями, а с напарником (в хорошем смысле). ✔ Сюрреалистичный юмор — От психоделических локаций до криков вашего существа, когда его жарят на гриле. ✔ Креативные испытания — Прыжки через пропасти, побег от гигантской мухи и даже полёт на воздушном шаре из пукающих газов. Минусы: ✖ Физика-мучитель — Иногда руки отказываются слушаться, что раздражает в сложных секциях. ✖ Очень короткая — 3-4 часа, и контент заканчивается. ✖ Только для коопа — В одиночку управлять двумя руками скучно. Для кого? Пар, которые ищут повод поорать друг на друга. Фанатов Gang Beasts и Human: Fall Flat. Итог: Struggling — это симулятор разрушения дружбы через совместные страдания. Гениально глупая игра, после которой вы или полюбите напарника ещё больше, или удалите его из жизни. Оценки и время: Steam: 90%, Metacritic: 75/100. Прохождение: 4 часа, 100%: 6 часов (если выживете). Совет: Включите режим «Бесконечные жизни» в настройках — сохраните нервы. И держите под рукой второй геймпад — клавиатура + мышь = ад.
the world's worst pinball machine
I got this because I love the party game Heave Ho. This game takes the core mechanic of Heave Ho, turns it into a linear platformer, and gives it a story. It even adds a couple of extra powers. Some of these levels are extremely creative. Overall, it's done very well, but wow, this game is frustratingly challenging. Some parts of this game are mentally exhausting from testing your patience. I do like it, but it's almost too hard. This game isn't for everyone, but for those who are looking for a challenge, they'll find it here.
Man I love struggling
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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