
A cute, anime-style casual roguelite survival game. Actively attack monsters to rack up kills and unlock powerful skills! Summon magical artifacts to fight alongside you. Clear dynamic stages with unique victory conditions and enjoy the ultimate bullet-heaven experience!
Modeled estimate, not a reported figure. How we estimate →
About
Shatter the monster swarm with magic and enchanted artifacts in a charming anime world!
This is a cute, anime-style casual Roguelite survival game. Step onto the battlefield and actively fight your way through relentless waves of enemies. As you defeat monsters, you'll unlock powerful new skills and summon mystical, animated objects to fight alongside you. Adapt to dynamic level objectives, create the ultimate magic build, and survive until dawn!
⚔️ 【Active Combat & Kill-Count Progression】
You are not just running away! Your character is a powerful combatant. As you actively attack and defeat enemies, your kill count rises, unlocking brand-new, devastating skills mid-battle. The more monsters you slay, the stronger you become. Every strike paves the way to your next massive power spike!
🕯️ 【Summon Magical Artifacts】
Instead of traditional pets, your companions are objects brought to life by magic! Summon a variety of enchanted artifacts, such as mystical burning candles, magical potion bottles, and defensive enchanted stakes. These magical items fight in sync with your character, each offering unique attack patterns and utility. Combine and upgrade them to build an impenetrable magical defense!
🎯 【Dynamic Level Objectives】
Tired of just waiting for the timer to run out? Every stage in our game features unique victory conditions and mechanics! You might be tasked to:
Hunt down and defeat specific Elite Bosses within a time limit.
Defend fragile magic crystals from incoming monster swarms.
Break through enemy lines to collect a specific number of rare materials.
Different goals require you to constantly adapt your strategy and artifact combinations, keeping every run fresh and exciting!
🌸 【Charming Anime Art Style】
Intense bullet-heaven combat meets cute aesthetics! Enjoy a beautifully crafted anime art style. From your character's flashy spellcasting and the quirky animated artifacts to the adorable (yet deadly) monster hordes, everything is brought to life with smooth, vibrant animations.
📈 【Permanent Upgrades & Meta-Progression】
A run might end, but your growth doesn't. Use the resources gathered during battles to unlock permanent upgrades outside of combat. Boost your character's base stats, unlock new magical artifacts, or enhance your starting skills to ensure you return to the battlefield stronger than ever!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, French, Spanish - Spain, Russian, Korean
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
玩起来有点像吸血鬼幸存者,玩法简单易上手,割草还是挺爽的。 ui略显简陋,文字字体感觉有点不容易看清,可以换个更方便看的字体。
画风太戳我了!二次元萌系画风配上激烈的战斗居然不违和。魔法召唤物设计得很可爱。
《星尘试炼》是一款类幸存者肉鸽弹幕射击小游戏,咱们操控英雄在场景里闯关卡,躲避怪物攻击、击杀敌人就能提升自己。游戏是关卡制的,每一关达成目标就能通关,除了主要目标,还有额外任务,完成能拿更高评分。 局内升级的时候,不是直接三选一,会有类似老虎机的轮盘,图案一致解锁的道具天赋会更好。咱们还能召唤小精灵帮忙,小精灵消耗的资源很好获取,就是有数量限制,主要用来打辅助。 不管是英雄还是小精灵,都能加元素伤害,局外也能提升成长,分角色和精灵两部分,能根据自己的玩法流派来选。局内还能用法宝,花宝石召唤召唤物协助作战,局外完成成就和关卡任务,能拿金钱和道具,用来提升英雄的各项属性。 [quote] [b][u]❀自由撰写真实的游戏评测❀[/u][/b] [b]❀欢迎关注→❀[url=https://store.steampowered.com/curator/44119519]自由评测[/url]❀←鉴赏家❀ ❀欢迎加入→❀[url=https://steamcommunity.com/groups/Liberty_Curator]自由评测[/url]❀←鉴赏组❀[/b] [/quote]
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Hours played at review time, across 40 reviews with recorded playtime.
很不错的画风,就五块钱要什么自行车!
星尘试炼是一款Roguelite 割草生存游戏,不同的是游戏风格是二次元可爱风的休闲 ,就和游戏封面一样,角色是个二次元卡哇伊的少女,游戏对局玩法是操控着不同的二次元少女,亲自踏上战场攻击怪物,累积击杀解锁强力技能! 既然是Roguelite 割草无双游戏,在潮水般的怪物包围中杀出重围。随着击杀数量的增加,不断解锁强大的技能,并召唤出各种充满魔法气息的奇妙器物并肩作战。面对每一关截然不同的挑战目标,搭配出最强构筑,迎接胜利的黎明!还可以召唤出燃烧的魔法蜡烛、神秘的药剂瓶、或者是结实的附魔木桩等多种独特的召唤物。合理选择并升级这些器物,构筑出坚不可摧的魔法防线! 游戏的每一个关卡设计了截然不同的通关条件和玩法机制,在限定时间内击败特定的精英首领,保护脆弱的魔法水晶不被怪物摧毁。在怪物群中突围,收集指定数量的稀有素材。不同的目标需要你灵活改变主角技能与召唤物的搭配策略,让每一局体验都充满新鲜感! 游戏乐趣在于局内打怪升级、局外天赋养成、召唤物搭配与关卡任务推进。它的画风讨喜,成长线清楚,高难度奖励也有吸引力,玩起来有明显的“越打越强”爽感。缺点主要是前期手感偏硬、操作反馈不够顺,部分战斗过程不够流畅。不过作为一款体量不大的独立游戏,它的完成度和可玩性已经算不错,适合喜欢可爱画风和轻度构筑玩法的玩家。 [quote] 高玩研究所,为高玩而生。 [url= https://store.steampowered.com/curator/45487028/] 点击这里关注高玩研究所~[/url] 一起努力成为高玩吧! [/quote]
类幸存者游戏,玩着还算可以,不过战斗画面有的地方有点花
[h1]吸血鬼幸存者类的二次元风格作[/h1] 游戏并没有剧情,玩法属于吸血鬼幸存者的类型,且为关卡制,这类游戏经典的升级机制在这个游戏里带有独特的抽卡动画,但我感觉好像只是个摆设,在抽卡动画开始前,结果就已经确定了, 而且跟抽卡动画的结果也没啥太大的关系,然后开局就给了大量的金币。可以把角色通关后才能在局外永久提提升的属性,基本可以直接全部点满,所以其实也不存在太多的成长性。 整体的画风显而易见用了很多ai的美术素材,本身效果并不算特别讨喜,但从独立游戏创作者自己不会美术,资金也难以支撑素材的购买,或者创作者缺乏自己审美的情况下, 去考虑,可以理解; 游戏问题蛮多的,亮点是,操作还算流畅,在吸血鬼幸存者这个好游戏的模板下,拥有一定的游戏性, 但我不太懂为啥会有个倒计时加闯关的组合设定, 这和升级发展技能自然而然的通过关卡,其实是相悖的,还有就是可选人物的天赋,我游玩过程中都不知道有啥用,要咋用, 在关卡中一个一个的解锁,然后发挥对应或者独特的作用也许才是正解? 其次是关卡虽然象征性的做出了差异化,但压力和动力还是蛮小的,在通关条件上做了不同, 如(撑多久,和保卫一个东西) 但这类游戏的核心本质上是在不同关卡敌人特化的同时,可以通过升级拼运气,去割草得来的爽感快感,通关是必然的,但怎么通关才是我想玩的 最后,我个人认为这是一款欠缺打磨,且优缺点明显的游戏吧,有一定游戏性,可以一试。 [quote]欢迎前来关注「 [url=https://steamcommunity.com/groups/steam_bldywl_collection/curation]买了等于玩了收藏会」 [/url] [u][b]收藏心头好游戏,买过就算体验。[/b][/u][/quote]
弹幕轻肉鸽游戏,构筑成型很快,主打割草,爽度还可以,后续在增加点内容,可玩性还是有滴
游戏整体体量不大,但是还是蛮有趣味的。其独特的召唤物羁绊系统和非单一的关卡目标,让每一局都充满了随机构筑的策略性,简单易上手的同时又不失挑战深度
本作是一个休闲肉鸽割草幸存者类游戏,画风可可爱爱的。操作简单上手快,满屏清怪的感觉解压又过瘾,非常适合碎片时间玩上一局
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Players by region
Where this game's players are, estimated from review languages.
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