
Command an elite squad through a gritty and authentic story in STAR WARS Zero Company™, a single-player turn-based tactics game set in the twilight of the Clone Wars™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 20.8Kreviews | 83% | #36 | $62.3M |
| $59.99 | 1.4Kratings | 86% | Top 100 | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1886 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As you can see by my logged hours, I had access to this game prior to launch. For a while now, I've been trying to understand what makes this game so especially addictive to me. Sure, I loved XCOM 2, I enjoyed Midnight Suns, and I'm a Star Wars fan, so clearly this game had already a lot going for me before I even installed it. But it finally dawned on me why this one hits different. As a child that grew up playing with the original Kenner Star Wars figures, somehow, this game is scratching that same itch. I recruit and create my "figures." I take them out on various "dioramas" where they fight through skirmishes against different enemies. All this and a great story to boot. I don't know if this makes sense to anyone else, but it's the first Star Wars game I've played where the "head canon" with my own custom characters are as much fun as the main ride. Other than some camera jank, and the occasional "thinking" pause (also common on XCOM 2), I've had no problem running the game. Been doing 2K with DLSS/DLAA and it looks great.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #31, worst BR #97 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $49.99 | — | — | #6 | not modelled |
| $59.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
oynadığım en iyi star wars oyunuydu, baya iyi yapmışlar. Devamını bekliyorum.
Recognizing the optimization issues (I have a 4070 Super so they weren't game breaking) I had a superb time playing this game. I'm not the biggest Star Wars fan either, but I don't see how you could objectively give the game any less than an 8/10. It contains great XCOM like combat, fun character writing, an entertaining story, and catchy music.
Some bugs and weak design decisions hold it back, but it's still a damn fine XCOM.
Having a blast blasting clankers
je viens de commencer et j'ai déjà de très belles sensations ! Etant un habitué de XCOM (environ 80 heures dessus pour le moment) j'ai troqué mes créneaux de jeu XCOM exprès pour ce jeu ! Et il y a sincèrement du bon à en dire. Il y a d'excellentes idées
It's good. It's not Xcom 3 but it can definetly scratch that itch.
Was a lot of fun till the update made it unplayable on my PC. Modern game devs deserve less.
characters are so well written that I know my team more than my family members
Easily my favorite Star Wars game of all time. It's literally X-COM in Star Wars. The gameplay, the customization, the classes, the weapons, the story, the acting, the voice acting. All 10/10. Only note is that the game needs some performance patches and some optimization fixes. Incredible game, sad when I got to the ending.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.6K | 106 | 70% | $12.99 | |
| $45.6M | 109.6K | 85% | $19.99 | |
| $38.5K | 279 | 67% | $5.99 | |
| $46.6K | 58 | 59% | $24.99 | |
| $35.2K | 49 | 49% | $29.99 | |
| $3.7K | 8 | 75% | $15.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $62.3M | 121K | 80% | $19.99 | |
| $62.1M | 68.7K | 75% | $34.99 | |
| $62.6M | 89.9K | 94% | $17.49 | |
| $61.9M | 21.8K | 90% | $69.99 | |
| $62.8M | 318.2K | 98% | $9.99 | |
| $62.9M | 146.3K | 96% | $29.99 |