
The story of Cal Kestis continues in STAR WARS Jedi: Survivor™, a galaxy-spanning, third-person, action-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best PL #73, worst DE #99 · 4 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.43/day in the week to Sep 14 → 20.71/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.49−85% | 80.1Kreviews | 71% | — | $13.1M |
| $89.99 | 58.2Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2256 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
政治正确的垃圾游戏,随意魔改前作角色,为了完成DEI指标故意加入恶心私货。 在游戏重要流程加入无法无视的价值观教育。 玩过前作的人不推荐购买,除非你吃得下屎。
dobra grafika
dobre
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 24.29/day in the week to Jul 30 → 26.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese*languages with full audio support
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lichtschwert macht bzzzt, Droide machen piep. 10/10 Star Wars. Davor unbedingt den ersten Teil spielen!
Excellent sequel, feels very much like an extension of the original.
ich liebe es
Pros -great storytelling, cinematic in many areas -level design S tier -fair amount of checkpoints + shortcuts.. whenever I was going through a rough path and found myself low on stims, I'd immediately find a waypoint or shortcut to one -a loooot of side content and unlockables -does a great job of keeping progression from previous game while giving you additional abilities in this one so you are not feeling like you're a baby jedi all over again starting this one Mixed -Not too difficult, though higher difficulties and new game+ exist for a reason -the encounter designers erred on the side of "let's throw 50 annoying enemies at the player" than make a smaller more challenging encounter. At the same time, it feels really good to go jedi-ing around a horde. Cons -Unable to specify 2 different colors on staff saber - borderline unplayable -Having so many saber stances that work really well in certain situations but only being able to equip 2 of them at a time is very sad. There should've been a way to just toggle between all of them in real time -Dodging enemies can be annoying to deal with as I've watched many times my light saber swings go completely through someone's body and "missing" because they sidestepped a tiny bit -The devs working on the actual game engine itself really missed in some ways in terms of making things run well but I guess that's not news. I didn't really encounter TOO much lag in my playthrough, but efficiency issues definitely existed. I even crashed at the very beginning on Koboh first time entering. But no other crashes after at least -Speaking of lag - the map on the mantis is extreeemely inefficient. I don't know what is going on there, but the holomap was extremely slow and difficult to navigate. It is sad how much dev time must have went here when it really could have just been a png with smaller pngs Overall worth playing if your PC can handle it.. certainly not at the full price it was on release, but it's a very solid 30-40 dollars-ish game at most.
Customizable playstyle, character, droid, and weapons. Bounty hunting missions. This is the best star wars game to get. Story is also not bad. The only thing I can say that would improve this game are ship flying missions.
50个小时连续精彩的冒险,内容很丰富。缺点就是优化不好,开放场景很容易掉帧不稳,对中低端卡不怎么友好。有人说解密比前作好真不能认同,这作的解密很多挺令人恼火的。游戏是半开放,地图设计还可以,不过个人更喜欢前作的箱庭式。战斗爽感略逊于前作。非常不错的游戏,希望下一作能好好优化
I played this on ps5 first, and didn't play it on pc before all the patches and fixes smoothed the performance. As it stands now, the game runs really smooth for me. I love the story, but the combat is the reason I've played this game like 5 times. It feels like Sekiro, but isn't near as punishing. The different stances also allow for multiple play styles which is super cool. The best part is this game goes on really good sales quite often so definitely pick it up on a sale, but if you want an awesome star wars adventure and this isn't on sale, I still recommend it
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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