
The story of Cal Kestis continues in STAR WARS Jedi: Survivor™, a galaxy-spanning, third-person, action-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best PL #73, worst DE #99 · 4 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.43/day in the week to Sep 14 → 15.83/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.49−85% | 86.3Kreviews | 71% | — | $14.2M |
| $89.99 | 58.2Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2148 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Even years after release the performance is a nightmare, stutters and drops to below 10 fps that require a restart
great game trash performance
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.2M | 153.9K | 84% | $6.99 | |
| $14.2M | 16K | 85% | $29.99 | |
| $14.2M | 34.5K | 97% | $13.99 | |
| $14.1M | 12.5K | 94% | $39.99 | |
| $14.2M | 126.4K | 83% | $7.99 | |
| $14.2M | 59.7K | 99% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $469.3M | 440K | 94% | $59.99 | |
| $160.2M | 175.4K | 57% | $49.99 | |
| $138.6M | 143.7K | 96% | $59.99 | |
| $47.5M | 56.6K | 93% | $49.99 | |
| $43.5M | 106.1K | 57% | $34.99 | |
| $344.7M | 373.6K | 90% | $59.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 24.29/day in the week to Jul 30 → 26.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese*languages with full audio support
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这游戏给我打恶心了,我买的游戏大都至少会打通关,即使不喜欢的游戏也会对着攻略玩,但是这是一个我根本玩不下去的游戏,对着攻略打了大概三分之二的主线之后实在是受不了了,简直太恶心了。。星球大战是我小时候非常喜欢的IP,但是我现在感觉这是一个很弱智的IP,如果一个智力正常的人受过正常的教育且年龄超过二十岁,我觉得他不可能会喜欢。今年我玩了星战两部曲,看了曼达洛人和古古,发现这种太空歌剧纯粹是糊弄傻子的,如果把背景放到古代可能更合理一些,因为整个文明除了能全银河系到处飞之外没有任何先进的科技,决定整个文明走向的战斗靠肉搏和超能力,到底是想象力多匮乏的作者和编剧能编出这种东西。。。再说这个游戏,我以为能有点太空战争的内容,至少多少应该符合一个足迹遍布银河系的文明的逼格,结果就是在几个星球上玩跳跳乐,一堆破破烂烂的建筑,被原始星球野兽虐杀的士兵,合着你这是异星歧途的世界观啊?约等于没有的引导让我处处卡关,玩一会就得去找攻略视频,而且不止我这样,基本我卡关的地方弹幕也都说卡在这里了,可见这个游戏对很多玩家都不够友好,而且我还遇到了一些bug。战斗手感很差,人物跑步动作很难看,解谜过多且毫无意义,而且收集品都是没用的时装,没有任何收集的动力,唯一不错的地方在于几段跳跳乐做的挺有意思,而且难度不高,此外我没看到任何有趣的地方。一共玩了十三个小时,其中这种有趣的部分大概不到一个小时,真是给我恶心坏了
虽然对星球大战这个大ip无感但依旧打了全成就,足以说明游戏在其他方面的优秀,星战ip粉闭眼入,喜欢类魂或者期待战斗爽的也可以尝试下
лучше первой части однозначно
У второй игры серии Jedi не самый плохой сюжет, но в него, увы, напихали кучу элементов из диснеевского "нового канона", который не отличается своим качеством. Если вы тоже фанат старого канона, то эта игра будет систематически вас триггерить. Ах да, поджигать вашу пятую точку помимо сюжет будет просто отвартительная оптимизация. Да, лично у меня далеко не самое современно железо, но эта игра лагает даже на топовых сборках. Jedi Survivor выпупустили без должной "полировки" и это неприемлимо.
fun combat good graphics good enough story.
worked well on proton/linux. not stutter free but not a bad experience at all. game itself is great, though it has many of the same flaws as fallen order. combat and platforming can feel mushy, although neither is a big problem for the majority of the game. story was great, and i'm looking forward to the sequel.
I love this game, so, so much! Imo, it is a perfect sequel. The characters are more developed, the story is fantastic, the combat is much better (Cal climbs faster, traversal is more fun, etc), and even more customization! The one thing that is not perfect, however, is the performance probelms. EA clearly did not optimize this game for PC and theres a lot of crashes. I don't have the latest and greatest specs obviously, but I meet the requirements. Recently, I've been having more problems with crashing, and I don't know why. I had to turn all of my graphics settings to low when they worked fine on medium before. Textures take a long time to load. There have been a couple times now where my computer has completely crashed while playing. I couldn't Alt+Tab out to close it, I could bring up task manager with a keyboard shortcut, but then couldn't bring it to overlay on top of the game, so I couldn't access it. so I had to Ctrl+Alt+Del and shut down my computer while the game was still running. Maybe on better specs it runs better, but I have heard people who have a more advanced set up than I do still say they have these types of problems, so I don't know. It sucks bc this is one of my favourite games of all time, and it's so fun when it's working properly. But because of the technical issues, I would definitely say to wait to get it on sale bc the crashing makes it not worth it full price. BUT all that being said, I do still recommend it because the story is just THAT good.
lalala lava chchch chicken
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.