
A galaxy-spanning adventure awaits in Star Wars Jedi: Fallen Order, a 3rd person action-adventure title from Respawn. An abandoned Padawan must complete his training, develop new powerful Force abilities, and master the art of the lightsaber - all while staying one step ahead of the Empire.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 693 reviews with recorded playtime.
Reviews
Themes across 691 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Really fun game even at an unstable 30 fps.
большое расстояние между чекпоинтами, слабая графика, длинные анимаци медитации и другой фигни
¡Obra maestra! espectacular juego, los gráficos, la jugabilidad el único detalle es el final, que me dejó con ganas de más, pero se entiende perfectamente la decisión para no romper el canon de Star Wars , 10/10 y GOD!!
Tiene un muy buen equilibrio entre exploración, combate y una historia que sí logra enganchar. El sistema de combate se siente muy satisfactorio cuando le agarras el ritmo, y desbloquear nuevas habilidades hace que regresar a los planetas tenga sentido. Si te gustan los juegos de aventura con buenas peleas y el universo de Star Wars, este vale totalmente la pena.
很喜欢陨落武士团这种大肠包小肠的设计理念,弯弯绕绕同时伴随着卡顿感,犄角旮旯还有食物残渣,通道越往后主角越花哨,你以为快了快了马上要爽拉了?哎呀其实是肠痉挛引起呕吐啦哈哈~ 地图 为什么这游戏的设计思路如此清奇?确实是一体地图有纵深,但玩起来完全不是一回事,主角强大性能的需要随旅程一步步解锁,所以制作组一拍脑门,作为最尊重原著、地图设计最好的游戏公司,本游戏没有快速传送,意味着如果你需要快速传送就只能在飞船坐火,然后一命走到你的目的地完成目标后再死回家,颤抖吧玩家们,前面的区域以后再来探索吧~快给劳资跪舔!结果就是没尽兴只能折返,这样玩家更有代入感吗?我看是体量只能做这么大,为了撑时长塞一堆这辈子不会看第二遍的收集品,而且我生平最讨厌把关键道具和垃圾混在一起的游戏,轮到你爽只能靠点满技能的后三个小时,恭喜你,你已经是熟练工了,呱唧呱唧~ 杂项 游泳很差劲,水特脏,开箱子看动画的期间我思考了人类从鱼儿进化到步入太空解锁了超空间旅行最后还要回到脏水被箱子硬控,还好这部分点到为止,差点吐了; 优化烂,死一次加载时间巨长,感觉细节一点没打磨,后期的关卡地图因为空气墙和部分场景偷懒,导致随意穿模/崴脚/滑出,体验很差,给我一种做完了就不管了的感觉; 巨大boss战更是奇异搞笑,明明打得过,硬是要插段cg给你塞点廉价qte,而且手感奇烂难以对准,失误了更是演都不演直接屏幕一黑重复跳伞,气笑了已经。 优点 好评只给IP还原度(音乐/美术)和神庙解谜,角色演出包括台词都挺不错的,剧情比后三部好,但疑似感觉甲方太强势导致这个产品作为游戏特别屎,哦我算是长见识了,这样搞电影化游戏的喔😅 另外拍照模式绝对是这个游戏最好的功能,星战粉丝为了这个功能绝对能多加一分!反之如果你不是粉丝,别玩这游戏!
Es un juego muy entretenido
Never watched or followed the Star Wars series but the game is really good. -Souls-like but also feels like metroidvania -The game is linear but you'll get enough exploration -Great enemy varieties so far (also the surprise reveal at the ending). -Played this on Deck and it runs well. Encountered drops but not game breaking and it mostly occurs on some fight sequences and cinematics/cutscenes. -The NPCs mainly in your crew are kinda useless, you don't get to fight with them in the actual gameplay only on cutscenes. They stayed the whole time in the ship, except for that boss fight with Merrin. Yeah, a must play.
不赖,就是跑图容易晕
pretty decent game
一款优缺点都极为鲜明的作品。它在剧情、角色塑造、星战氛围营造上达到了相当高的水准,半开放箱庭式设计。六张风格迥异的星球地图——荒芜的达索米尔、青葱的卡希克、冰封的泽佛等每一张都立体交错、层叠相连。随着二段跳、攀爬、原力推拉等技能的解锁,玩家可以重回旧地图开启之前无法到达的捷径和区域。这种“探索-获得能力-回头再探索”的循环,赋予了游戏极高的重玩价值,战斗系统虽有瑕疵:主角的动作不够流利,打磨不精。格挡槽恢复快,搭配走位理论上可以一直全方面格挡。弹反的时机判定尤其在面对高难度Boss时不够可靠。敌人的种类也不算丰富,与剧情相关的Boss主要只有二姐和九妹,但总体体验足够爽快,也有玩下去的动力。除此之外地图没有快速传送。这意味着完成一个星球的支线任务或遗漏了某个宝箱,尤其是能增加药剂数量的金色宝箱,你可能需要徒步穿越整张地图。全息地图虽然立体感强、很有代入感,但各区域之间的连接点并不直观,路痴重灾区。但我是趁着折扣近30大洋拿下的,只能说在同价位中夯爆了 总体来看它就像它的主角卡尔一样——是一个仍在成长中的“学徒”,前路漫漫亦灿灿,建议星战粉丝、喜欢类银河恶魔城探索或想体验动作游戏的玩家入手
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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