
Star Trek: Voyager - Across the Unknown is a story-driven survival strategy game in which the fate of the iconic starship is in your hands. Take the helm, manage the ship and resources, and make difficult decisions. Will you be able to bring home the ship and its crew?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 2 → 4.14/day in the week after.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 4.1Kreviews | 79% | — | $5.1M |
| $39.99 | 285ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 932 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not bad for a slideshow presentation game. it was fun to be able to choose all the "wrong" choices playing it the Maquis way, instead of following the goodie two shoe Federation playbook. This is less of a game, and more of a semi-narrated / reading story book in which you choose your own outcome. It's like the path not travelled. It was funny how you can actually finish the game / story right after the Caretaker let you take over the array. I was a little disappointed with the Away Team "missions" since they never actually go away, it's all just lines of choices, you don't actually get to planet side and fight or shot anything. This game would have been so much better, if they at least incorporated actual Away Team exploring a map on the surface, or space stations, like the old style STO games.
Great game in you were into startrek voyager, has come along way since i tried the demo, would have being nice is voice acting was complete for all characters, even it they just used AI to recreate the voices to sound like the actors would have being favorable to reading all the dialogue. But really enjoying it so far, seeing the familiar setting, ship and characters. There was a surprise too when the logs were read back, so that made up a little for the above. The mechanics are easy once you understand them, and do make sense. Great little game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain, Polish, Russian, Simplified Chinese, Japanese*languages with full audio support
| $27.99−30% |
| — |
| — |
| — |
| not modelled |
| $34.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 935 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As a major Star Trek fan, the absence of any good single player games has been a huge disappointment. I am glad that things seem to be starting change. This game is good, but not great, and for me that is fine especially since I think the price point is fair. I played on the medium difficulty setting which was challenging at first, and there were some heartbreaking differences from the show (rip Chakotay, Tom, Tuvok, Belanna). It took me 18 hours to reach the end and I was taking my time. I had less fun with the last three levels were very easy as I had become very OP. The resource challenges, space combat difficulty, and exploration became verrrrryyyy easy. I also noticed that the side quests/away missions which are based on your characters become less and less frequent in these last three chapters. Idk if they are saving those for DLC (I hope not, that feels a little scummy). Overall I would say this is a fine game, but a good ST game. Defintly worth buying, especially on sale, and worth a few replays. 7.5/10
After finishing a playthrough I would definitely recommend this game to anyone who really likes Star Trek. It is essentially a Voyager Simulator. Though that is probably its biggest fault. It seems like a game like Faster Than Light where every playthrough should kind of be random. But it isn't. There is essentially two paths you can take which is Canon or Not. Though the last stage is a bit more than this. If they could through DLC or Updates create many more Paths. The problem though lies in the Tech, Ship or Hero levels are all crafted and designed to the last sector. It has potential to be a crazy good simulator type game but essentially needs more options. Needs a section of the game which is totally random generated. Or alternatively they could simply add a ton of different missions/paths to make the replay factor much better.
Fun little game, you get to do some crazy stuff and the base building is pretty fun and interesting to optimize
I've only played the game for 3 hours, but I've already fallen in love with it. Unfortunately, I read a negative review here, but once again I've learned an important lesson: don't accept other people's criticism unconditionally. The fact is, very few video games based on movies manage to capture the movie’s atmosphere and essence. This one succeeded. The person who almost put me off the game complained that it’s “just” about the Voyager getting home from the Delta Quadrant. Indeed, that’s the point—that’s what the seven seasons are all about. It’s about a single ship, in a completely unknown part of the universe, with a far from unified crew, trying to get home while everyone wants to take something from them. Either they want to take their technology, or their lives, or they just attack because that’s their nature. Janeway, who was essentially trained as a science officer for this mission, can’t resist exploring every corner of the unknown—even if it means the crew would be left with absolutely nothing in the Delta Quadrant. The game will likely be difficult, even if you remember the events from each episode, because there’s a random factor. Frustration probably spoke through the player who wrote a negative review after 90 hours, but as I said, that’s what the series is all about. It’s about a hopeless struggle—about a handful of people who want to return to the world they know.
As a trekkie, this is obviously one of the best start games I have played as this is literally the first star trek game that actually puts you directly into the captains seat without all the just run and gun stuff. Not going to lie though, this game is brutal as a wrong decision can cause you dire concequences. So captain accordingly.
A very fun game for real VOY fans, I hope they will expand it further for replayability. Took me a long time to balance my NVIDIA RTX 3070 and prevent the game from crashing every time I stayed too long in ship view. This needs to be fixed.
its a decent space resource management sim... worth 20$ for the 12 or so hrs of fun. it follows the show pretty decently. its not terribly hard/doesn't have a steep learning curve. that being said its lame there's like no voice acting except paris and tuvok (although he sounds like he has a cold or something in all his lines). cool they got them on board but likely was 90% of the cost of this game and why it kinda suffers in the repetitiveness in combat and other areas. it was decent, his some nostalgia points kinda fun strategy but its a 6/10 at best.
Великолепная игра, отличное переложение сериала в игру. Как фаната меня всё устроило, даже ру перевод довольно привичный в отличии от новой игры по "Галактике". Фанатам рекомендую. Те кто хочет познакомиться с классикой Звёздного пути, тоже отлично подойдёт.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 4.2K | 68% | $29.99 | |
| $5.1M | 8K | 97% | $12.49 | |
| $5.1M | 12.8K | 79% | $14.99 | |
| $5.1M | 10.9K | 93% | $12.99 | |
| $5.1M | 18.5K | 96% | $9.99 | |
| $5M | 4.5K | 78% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $155.6K | 202 | 79% | $19.99 | |
| $2.3K | 6 | 67% | $10.99 | |
| $1.1M | 1.4K | 77% | $25.99 | |
| $12.3K | 36 | 69% | $8.99 | |
| $4.6K | 18 | 83% | $9.99 | |
| $1.7K | 8 | 50% | $6.99 |