
Star Trek: Voyager - Across the Unknown is a story-driven survival strategy game in which the fate of the iconic starship is in your hands. Take the helm, manage the ship and resources, and make difficult decisions. Will you be able to bring home the ship and its crew?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 2 → 4.14/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 4.7Kreviews | 79% | — | $5.1M |
| $39.99 | 285ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 925 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've enjoyed my time with the game so far. The story follows the entire Voyager TV series, but with a twist: Events don't necessarily have to play out the same way. The core gameplay is about resource management and XCOM-style base building. Voyager is badly damaged during the intro. You have work crews onboard who can be assigned to repair damaged rooms, clear debris to make open space, and build new rooms or upgrade existing ones. You have to run around collecting resources in between events to keep the ship running as you make the long journey home across the galaxy. The other main gameplay elements are ship battles, away missions, and shipboard story events. Space combat is semi-automatic where you manage the ship's power levels and designate targets. Hero characters each have a special space combat ability that can be used on a cooldown. During away missions, each hero character on the team will have two or three skill ratings in various disciplines (science, engineering, security, command, diplomacy, medicine), as well as some semi-unique traits (pilot, etc.). These skills and traits are what determine your available options and chances for success. The game is highly randomized, so you make most of your choices by playing the odds and weighing risk/reward. That can be irritating at times, but it does give it a little bit of a D&D feel to everything you do, albeit without dice. The style of game is a very good fit for Voyager, and if you want to relive the series, this is definitely worth a look.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain, Polish, Russian, Simplified Chinese, Japanese*languages with full audio support
| $34.99 |
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| $0 |
| $27.99−30% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 928 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I desperately wanted to like this game because of the story but after several progress halting bugs and a freeze near the climax that needed a PC restart, I cannot in good conscience recommend this game to anyone. If you are interested, monitor the updates, maybe they'll fix the problems in the future or maybe a modder will.
Literally just chance. Little to no skill is required. Absolutely one of the most infuriating games I have played in years.
Absolutely great game. The only thing missing are Voice actors. But despite the reading a truly enjoyable experience!
This game *feels* like what Star Trek Voyager would be like.
This game is a love letter to the Star Trek: Voyager, it rivals Voyager: Elite Force in that way, although they are very different games. My favorite part was building out the ship, I become obsessive about it. There are many different choices to make in the game too and ways to play, including substantially different difficulty options; so definitely replayable. The manual saving option is great, and needed. There are not many cut-scenes or spoken dialogue. And the DLC seems pointless, but that's just games now-a-days. But yea, personally, I had a great time playing it.
2heure de jeu , mon avis est mitiger ni mauvais ni bon , le jeux suit la tram de la serie Voyager Le jeu n'a aucune voix des perso de la serie tres bon jeu , de gestion , histoire de la serie star treck Voyager , avec plein de choix ... du minage , des combats , et presque tous de la serie ... pour le moment sa ne diverge pas d'un pouce ... (bon ou mauvais ? je sais pas ) reconstruction du vaisseaux , c'est tres cool , on peut ranger comme on veut ... moi sa me plais bien les mission , c'est la serie ... si vous etes fan de voyageur , vous allez rejouer la serie , avec de l'aleatoire sur quelque option .... si vous n'etes pas fan , (c'est pas bien allez voir la serie... ) je pense que sa peut plaire a tous le monde je pene qu'il faut quand meme avoir quelque notion de l'univers star treck , genre regarder quelque episode de la serie de voyager , mais pas tous , pour pas se spoil ... perso j'ai pas jouer assez pour savoir si l'histoire va varier de la serie ...
This game is straight up boring! It's just the show in game form. All you do is resource management and make some decisions. No skill at all whatsoever. Even the space battles are automatic. All you can do yourself is fire torpedoes. The upgrading system doesn't actually explain anything. When you try to upgrade a room on the ship and it's locked, but you have all the resources required, it just says "technology missing." So that means you have to get an upgrade on the tech tree. Problem is they don't actually tell you WHAT technology is missing. They just make you have to guess and if you guess wrong your SOL and wasted cycles. Honestly there are much better and more engaging games of this type elsewhere.
toll erzählt Leider stürtzt die endmission sehr häufig ab nach dem zerstören des königinen cubus
This IS the spiritual successor to Birth of the Federation. An actual TURN BASED GAM! and it works ON A LAPTOP!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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