
Star Trek: Voyager - Across the Unknown is a story-driven survival strategy game in which the fate of the iconic starship is in your hands. Take the helm, manage the ship and resources, and make difficult decisions. Will you be able to bring home the ship and its crew?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 2 → 4.14/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 4.7Kreviews | 79% | — | $5.1M |
| $39.99 | 285ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 925 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
make another one but you're managing the DS9 station and add the ability to romance quark please
Dieses Spiel hat mich wunderbar unterhalten. Es war jeden Euro wert :) Ganz großes Lob an die Entwickler.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 8K | 97% | $12.49 | |
| $5.1M | 4.7K | 68% | $20.99 | |
| $5.1M | 12.8K | 79% | $14.99 | |
| $5.1M | 10.9K | 93% | $12.99 | |
| $5.1M | 19.1K | 96% | $9.99 | |
| $5.1M | 55.7K | 85% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $155.6K | 202 | 79% | $19.99 | |
| $2.3K | 6 | 67% | $10.99 | |
| $1.1M | 1.4K | 77% | $25.99 | |
| $12.3K | 36 | 69% | $8.99 | |
| $4.6K | 12 | 75% | $9.99 | |
| $1.7K | 8 | 50% | $6.99 |
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain, Polish, Russian, Simplified Chinese, Japanese*languages with full audio support
| $34.99 |
| — |
| — |
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| $0 |
| $27.99−30% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 928 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es hat seine technischen Problemchen, aber grundsätzlich ist es ein gutes Spiel. Für alle die Star Trek: Voyager mögen.
The game is quite nice, but seriously, I cannot endorse games where unedited machine translation is used to make "localized" language versions.
Quite a nice game for a Trekkie, but too neache and expensive. Game feels like a 2008 title. Playthrough with almost all achievments on mediocre difficulty takes roundabout 20h. Its fun for me, I would say 3/5 stars, but I bet most buyers would be dissapointed. Its unfortuneatly a "not buy".
The soft-locking towards the end of the campaign is pretty rough.
Ich liebe das Spiel
"Was wäre wenn..."-spielen macht Spass und wer will, kann sich daneben noch auf den ultimativen Überlebenskampf einlassen. Ich aber habe es im einfachen Modus, das "Überleben" brauch ich nicht so.
B O R I N G
I have mixed feelings but ultimately this deserves a recommendation. Much like the TV show that inspired it, this game does some really good things but it also has some frustrating flaws. I'm very happy that I found this. It was quite enjoyable to re-visit the Voyager story and to uncover the interesting alternative choices. I think the writing was respectful to the source material and to Rodenberry's ideas, while also showing some different paths that Voyager could have taken. I enjoyed the decision making, both in the story, and in resource management. I won't be re-playing it right away, but I can tell there is good replay value. An annoying aspect was how I needed to scan each planet in a system one at a time, and hold my mouse button down for a couple of seconds to make it happen. This was super tedious, and should have been a one-click button to scan all planets in the system or even automatic. The dice rolls are really annoying at times. I tried to not save scum my way through, but sometimes it was necessary. I shouldn't need to exit to the main menu in order to be able to load a save. Lots of games are making this annoying design choice lately. While I have no complaints about how the game looks, I don't think my PC should be drawing 300+ watts for this level of graphics.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.