
Star Trek: Voyager - Across the Unknown is a story-driven survival strategy game in which the fate of the iconic starship is in your hands. Take the helm, manage the ship and resources, and make difficult decisions. Will you be able to bring home the ship and its crew?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 2 → 4.14/day in the week after.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 4.7Kreviews | 79% | — | $5.1M |
| $39.99 | 285ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 925 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hatte das Spiel absolut nicht auf dem Schirm. Bei dem Preis hab ich kurz gezögert. Ich habe erst angefangen das Spiel zu spielen und vermutlich noch nicht viel gesehen. Für dass ich kein Star Trek Kiddie bin, macht es spieltechnisch und die Story jetzt schon Bock. Gefällt mir sehr und kann ich nur empfehlen.
it's pretty decent, but as for the new DLC, I don't want Barklay. The absolute worst character in all of trek, and I am including Wesley Crusher, who I also can't stand.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain, Polish, Russian, Simplified Chinese, Japanese*languages with full audio support
| $34.99 |
| — |
| — |
| — |
| $0 |
| $27.99−30% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 928 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So much nostalgic feeling with playing this, remembering the episodes and being a part of them now to choose paths for the characters. I finished my first play-through in just 16.9 hours, but i skipped many missions and discoveries as i got failed mission messages after not feeling like doing them at the time and thinking i could go back to them later. Wanting to bring Voyager home i rushed through. Im going to do a second playthrough being more thorough and completing as much as possible. The game itself was very nostalgic and fun, however i wish there were more voiceovers and less reading. The physics of the game are easy to grasp and it has some challenging aspects. Would highly reccomend to anyone that loved the show.
Das ist einfach eine Liebeserklärung an die Originalserie. Als Fan der Serie ist das ein Muss!
The description of this game doesn't match reality of the gameplay. Description page - [b]"Will you be able to bring home the ship and its crew?"[/b] Yes, I managed to do that in the very first starting sector of the game. And my reward was? Ohh, a hidden ending that I wasn't meant to take! -_- That makes sense! If this was the actual mission, then game is only 1-2 hours long. This is pretty much bait and switch tactics, at least in sector 1. In-game reward - "Congratulations, Captain! You have discovered a hidden ending! Returning home [spoiler] via the Caretaker's Array [/spoiler] was never intended, but your ingenuity and determination have defied expectations. However, this ending is not without consequences. [spoiler]The Ocampa will be left to fend for themselves against the Kazon, [/spoiler] and Voyager's crew will miss out on the many adventures and challenges that await them in the Delta Quadrant. Are you sure this is the path you wish to take? Or would you like to reconsider your decision and explore the intended storyline?" My options after this line were, to quit the game to Main Menu and see the Credits. So, the game is about returnig home, just NOT YET! Right.. They have humor! Only, for some reason I'm not laughing. Great game! 10/10 for innovation and humor! :) To quit the game or follow a script that has no real strategy to it? Hmm. Let me think. Also the planets have nothing to them, they all have somewhat similar resources, so few in fact, it is a total boredom. No silver, no gold, no crystals, no other sources of fuel. It feels like flipping the pages in a comic-book. Strategy of ship management? Please! xD You kidding? If you mean dismantle and upgrade and then do nothing for the rest of the game? Then sure! - "Upgrade (Stellar Cartography) to collect more data." it says. Ok, we go to Stellar Cartography management folder and find UPGRADE button which simply says "Missing Technology". Ok, we go to the tech-tree to find the next level of Stellar Cartography. Stellar Cartography has a connection line that followed by a tech named Active-Scan navigation. But that is not the next level of Stellar Cartography! So there is a next tier for it called Resource Analyses Sensors, but that doens't seem to be it either. What??? Then yes there are some hidden technologies literally marked with "???" questionmarks. Right.. [b]BUGS:[/b] Yes, if you load your game at the planet where it says "Upgrade (Stellar Cartography) to collect more data.", it removes the ability for you to collect the uncollected resource. But if you move to a different planet and then back again, now you will be able to collect it. I can see they paid so much attention to details in this game. [b]GAME:[/b] The only reason I would keep playing the game and play it only once! It would be to simply see what stories they have put into it all. But to be honest, stories are really dull too and at this point I seriously think watching Star Trek movies from 1966 is gonna be more fun! So.. yeah idk.. what you think? Is this the game you wanted? When I imagine Star Trek universe, I imagine open-world of possibilities and exploration. Not a tiny scripted universe that is buggy and boring.
Fun and challenging. Feels a lot like watching episodes of Star Trek, but you make the calls! I wish there were more voice lines though, it would really improve the experience.
Das Spiel ist fordernd und an manchen Stellen in der Mission "Der Verrat" einfach nur so nervig das man die Voyager gern an die Wand klatschen möchte aber trotzdem macht es Spaß. Ich hatte oft genug meine wtf Momente und war drauf und dran es wieder zu deinstallieren aber ich gebe nicht gern auf und dann hatte ich den Bogen raus. Einmal habe ich es ohne die Zerstörung des Warpknotens beendet wo die Borg dann den Alpha Quadranten komplett eroberten und einmal mit Zerstörung des Warpknotens. Für mich ist es einfach eine 9 von 10 Vorschlag an den Entwickler Gamexcite: Macht daraus einen Bridge Commander und ich freue mich.
I want to be excited for this but its very bugy and limited force choices and bogs down cpu alot for such basic graphics. crashed my pc twice.
I don’t think I’ve ever played a game quite like this one, and I found it really enjoyable. I could easily see it becoming a great candidate for speedruns, but for me it was just genuinely fun to play. Since I enjoy more relaxed experiences, I went with the casual settings. Even then, I still got caught and was penalized more than once for lingering too long in a sector! haha. The whole experience was a lot of fun for me. One of the things I appreciated was seeing the developers actively polishing the game and listening to player feedback. That kind of ongoing support really shows. I also really hope they’re able to adapt this style of game to ALL the Star Trek series. It feels like the format would work well for most of them. My only real disappointment is that more of the original cast weren’t able to voice their characters. Maybe that’s something that could come later as an update or DLC. I wouldn’t pay a lot, but I’d gladly pay a bit extra for more voice acting. Overall, I had a great time and took things slowly on my first playthrough. I’m already planning to play again because Seven died, and now I’m determined to figure out how to keep everyone alive and unlock the right technologies. The game even inspired me to start rewatching Voyager. Maybe that will give me some insight into what decisions to make next play. :-)
Pretty expensive game, to make you read everything, no character spoken Dialouge .. crazy. maybe try it for $5 otherwise, what a joke.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $155.3K | 202 | 79% | $19.99 | |
| $2.3K | 6 | 67% | $10.99 | |
| $1.1M | 1.4K | 77% | $25.99 | |
| $12.3K | 36 | 69% | $8.99 | |
| $4.6K | 18 | 83% | $9.99 | |
| $1.4K | 7 | 57% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 8K | 97% | $12.49 | |
| $5.1M | 4.7K | 68% | $20.99 | |
| $5.1M | 12.8K | 79% | $14.99 | |
| $5.1M | 19.2K | 85% | $9.99 | |
| $5.1M | 3.1K | 86% | $29.99 | |
| $5.1M | 10.9K | 93% | $12.99 |