
Star Trek: Voyager - Across the Unknown is a story-driven survival strategy game in which the fate of the iconic starship is in your hands. Take the helm, manage the ship and resources, and make difficult decisions. Will you be able to bring home the ship and its crew?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 138 reviews with recorded playtime.
Reviews
Themes across 138 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Bella l'atmosfera, meno il gioco che è noioso e ripetitivo. I principali punti deboli, le battaglie che sono ridicole e le missioni in team assolutamente banali e non sfidanti. Anche la componente di gestione dell'astronave non mi è piaciuta. Insomma bocciatura totale secondo me.
GOOD
Hey, I had fun with it.
This is a great nostalgia for the Star Trek Voyager fans. Being able to steer your own story the way you want it, is a plus for me. The only down side I have with this game is the fact that there is no voice overs for the characters. I hope with the new DLC coming soon that they'll be able to add it in for a patch or something.
It's a really good survival resource type game on its own right, but as a Star Trek game it's likely one of the best made for the IP. Not that existing Star Trek games give it much competition :P
Loving this so far, good X-Com feel. Looking forward to seeing what they do this this title and how they expand it. Voice acting would be a good addition, even if not the original voices.
If you are looking for a relaxed cozy start trek management game in the lines of fallout shelter or something similar to play while you work or watch some tv, you are in the wrong place. This is Frostpunk with a Star Trek look, nothing that happens is good or benefits you, its all disgrace after disgrace, with some magical epidemic diseases that pop every half an hour, and some main character deaths in the middle, and the worst thing is the deuterium usage that foces you to refuel every 2 other planets. This must have been programmed by a complete moron, you run out of energy every 2 freaking planets and im playing the easiest difficulty, and the energy can only be harvested int those freaking planets you have to visit and spend fuel to reach. So you fill up to 1500 and move to another planet nearby and you used 200 o 300 deuterium easy. If you upgrade the warp core it burns more deuterium, not more dilithium..... The sectors have a fixed amount of points you can visit and each one has some type of resource to gather. If you have no energy nothing works in your ship except traveling, and you can only harvest deuterium, and probably only enough to visit one or maybe 2 other planets in the system, and if there are no more deuterium souces you are ♥♥♥♥♥♥. Its a complete failure of game design. Whoever did the fuel consumption and management system is a complete ♥♥♥♥♥♥ and makes the game a total nightmare, since resources are limited and there are continuous time gates and timers for missions to fail, and everything takes several turns to build, repair or whatever. The main problem in this game is the energy management, the deuterium, everything else is more or less ok. Going from one side of the system to the opposite can easy consume 600 deuterium. Going from one planet to a relatively close one is like 200 deuterium, you can only have 1500 by default and having more capacity means you need cargo bays that cost energy because the dudes programming this are complete morons. A room full or cargo needs energy and personnel assigned to it full time. ♥♥♥♥♥♥♥ morons. With no deuterium there is no power and you cant use the ship facilities, so the ship becomes a brick. Deuterium in ST is an auxiliary power source, the main power comes from antimatter core fueled by dilithium. In this game dilithium is some sort of metallic resource you need for some stuff, but not for energy. As i said, complete morons. The deuterium genius designer in this company is the reason this game has so many bad reviews. One single resource scarcity and ridiculous consumption breaks the game completely and makes it totally unfriendly to play. Its not a complete crap, but really close to it, after spending a couple of days playing it i say this is a 3.5/10 score. I had to restart all the episodes except the first one at least once due to some side quest mission failing a event dice roll big time and killing or losing some of the main characters. Once again, i was playing the easiest possible difficulty. Thank god i didnt get the stupid season pass, sinking 25€ in this crap is already painful, if i had spent 60€ i would feel really angry now, not just greatly disappointed. You can spend 60€ on star trek online and get a nice starting pack with good ships, and even being a pay to win game, its funnier than this, more entertaining and relaxing and has lots more of content to play, actually hundreds of hours if you want to play all the storylines and missions. This game should be called Star Trek: Frostpunk Deuterium Ultimate Demise Big F you to the developers, the guy that made the deuterium mechanics should be fired for manifest incompetence. You game is almost a total pile of crap just because of that, and changing one ♥♥♥♥♥♥♥ number could fix it.
Als großer Fan der Serie ist das absolute Highlight dieses Spiels, das Voyager-Abenteuer endlich selbst durchzuspielen. Das Spiel fängt die Atmosphäre der Vorlage fantastisch ein, hat aber in manchen Gameplay-Bereichen noch etwas Luft nach oben. Pro: Hoher Wiederspielwert: Die „Was wäre wenn“-Entscheidungen sind großartig umgesetzt. Story-Pfade verändern sich massiv, es kann gefühlt alles passieren und jede Entscheidung hat Gewicht. Ressourcenmanagement: Das Sammeln von Rohstoffen spiegelt genau den Kern der Serie wider. Die Voyager ist auf sich allein gestellt und muss ums Überleben kämpfen. Look: Die Grafik ist absolut in Ordnung, hier gibt es nichts zu meckern. Der gesamte Stil ist genial und absolut „Star Trek-like“. Guter Sound trotz Hürden: Für die Tatsache, dass nicht alle lizenzierten Sounds genutzt werden konnten, ist die Kulisse super. Hier sehe ich aber eher den Rechteinhaber in der Pflicht, der dem Entwicklerstudio mehr Material hätte zur Verfügung stellen müssen. Contra: Taktikarme Kämpfe: Mein größter Kritikpunkt. Die Schlachten sind zwar okay, aber hier wurde Potenzial verschenkt. Ich hätte mir ein System im Stile von Starfleet Command gewünscht – taktischer, anspruchsvoller und schwerfälliger. Fazit: Ein echtes Must-Have für Voyager-Fans! Trotz kleinerer Schwächen beim Kampfsystem und beim Grind fesseln die Story-Entscheidungen und das Ressourcen-Management an den Bildschirm. Man merkt, wie viel Liebe zur Vorlage in dem Projekt steckt.
Star Trek Voyager Across the unknown is recommended
Fantastic. Please [b]PLEASE[/b] do DS9 next!
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Languages: English*, French, German*, Spanish - Spain, Polish, Russian, Simplified Chinese, Japanese*languages with full audio support
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