
Stackoban is a Sokoban-type game, where in addition to the usual elements like Obstacle, Box, Destination, and Player, we've introduced a third level of depth: the Hole. The hole acts as a type of obstacle where certain boxes need to be placed, which in turn opens the path for other boxes.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $1K | 32 | 62% | $1.99 | |
| approximately $13.9K | 45 | 98% | $7.99 | |
| approximately $6.1K | 81 | 96% | $6.99 | |
| approximately $3.1K | 7 | 100% | $14.99 | |
| approximately $653 | 4 | 100% | $7.99 | |
| approximately $461 | 4 | 100% | $5.99 |