
Stackmancy is a fast-paced roguelite card game where you pop spell packs, stack powerful combos, and eliminate enemies on your journey to become the Grand Stackmancer.
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Stackmancy is a fast-paced roguelite card game where you pop spell packs, stack powerful combos, and eliminate enemies on your journey to become the Grand Stackmancer.
Easy to pick up & hard to put down. Perfect for short 10-minute bursts of "just one more run" energy.
Stackmancy is a game focused on fast decision making where you have to quickly decide which spells to keep and which to sell to afford additional packs.
As you defeat enemies throughout your quest, you will be able to choose from a selection of increasingly powerful Arcane spells.
These Arcanes can be used repeatedly, combine with each other for powerful effects & are key to your success, so choose carefully.
The ultimate goal of each quest is to defeat all the enemies as quickly as you can with rewards for the fastest times.
If you can defeat all the enemies, you'll gain a new title, unlock the next quest and if you beat it fast enough, you'll be rewarded with powerful Arcane spells for future quests.
Regardless of if you win or lose, you'll gain experience, where each level grants a skill point which can be used to improve passive abilities and make you a more effective Stackmancer.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
A pretty good minimalist yet addictive fast paced stack-like game. Normally, I'm not into games like this, but I'm actually enjoying Stackmancy. I do still experience panic / meltdown mode in later game stages, though I think even if you really don't want to feel overwhelmed with quick thinking you might still enjoy this game. At the time of writing, there are 12 quests (stages / levels), including an endless mode. In each quest you can earn up to 3 stars by completing it within a time limit. Generally, you'll be replaying these quests multiple times to improve the time score. Meta progression is quite simple. There are passive perks for better QoL. For example, Insight shows the total power of a card stack, which helps you with math and basically prevents those 1 off lethal moments. You also unlock special arcane cards, many are useful while others are quite situational. My only pet peeve is board management. It's extremely important. In later quests the board can become so cluttered with cards that they start to wobble. RNG can be a bit frustrating as well when I'm trying to find cards of a specific element. You'll need to learn how to plan around it. But overall, I recommend Stackmancy. I think it has around 7-10 hours of content, and it can be replayed whanever you feel like it.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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