
Every day is a wonderful day for invertebrates! Come join the Squidlits of Blipston for a squishy adventure of spoopy castles, muffins, and wiggles! Made with classic handheld technology in mind, Squidlit strives to be the closest modern recreation of GameBoy game-design methods on the market.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99 | 440reviews | 91% | — | $16.6K |
| $0.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
While the graphics and the animations are really nice, the gameplay just isn't that fun. Also, the game never gave any good challenge and didn't motivate to replay. While I really liked the fight against the book, I can't recommend this game for a single boss fight.
good game, only thing i dont like about this game is that there is no saving :'(
bought this when it was on sale and dear god it is an actual gameboy game (in the sense that i cant even get past the final boss)
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Breve platform stile Game Boy (con i colori del Game Boy) in cui siamo un calamaretto che parte per un’avventura e come unico attacco può sparare dell’inchiostro verso il basso. Ci sono diversi NPC con cui parlare (o abbracciare) nei villaggi, 3-4 livelli e altrettanti boss. Una run non dura più di 20-30 minuti prendendosela comoda, e la rigiocabilità è data più che altro dagli obiettivi tipo “finisci senza farti mai colpire”, fai questo, non fare quello, e alcune speedrun che culminano con “finisci in meno di 10 minuti” – non facilissimo, servono parecchi tentativi e un po’ di fortuna. Un gioco carino, semplice, con una musica orecchiabile e dialoghi simpatici (solo in inglese, ma non vi perdete chissà che) che vale i pochi centesimi che costa durante i saldi.
The retro-revival scene is one of my favourite aspects of modern indie gaming, and in particular I adore when developers decide to dip into the nostalgia old farts like I have for the Game Boy. Squidlit's wonderful black-and-green display feels like it's right out of my childhood, and the simple story in which a squid (obviously) sets out to save their hometown is equally old-fashioned in all the good ways. Gameplay is pure platformer joy, just running and jumping and occasionally trying to bop something on the bonce, and it's all over and done with decidedly quickly. Nevertheless, if you want a taste of Game Boy goofiness without the hassle of pulling out that giant grey brick (not to mention finding enough batteries to bring it back to life) then Squidlit has you covered.
Fun little game :) Very short, but then it is very cheap. Nice for a little retro-themed nostalgia.
A friend gifted me this game, and I knew I was gonna like it, but I had no idea how much! Squidlit is super cute, it has smooth controls, and the boss fights are pretty awesome. Although I was born in the 90s, I didn't get to experience many titles of the era, so take my opinion with a grain of salt, but I thought the bosses were very creative and fun. I'm grateful I got to enjoy it, but very sad (and slightly disappointed) that getting the 100% on achievements is so memory-heavy.
Honestly a really fun little platformer, it is short but it's a joy to play though!
More games need an option to hug the final boss (for an achievement).
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 4.9K | 95% | $14.99 | |
| $411.8K | 1.7K | 86% | $9.99 | |
| $1.3M | 3.5K | 88% | $19.99 | |
| $39.9K | 132 | 58% | $14.99 | |
| $20.6K | 75 | 75% | $14.99 | |
| $5.1K | 123 | 91% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.6K | 86 | 97% | $6.99 | |
| $16.6K | 156 | 79% | $4.99 | |
| $16.6K | 156 | 46% | $4.99 | |
| $16.6K | 1.7K | 92% | $0.49 | |
| $16.6K | 103 | 96% | $9.99 | |
| $16.6K | 51 | 80% | $34.99 |