
Squad is a tactical FPS that provides authentic combat experiences through teamwork, communication, and realistic combat. It bridges the gap between arcade shooter and military realism with 100-player battles, combined-arms warfare, and base building.
Modeled estimate, not a reported figure. How we estimate →
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About
Squad is the embodiment of tactical military action. Compete in massive-scale 50 vs. 50 battles in the most realistic combined-arms first-person shooter. Squad emphasizes combat realism through teamwork, tactics, and authentic warfare. A wide selection of realistic faction-specific weapons and vehicles allow players to build their own loadouts that best suit their preferred tactics. And with Squad’s unique Picture-in-Picture scopes, it’s like you’re really aiming at the enemy through real military-issue scopes.
Featuring 13 factions, 24 massive maps, and a sweeping arsenal of weapons and vehicles, Squad creates a heart-thumping, visceral shooter experience that requires split-second decision-making in intense, realistic firefights.
Fireteam is Squad's new PvE gamemode that has launched with Update 10.1. This up to 5-player co-op PvE mode condenses the game’s most memorable moments into shorter, intense tactical missions. Four missions are available to all Squad players. Those who wish to support the ongoing development of Fireteam can choose to purchase either the Supporter or Founder pack - linked from this page.
Squad creates authentic combat experiences while pitting conventional and unconventional factions against each other. As part of a 50 person team, join a nine-person squad to face off against opposing factions in intense combat across large real-world environments. Squad features 13 factions from all over the world, including the United States Marine Corps, Australian Defence Force, and Canadian Army among many others.
Squad’s combat was designed to provide the most fun, immersive, and authentic infantry experience possible. With Squad’s core tenets of teamwork and tactics, you’ll have to work together to outmaneuver your enemies with realistic Picture-in-Picture scopes and Squad’s unique Suppression system. Work with your squad to overwhelm the enemy and snatch victory from the jaws of defeat!
Adapt to the ever-changing needs of the battlefield. By building fortifications and emplacements or supplying your team with ammunition and materials, you can give your squad the edge. Whether it’s placing HMGs and AT guns or fortifying a position with sandbags, razor wire, and some much-needed ammo, the battlefield is yours to change, if you have the courage to do so.
Solid communication is a soldier's best friend when engaging the enemy. To help facilitate navigating the complexity of communication on the battlefield, Squad provides a world-class in-game VoIP system that allows players to talk to other soldiers locally, in-squad, between squad leaders, or even to the overall team commander. Map tools and in-world markers aid fire team leads and squad leaders to inform their soldiers of on-the-fly engagement tactics.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Ukrainian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 698 reviews with recorded playtime.
Reviews
Themes across 695 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
С кентами пошли в штурм, спустя 1 минуту все 200. Очень понравилась игра, ставлю лосяру
крутой симулятор военных действий (персонаж умирает упав с высоты 2м)
Полчаса настраивал микрофон, чтобы сдать экзамен на профпригодность какому-то 30-летнему мужику из Чебоксар в рации. 40 минут полз по кустам на пузе под крики: [b]«ДЫМЫ! ГДЕ ДЫМЫ, ♥♥♥♥?!».[/b] Словил маслину от союзного снайпера, который перепутал меня с кустом. Сквадлид назвал меня балластом и кикнул из отряда. [b]Ну или вот ещё одна замечательная история:[/b] Попадаю в отряд к сквадлиду с ником [b]Анатолий Карбюратор.:[/b] Нас сажают в Саплю. Внутри сидит 9 мужиков. Из них: [b]Один включает в локальный чат «Катюшу» на полную громкость.[/b] [b]Второй плачет в микрофон, потому что от него ушла жена.[/b] [b]Третий судорожно объясняет рецепт идеального плова.[/b] Сквадлид орёт: «КТО ВЗЯЛ МАРКСМАНА? КИКНУ ♥♥♥♥♥!». Мы едем. Атмосфера — кайф. И тут грузовик на полной скорости влетает в какой-то невидимый пиксель на дороге, переворачивается, взрывается, и мы все умираем. Противника мы так и не увидели.
norm
细糠
I know this is a quite the dig but the helicopters are way too unresponsive and the controls are labeled wrong. Yaw should be pedal turn.
6 moths ago this game was at a 1k player count and since then... shot up to a 10k player count at midnight because Galactic Contention is the new Battlefront 2 we all needed to live out the clone war life style!
очко после артудара болит
потная душная ♥♥♥♥♥ для красноглазиков, на каждый сервер насрано правил как на даркрп в гаррисмоде симулятор умирания 20 раз подряд в попытках понять из каких зарослей в тебя стреляют за километр и являются ли четыре пикселя на экране союзниками или нет
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Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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