
Spreadstorm is a puzzle adventure game in which you control an analog signal and try to beat a mystery opponent by using logic, planning and reaction.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Spanish - Spain, Korean, Czech, Ukrainian, Hungarian, Belarusian
Engagement
Reviews
So far I've enjoyed the first 4 levels and liking the idea of the game. However on level 5, the aptly named one step ahead, the enjoyment ends. This is where you need to figure out that the more modules you have the slower you are. So you have to ride the inversion signal as it's going along. If you don't then you get stuck so far along. The thing is even with you at max capable speed and holding right after pressing the button to invert you get stuck 3-4 pips along (ie shortly after moving). So you needto be really good at timing to play game by the looks of it. Like virtually perfect levels of timing.
游戏由[url=http://steamcommunity.com/groups/17173firefly]17173萤火虫[/url]提供。 本来想给差评的,斟酌再三,不能因为一些缺陷而忽略优点直接给差评。但是原价肯定不值得入。 [h1]解谜设计[/h1] 《Spreadstorm》的游戏过程主要是搭建一条路径到达出口。路径是定死的,当路径发光的时候我们就能走过这条路径。 路径有三种颜色,蓝、白、黑。我们只能走过蓝色和白色的路径。 被激光照射后,路径会变色,按以下规律变色:蓝→白,白→黑,黑→白。 有的白色路径,我们走过后会变成蓝色路径,有的不会。 激光照射到机关后,被照到的机关也会激活/关闭。主角或出发点被激光照到后,就会gameover。 虽然关卡内的机关种类非常有限(从建造模式就可见一斑),但是,这款因为我们的角色必须逃过激光的追击,这使得有限的关卡种类衍生出了比较不同的玩法。解谜+动作,永远是相得益彰的游戏要素组合。 [h1]其他的问题[/h1] 1)《Spreadstorm》的画面还是比较炫酷的。但是几乎没有BGM让这款游戏玩起来相当没有氛围。 2)关卡操作也并不令人习惯,斜45度配上WSAD,容易让人方向感缺失。 3)非常无聊的黑客解谜系统。移方块的小游戏并不有趣。 4)这个游戏几乎没有新手教程。(虽然这款游戏是想用循序渐进的关卡来代替教程,但设计的并不明显。) 总之,虽然《Spreadstorm》还是一个有玩点的游戏,但是重要的事情说三遍: 不推荐40大洋入手。 不推荐40大洋入手。 不推荐40大洋入手。 更多游戏推荐请关注[url=http://store.steampowered.com/curator/31716674]17173萤火虫鉴赏家[/url]
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 22 reviews with recorded playtime.
Подарок для беларусов под Новый Год - возможность играть на беларуском языке. Рад аж до прыжков на кровати! Игра является отличной головоломкой, где мы представлены (как сказано в описании) аналоговым сигналом. Наша задача - использовать всевозможные переключатели, источники, подзарядки. Энергию нужно довести до точки трансфера и перейти на локацию с более тяжелыми условиями прохождения. Сложность растет постепенно и не дает чувства, что есть сложный уровень, а за ним идет грядка легких. Мы учимся использовать новые "вводные" и не забываем про них в дальнейшем. Тягучая мелодия придает таинственности при темных пространствах уровня. Специфичность повествования. Как и обещается на странице магазина - исследование идет на уровне чувств. Смотрим на свой уровень и можем изучить локацию, которая идет на далеком фоне. Не всегда ясно или будет она следующей, или есть ряд обходных путей.
I just generally enjoy those kind of games and this one looks fun. We kinda played it in a group at the office, giving advices and people were stopping asking what are you playing? It is quite interesting to discover different ways to pass the elements. Overall, recommend :)
Not a bad game actually - I just suck at it. If you like a difficult puzzle game which doesn't really explain its sometimes obscure mechanics, then you should try this. Some things still don't seem logical to me, but with enough trial and error you usually figure out the levels sooner or later. Technically and visually the game is well executed as well, the performance is good, and I found no bugs so far.
This game gives me some Portal 1 vibes, despite it's completely different. Just love the puzzles, music and labs scenery. Purely atmospheric.
Nice puzzle game with interesting concept, mechanics and level design. Supportive developer and achievements are included. Try for yourself.
Interesting mechanics and different in complexity levels - good potential!
All you need to know is that you are lonely spark in a boundless universe and you have only one goal — survive! This game is result of fantastic combination of the great gameplay with the creator madness. The great choice how to spend a few hours If you are smart or drunk enough.
Just give it a chance and probably you will not be disappointed
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Euro Truck Simulator 2 | $421.6M | 932.1K | 97% | $19.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Palworld | $279.6M | 445.8K | 94% | $20.99 |
| Clair Obscur: Expedition 33 | $263.7M | 178K | 95% | $47.99 |
| The Forest | $254.8M | 678.5K | 96% | $19.99 |
Related
| Autumn Night 3D Shooter | $3.7K | 51 | 53% | $3.59 |
| BandRoll | $3.7K | 104 | 87% | $1.99 |
| Do You See the Waving Cape | $3.7K | 53 | 75% | $4.99 |
| Shy Dogs Hidden Orchestra | $3.7K | 53 | 98% | $4.99 |
| Knight's Retreat | $3.7K | 98 | 91% | $2.99 |
| Star Advent | $3.7K | 185 | 66% | $0.99 |