
SPRAWL zero is a fast-paced shooter inspired by the Golden Age of 2000s FPS. Survive a brutal cyberpunk city collapsing under military rule and cult fanaticism. Use your Gravity-Gloves, augments, and an arsenal of over 40 weapons to crush those who stand in your way.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
SPRAWL zero is a first-person shooter inspired by 2000s console FPS games. Both the aesthetics and design sensibility call back to the Golden Age, where the genre evolved from shooting in corridors to building worlds.
You play as FIVE, a cybernetically enhanced supersoldier controlled by the Junta. Your directive is to eliminate SILAS, leader of the radical techno-religious group IMAGO-DEI. The city will plunge into chaos as all factions known and unknown grasp for the reins. Reconcile your truths or succumb to the SPRAWL.
Combat in SPRAWL zero is fast-paced but grounded. Enemy squads will communicate and coordinate to wrestle the advantage. Flanks, covering fire, and grenades will flush you out, creating dynamic firefights inspired by classics like F.E.A.R. and Halo.
In your hands, FIVE must outsmart and outmaneuver the opposition using any advantage possible. Catch their bullets and throw them right back with the Gravity Shield, or bend your shots midair with Bullet-Time for inhuman precision. A massive arsenal of weapons and FIVE’s cybernetics are your tools of destruction.
Gravity Gloves, Gravity Shield, and Rushdown expand combat beyond gunplay, enabling aggressive pushes, defensive play, and physics-driven encounters. No problem has just one solution.
Handcrafted levels feature multiple paths, verticality, and alternate approaches, rewarding experimentation and replayability. Push aggressively, play tactically from cover, or dominate encounters through physics-based combat. Player agency was a fundamental pillar of Y2K design, and SPRAWL zero accommodates players to find their own niche.
Truly dynamic FPS combat inspired by classic console shooters
Smart, coordinated enemy behavior that flanks, communicates, and adapts
Physics interactions with gravity-based combat systems that expand play beyond gunfire
Player expression to find your own path to victory
Stylish Bullet-Time to never miss a shot
Gravity Shield to catch and return enemy gunfire
Rushdown enemies with invulnerability and destructive force
Wide arsenal of over 40 weapons with distinct roles and mastery paths
Diverse roster of enemies, with multiple factions spread across grounded and airborne, organic and mechanical.
Masterfully crafted levels with multiple routes and verticality
Gritty, grounded cyberpunk world and tone
Authentic Y2K aesthetics and graphics, paying homage to the golden era
Industry-leading sound design
Original soundtrack of intense music hearkening back to the early 2000s
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−20% | 819reviews | 95% | — | $394.2K |
| $19.99−20% | 66ratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 444 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
High speed scifi shooter where you fight religious techno zealots as a soulless corpo super soldier. The speed and pacing of this game is vicious and when you get in a flow it can be quite satisfying to an clear encounter flawlessly. Only complaints: Jumping onto terrain, if you brush the edge of a platform slightly instead of vaulting over it, it'll kill your momentum. Second, melee enemies are very strong and sometimes they can sneak up on you in a fight and flatten you without you knowing they were there.
Really enjoyed it, the gunplay gravity-power-armor mechanics feel great, the visuals and soundtrack are fantastic. My only problem is the length, it felt too short in my opinion at least for the price it's currently, and once the release sale is off, asking for it (20 euro on release 25 normal). I want to reiterate i REALLY like this game, so much that when i finished it the only dissapointment i left with was that i couldn't play more, however if you have trouble with income or just want more bang for your buck i would reccomend getting it on sale whenever that happens. TL;DR : Really *really* great game that is maybe a bit too short for it's price, still recommend it.
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Latest in each market: best UK #61, worst DE #98 · 10 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Polish*languages with full audio support
| $19.99−20% |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 444 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'll write a full review when I finish the game, but right now I'd like to quickly inform you that this ♥♥♥♥ whips and you should play it. They made a Judge Dredd game with source engine aesthetics. This rules.
Massive props to the devs on SPRAWL:zero! This game is an amazing achievement by any margin, and especially so considering the asking price and 3 person core dev team. I wanna say FEAR + Halo + Half-life + Bioshock but that would feel reductive to the experience of playing SPRAWL:zero: the way the devs have implemented their inspirations feels so authentic to their own vision of the game that I feel compelled to say that SPRAWL:zero is an instant classic. Standing with the afformentioned titans of the genre as a genuine indie gem: contributing as much, if not more, to the genre than it borrows from I'm currently running through NG+ and loving every moment of it. It's so nice to see these beautiful handcrafted environments put to good use with fully upgraded abilites and reworked enemy tier and placement TL;DR: Banging OST, fantastic NG+, and super tight game feel complimented by a familiar yet refreshing sandbox
This game is great! The chaotic gameplay loop created from frantically swapping between/scavenging for weapons, using the environment to your advantage, and activating fun abilities is an absolute blast! And from what I've seen there is a lot of replayability with a robust NG+ mode! You owe it to yourself to check out the demo. Warning: you will immediately buy the game after doing so, at least that's what I did lol.
If you are the type of player that scavenges weapons in fps games, then this is the game for you. Since it's all about adapting on the fly, using combination of abilities and using weapons against your enemies! It is a lot of fun! I wish there was a shoe horned in PvP mode, but that's okay.
This game is crazy stylish and crazy good. The combat flow of grabbing weapons, shooting, throwing it at their face, tossing boxes, punching stuff into giblets, reflecting bullets, slowing time to auto-aim every shot, charging in with melee flows incredibly well together. I loved The Sprawl, but it would regularly leave you flopping around if you ever "skipped" any of the rythm of its flow. This game is slower, just a bit, but has much fewer of these "hitches" in the combat. You always have multiple tools to terminate everything around you. That's not to say this game is a cakewalk and you will never die. You certainly can, and very quickly, if you miss an enemy behind you, don't reflect what needs to be reflected, are too slow or try to play this as a peek-a-boo shooter. But as long as you're decently good, and this game makes it easy to be good, you will feel like an immortal death-machine even on the highest difficulty setting. [b]TLDR:[/b] Why haven't you bought this already? Every aspect of combat and traversal feels great. The music is THE BEST, the visuals are that timeless early 2000s KINO, it's cheap, it's fun. GET IT.
Absolutely incredible. This is one of the best fps games I have ever played in my entire life. If you have even a passing interest in FPS, you need to play this.
You can throw random objects at people. 10/10 would throw a pallette at someone again.
Finally my years of Gmod behopping had a use in 2026
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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