
Welcome to the Sponchies tryouts, The Sponchies are an ELITE TEAM created by the government to do special, secret, impossible missions; Only the best are able to get into the program. In order to become a Sponchie you have to complete a set of 50 incredibly difficult hand crafted levels.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Great Rage Game! Game levels get progressively harder and the rage builds in this great little master piece. Quality is as expected, GREAT and Sound is what it is.. But the level concepts are what put you over the top. Try your luck as I know I have no more!!!
This is a perfect example of what a 1$ indie game on steam should be. This feels like a flash game you'd find on newgrounds, except far more refined and complete. Controls really well (I played with a controller) and the level design is simple but very precise. Very fast paced. The music is also awesome. I'm just over halfway (level 30 of 50) and the game is VERY challenging, but not impossible. When you die you immediately start over so by repeating the level over and over you eventually get better or figure it out and finish it. I was never stuck for more than 2h on a level, but that might change soon, lol. Still, if you want a REAL challenge you can go up against the timer and/or try to beat levels without dying to unlock achievements and 100% the game. Good hecking luck with that. All in all, great game! Can't recommend it enough if you like platformers, want a good challenge or just want a great, cheap game to play. 8/10.
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Modeled estimate over time.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Как будто нам "Мясного пацана" мало было. А если серьёзно, то игра похожа на упомянутого "пацана". Хардкорность начинается практически с первых уровней. Самая главная фишка, это то, что на прохождение уровня понадобится укладываться во времени (после того, как активируете кнопкой дверь, которая будет открыта непродолжительное время). Добрались до кнопки, нажали, открылась дверь с уровня, и вперёд, на всех парах к ней, не забывая, конечно же, избегать многочисленные ловушки. Не успели, всё по новой. В общем, если вам понравился "Super meat boy", то и эта игра зайдёт.
Не поддерживается русский язык
I didn't play it too much, yet. But i will try to finish it. Well designed, really hard (didn't expected that), fluid like liquid gold. It fixed the wound that i get after The End is Nigh. Good job guys, i really loved the game. The only thing i dont like is wall jump mechanic. It works but feels different in someway, i spent a lot of time to understand it. Maybe missed the hint about it. Buy this game guys! It need to be played, at least try it.
玩过的最难的一款平台跳跃游戏了,虽然推荐手柄,但是感觉还是键盘好用些。经常玩的想砸电脑,后来干脆想起来就玩一会,不逼着自己通关反而好一些了。不过就冲着这游戏免费了也必须好评的。喜欢平台跳跃挑战自己的真是不容错过这款游戏。
Originally a $1.99 game that went Free. Got to halfway through the 50 levels. When the wall jump mechanic was introduced I knew immediately I wasn't going to like it. It requires you to hold the jump button down while against the wall to get more air. Making it feel like my hand was lagging behind what was happening on the screen, which always felt off for a precision platformer.
this game is very poorly made, people that give it a recommend are most likely bad at precision platforming games so they don't even know the problem with this game, because either way they will just die and rage without realising more than half of the time it's the game's problem i dont know why the author made it so that the jumping is automatic if the jump button is held down, this make it extremely hard when doing wall jumps because if you are directly next to the wall that you want to wall jump on, and if you dont press and release the jump button in 0.01 second it will automatically wall jump when you are only 0.1cm off the ground which then make your total jump height way shorter than you intended to do. And because the automatic wall jump timing is earlier than what you intended, your timing to press the opposite direction immediately after the wall jump will also be delayed relatively to the jump so that your distance in the opposite direction of the jump will also be shorter, which will make you fail the jump you were going for. Basically the controls are just extremely clunky, and for a precision platforming game to have clunky controls? just no. plus for a game so low on hardware requirements it can even slightly lag too. lagging in a precision platforming game? yeah no.
Sponchies denemelerine hoş geldiniz. Sponchies, hükümet tarafından özel, gizli, imkansız görevleri yerine getirmek üzere oluşturulan ELİT bir TAKIMdır; Programa yalnızca en iyiler katılabilir. Bir Sponchie olabilmek için inanılmaz derecede zor, el yapımı 50 seviyeyi tamamlamanız gerekir.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.