
In the future, giant city-states have emerged, separated from each other by indestructible barriers. Most professions have been taken over by machines. People work mainly as mechanics, programmers or operators.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Traditional Chinese, Simplified Chinese, Japanese, Korean, Turkish*languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Strange and wacky game. A lot of levels are way too dark, lacking lighting, can barely see anything. (No flashlight) Some features were cut out of the game or donwngraded it seems, trailer shows your blaster have a cool effect, yet in reality you shoot a very simple looking line of light... Second half of levels look like they were put completely randomly. With BS and useless "secrets". Last puzzle of level 12 (Red, yellow and purple shapes) have contradicting clues??? Nice f--k up, Devs... There are 20 levels total. Cut-scenes in the first half are voiced, second half, just text? Ran out of money for Voice Actors? Finally, the last Boss "fight" if you even can call it that, was just you standing around, waiting for the timer to end. Overall: 3/10.
The game is riddled with bugs, the story is simply uninteresting and makes no sense from the beginning, the voice acting is unsynchronised with the subtitles, the game tells the story by putting a picture up and then let the characters talk, the settings are not working and after the tenth level the voice acting just stops for good. Most importantly after the tenth level the game stops from being this interesting concept about making clones of yourself to solve riddles to you making Nonogramms and other "riddles" in a game with bad shooting-mechanics, which just makes it a frustrating waste of time. I have stopped after for a few levels straight I was supposed to jump onto plattforms with numbers on them to open gates... While the concept is interesting, the execution isn't just lacking, it's bad.
Awesome logic game! I love it ^^
Un super jeux mange cerveaux comme je les aimes. les décors futuriste matrixtique sont extra et la musique te plonge dans le jeux. j'adore.
Oyun bulmaca çeşitliliği olarak oldukça güçlüydü. Bulmacalar aşırı zor değildi. Düşman ve tuzak çeşitliliği de oldukça güzel. Ara sahne dizaynları ve görselliği güzel seslendirme de fena değil ama son ara sahnelerde ne yazık ki sesle ilgili bir sorun mevcut ve hiç seslendirme yok. Ayrıca ara sahnelerde Türkçe seçeneğinde ilk ara sahnelerde ne yazık ki altyazıda sorunlar var ama oyun içinde bu sorun mevcut değil ve son ara sahnelerde bu sorun düzeliyor. Oyunda yürümek ve mekaniklere alışmak o kadar zor ve sıkıntılı değil ama başlarda fare hassasiyeti ayarlayamadığımız için biraz sıkıntı çekebilirsiniz. Günün sonunda oyunun şu anki fiyatına bakarak bulmacaları ve gizli odaları bulmak için oyunu almak ideal olabilir. Oyunla İlgili çektiğim videom için buyurun gelin: [URL=https://www.youtube.com/watch?v=alFn5t_byyc]Güzel Bir Bulmaca Oyunu - Split[/URL]
if you hate platforms that pose as a puzzle game stay away half of the "puzzles" are make this jump with 3 spare pixels to jump to this next one, the actually puzzles are grate just too much stupid platforming
695 TL LİK KART DÜŞTÜ OLM
Не очень сложная головоломка с приятной музыкой. Если не обращать внимание на сюжет, который сам на себя не обращает внимание, а так же не обращать внимание на босса в конце, то пойдет на вечер отвлечься. И, почему в начальных уровнях жёсткие проседания...
Sardı
題材有趣,謎題和關卡設計不錯,全程有配音,但是劇情冗長和氣氛營造不佳
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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