
Oversleep is a 3D First Person Puzzle game. In this perplexing adventure, you’ll be taking on a series of puzzle rooms one-by-one. Each room will contain a different scenario for you to figure out as you explore. Take advantage of various physics based mechanics to complete each challenge.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Arabic, Japanese, Portuguese - Portugal, Simplified Chinese, Swedish, Hindi, Urdu*languages with full audio support
Reviews
This game feels..... cluttered I think is the best word. full of mechanics with half of them only used for one level, weird one off levels that felt at odds with the rest of the game. the CORE ideas in the first like 10 chambers or so were good, but then they never developed those ideas and just added MORE stuff that didn't ultimately matter, it really needed to just stick to it's core puzzling with like a break silly level every 10 or so. the point I gave up was when I had to cook a burger by finding ingredients in random cabinets and then eat that burger to avoid dying to turrets..... for some reason. turrets were not introduced before nor did they seem to come into play after. First game by these devs and I simply suspect they got hit by scope creep. but if they can reign that in for next time they could make some fine games
Its a Puzzler Game! Many different types of puzzles to roam through at a nice and casual pace. It's not a portal type thing, but has rooms to get through and figure out how to get through them. Starting off at an easy pace (if you're paying attention) and working its way up to more difficult puzzles (for me anyways haha). If you LOVE puzzle type games, this is the game you want to add to your collection. (No im not a bot and no they didn't pay me to say this). I love puzzler type games and love this game. Check out the Free Demo, and then buy the game!!. My Video on it can be found here: https://www.youtube.com/watch?v=fWzJWTjE2nw&t
The game is very interesting. I've completed it, and enjoyed the gameplay
The videos and pictures on the steam page got me excited. Finally another puzzle game that looks great and would make my brain think! Unfortunately, I was partially wrong. Yes, some of the puzzles were a nice brainbreaker, others were super easy to where you fly through them. But things are also super confusing towards the end, turrets all of a sudden in a puzzle show up while there was no other indication of things shooting at us before that, and after that there were no turrets anymore either. The game itself has good potential, but now, I would say that the game is too buggy and it crashed 3 times for me while playing, which didn't help with the frustration. Especially after spending a lot of time after the last puzzle and the game just got stuck on a very loud sound and a black screen with nothing else. Definitely needs to be worked on
Its a Puzzler Game! Many different types of puzzles to roam through at a nice and casual pace. It's not a portal type thing, but has rooms to get through and figure out how to get through them. Starting off at an easy pace (if you're paying attention) and working its way up to more difficult puzzles (for me anyways haha). If you LOVE puzzle type games, this is the game you want to add to your collection. (No im not a bot and no they didn't pay me to say this). I love puzzler type games and love this game. Check out the Free Demo, and then buy the game!!. My Video on it can be found here: https://www.youtube.com/watch?v=XrqGMg7ZSKw
Overall, shows a lot of creativity, but half of the rooms are nonsense and the game would be better off without them. I'm specifically going to mention the toilet cleaning room. The game introduces a few items that can be used throughout the puzzles, but by the end there's a lot of them going on and some of them only get used once. The puzzles that just use the ducky and the goggles are the best. My biggest criticism is this: What the actual hell is that ending? I get that this game is probably unfinished, but the endless hallway where you need to walk in the right pattern without any hints (at least none that I could find) means that eventually the music runs out and you're left with the sound of a basketball constantly bouncing. You're then treated to the experience of 9/11 happening every second and you're the north tower being blown up by ducks that take way too long to defeat. I actually got a sensory overload from that and had to take a break. More notes: Room 30 has a speedrunning skip where I just interacted with the furnace and it gave me the invisibility burger without finishing the task. Room 21 is actually a really good and short puzzle. It shows a lot of character and creativitiy. That mirror lazer puzzle was brutal. It's too hard. Room 13 was a good puzzle. Having a callback to the tools you picked up in previous rooms was satisfying.
Petit jeu de casse tête sympa, il en a pour tous les goûts: faciles et durs, les bruits d'ouverture de portes me rappelent fortement un autre jeu auquel je jouais beaucoup. Je recommande pour ceux qui veulent passe un moment sympa.
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