
A class-based action MMO inspired by classic RPGs. Explore a fractured world of monsters and ruins, build your own playstyle, and fight alongside friends in real-time, cooperative combat.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

Embark on an epic journey in SpiritVale, a class-based action MMORPG inspired by the classics, explore the world and fight more than 230 Monsters as well as 20+ World Bosses. Level up your character, find the best build for your class and enjoy the wonders of Nevaris!

Explore this world with more than 30 maps filled with unique biomes, diverse monsters, boss fights and players in every corner. From Meadows to Underwater Adventures, each biome delivers fresh discoveries and bold challenges. Discover more about this massive world as you immerse yourself in a new journey.

Explore different gameplay styles with 7 Base Classes: Acolyte, Mage, Summoner, Knight, Warrior, Scout or Rogue. Unlock unique skill trees and advanced specializations as you grow.
Advanced Specializations: Priest, Wizard, Necromancer, Paladin, Berserker, Gunslinger, Shinobi and Weaver.

Create your own unique characters using customization as well as an almost limitless number of cosmetic options! Defeat enemies to earn a variety of loot, including weapons, armor, pets, and exclusive items. Customize your character's appearance and gear to showcase your style.

Collect tons of cards, equipment, armor sets, gems and much more! Build your character the way you want, with hundreds of possibilities. Choose from more than 430 types of equipment to be the most powerful!
Cards and Artifacts are 2 important features in SpiritVale, both allow you to build your character the way you want or need for specific content! With more than 220 cards and 33 Artifact Sets, you can freely mix and match to adapt to any build or biome.
Collect valuable items, obtain raw materials and make new tools. Upgrade your equipment to strengthen your character and challenge powerful enemies.

Earn, trade, and manage your own inventory. Get powerful gear from boss drops and player-to-player trading. Place your vending stall, compare other players prices and compete with thousands of players in one shared economy.

PvP Combat: PvP battles in the Arena. Fight against players or even your friends. Participate in events, where your skill and strategy will determine victory.
PvE Combat: Many challenges await as you fight a variety of monsters. Earn experience and valuable loot as you fight through a slew of diverse enemies.
The community is our most important aspect. We strive to maintain a strong, engaged community, supporting our players. You're not just playing; you are helping build SpiritVale. The developer is active in our chat channels and has been constantly listening to feedback to improve SpiritVale everyday. SpiritVale is still in active development with updates being made on a weekly and even daily basis.
We're committed to creating a fair playing field for all players. All Microtransactions in SpiritVale are purely cosmetic and do not affect gameplay.
Updates
Engagement
Reviews
Themes across 1807 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
trash game with million of bugs
As of now, the only end game content is Endless Tower and boss hunts on the new level 150 map. Will definitely be back if there are more contents. For now, you can play the game and experience the grind to level 150 -- after that, you can go back and play the game once everything is released.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Dutch, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +6 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很耐玩 不錯
NICE
I backed this on Kickstarter and have finally had a little bit of time to play. It's okay and there are things I really enjoy and other things that make me hesitant to recommend. I am a casual player of this so I haven't made it to endgame yet. First, the good: I like how you can respec your character so easily and try new builds. I like how it's mostly simply and easy to play. The music and graphics are fun, and there is a wide variety of classes to play. I haven't run into any issues with people kill-stealing or being unable to find a spot to grind mobs. I also like how you can play on any server and still use your characters. Now, the bad: The servers are not great. Despite having 80-100 ping, the game feels like it perpetually has high latency. I understand this is a new MMO, but I thought this issue would be solved by now. Additionally, there have been numerous updates that have broke features of the game, like the trading. I don't know the story behind it, but it seems like developers are not fully testing each patch and hotfix. As a result of this, my character, who has been playing since launch day, is unable to purchase items from vendors due to me being a "new character" and not having enough playtime. It's frustrating. The next problem is there is zero new player guidance. You start in a city square with no information, you're just left to figure it out. There's no guidance on where to go for class upgrades, where to put your stats, and zero quests or NPC dialog at all really. There are upgrade NPCs but they don't properly explain what each NPC does or how the upgrades will affect your toon. Lastly, the maps are large and don't have defining features. There's usually an crafter NPC on each map (you can use the drops from mobs to make items) and a warp point so you can easily come back to the map, but that's it. Sometimes there are miscellaneous props on each map (such as a sword in a stone, temple doorway, military camp, etc), but you can't interact with them so they may as well be boxes or trees or other type of visual clutter. Overall, I'd give it a 6/10 for now, which to me is a recommend with a huge asterisk. If you like mob-grinder type games, you may like this but be aware that it's rough around the edges. I hope the developers can use Early Access to polish up a lot of these problems and make the game more enjoyable.
its a good time killer thats practically free.
im happy with my refind :D
Reduziram os servidores do S.A, mas quando entra no servidor, tem mais bot do que jogador, ai você abre uma reclamação, não resolvem.
個人是喜歡這遊戲的,剛開始治好我多年的電子陽痿 但 LAG / 斷線 / 外掛 通通都來了 尤其外掛多到瘋狂 有野王的、掉後期裝備的、高等練等圖 任何有用的圖都是外掛 自動大隊瘋狂前進無法阻擋 我覺得作者是無法阻止外掛入侵的 可惜一款好遊戲
Esse joguinho... ele é muito ruim... E eu queria que fosse um gosto pessoal, eu admito quando é, mas infelizmente não é o caso. O criador aqui claramente se inspirou em ragnarok antigo, o que não é algo devidamente ruim, pois ragnarok é um mmo de respeito e marcou o gênero. Mas com uma nova engine, um jogo moderno, provavelmente não foi intencional mas, o criador replicou até mesmo os bugs. Esse jogo tem problema de lag estranho, portais que as vezes não ativam, e quando ativa você morreu em cima dele esperando carregar a pagina e apareceu morto do outro lado. E antes de colocar isso na review, eu falei com alguns jogadores sobre e confirmei com meus amigos que jogaram comigo. Esse problema não é só aqui. Os moobs do jogo não tem personalidade. Você nota que os inimigos mudam apenas de sprite, a i.a. é a mesma, a sensação de combate é a mesma. O jogo simplesmente joga inimigos sem dó a todo momento em volta de você pra satisfazer a tara daqueles cara que acha bonito controle de moob a todo tempo. É legal como aquele bolo de leite condensado com cobertura de doce de leite. A primeira mordida é a sensação mas legal do mundo. Mas já a partir da segunda começa a enjoar. Se tem algo que talvez dê pra elogiar é o sistemas de drop. Eu achei legal muitos mapas ter o ferreiro que troca quantidade x de itens q vc dropou, pelos equipamentos que o mapa fornece. Você não depende de sorte pra drop mas de esforço. Mas infelizmente é um dos poucos pontos bons do game.... A arte é bonitinha, pelo menos dos personagens pq o cenário é pobre. Até cheguei um pouco perto ali do mid-late game, mas dei uma pesquisada e percebi que, pra minha classe todo mundo recomendava MACRO, todo mundo usa, o que é triste né se você for pensar pra um MMO. Ainda mais um cara mais conservador como eu. Pra uma nota máxima de 10, eu daria um 3 ou 2 pra esse jogo. E diferente dos jogos que penso que um update bom pode melhorar, duvido que esse aqui cumpra algum dia os requisitos. O bom é que é pago e só se vende cosméticos por essa razão. Procuro um MMO legal pra jogar ultimamente mas infelizmente minha busca continua.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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