
Spiritfarer® is a cozy management game about dying. As ferrymaster to the deceased, build a boat to explore the world, care for your spirit friends, and release them into the afterlife. The Spiritfarer Farewell Edition includes the heartwarming base game and three major content updates.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.25/day in the week to Jul 21 → 12/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1241 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10 out of 10 It was touching and quite adventurous
任何人不玩这款游戏我都会伤心的
gives the same weird empty-sad-joyful feeling as the good place (the serie) Im still in the early game and it makes me thinks a lot about life and death
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.8M | 67.6K | 86% | $19.99 | |
| $37.1M | 149.8K | 82% | $12.49 | |
| $37.1M | 90.8K | 91% | $19.99 | |
| $37.1M | 87.8K | 96% | $19.99 | |
| $37.2M | 40.3K | 57% | $23.99 | |
| $37.4M | 270.2K | 95% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 271 | 90% | $29.99 | |
| $2.7K | 79 | 49% | $0.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $80.3M | 162.7K | 96% | $19.99 | |
| $2M | 4K | 95% | $15.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
后期为了完成巴克的任务和退订外卖,还得等他发邮件,我啥事都没了就在那纯挂机,这设计是真nmsb。
Está muy bien para desconectar. Es muy chill. No he llegado a terminarlo porque se me hacía algo repetitivo. Es para tomárselo con calma y jugar es esos días donde necesitas mirar al infinito sin pensar mucho. Además, tiene un estilo muy bonito. Se nota que se le ha puesto cariño. Puntuación 6,5 sobre 10
Es una maravilla. Muy completo, relaja, la música, jugabilidad, todo. La verdad que merece mucho la pena.
很安静的一个游戏,是慢慢玩可以玩很久的那种。现实生活的忙忙碌碌在这里被按下了放缓键,完全是一种享受
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.