
Spiritfarer® is a cozy management game about dying. As ferrymaster to the deceased, build a boat to explore the world, care for your spirit friends, and release them into the afterlife. The Spiritfarer Farewell Edition includes the heartwarming base game and three major content updates.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.25/day in the week to Jul 21 → 12/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1241 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un gioco veramente bello, emozionante. Stupendo.
Beautiful game
There's things I wanna say to you, but I'll just let you live Like if you hold me without hurting me You'll be the first who ever did There's things I wanna talk about, but better not to give But if you hold me without hurting me You'll be the first who ever did
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.8M | 67.6K | 86% | $19.99 | |
| $37.1M | 149.8K | 82% | $12.49 | |
| $37.1M | 90.8K | 91% | $19.99 | |
| $37.1M | 87.8K | 96% | $19.99 | |
| $37.2M | 40.3K | 57% | $23.99 | |
| $37.4M | 270.2K | 95% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 271 | 90% | $4.49 | |
| $2.7K | 79 | 49% | $0.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $80.3M | 162.7K | 96% | $19.99 | |
| $2M | 4K | 95% | $15.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean
| $29.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
2/10,玩法枯燥的剧情向游戏。 弃坑了,实在是玩不下去了。 美术不错,音效和配乐也可以。 玩法实在是过于无聊了,需要玩家重复搜集材料、制造物品,而且无法避免,垃圾时间太长了。 叙事模式也不讨巧,云里雾里的。 前面几个小时的新鲜感过去之后,这个游戏就没有让我再打开的必要了。
Me gusta, excelente historia, lore, furros, gusta todo.
이걸 재밌어 해야하나
jogo muito bom e relaxante, joguei no celular e agora no notebook a experiencia ficou ainda melhor
葛文--------求你别走,每送走一位灵魂,都拨动我的心弦,虽然他们走了之后没办法再以实体出现在面前,但是他们把自己的物品给了我,每次看到都会想到他们,我现在只送走了一位,做任务太累了,我得歇一歇
This is a game not meant for me; that being said, I got a lot of enjoyment out of it. This game had me hooked at times. It made me connect with silly animals, cook food, fish, and laugh at silly jokes. On the other hand, it will hit you with some emotional gut punches. It purposefully makes you bored, kicking in that default mode network and making you think about your own relationships. The game’s art style and music are truly sublime. The gameplay consists of mini-games, repeating animations, and running left and right—with some jumps thrown in for good measure. The funny thing is, the actual jumping feels really good. I do wish there was some more exploring, but that might take away from the vibe the game is offering. If your art style reminds me of Gris, you are doing something right. All in all, it is a mid-tier game mechanically, but it is a game with a singular goal, and it hits that goal perfectly. Easy recommendation and easily worth the pick up. You need a certain frame of mind to play this game. You are not playing it for a quick pick-me-up, but more of a 'I want to chill and get caught up in a routine' vibe. This is the kind of game that wants you to slow down and just experience it.
为什么一直在嗯来嗯去的,听的好难受
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.