
Become the spirits of the land, and defend the island from colonizing Invaders spreading blight and destruction! Your spirits work with the native islanders to increase your power and drive the invading colonists from your island in this strategic area-control game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 5 → 1.43/day in the week after.
About
In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits still hold power - and when they do, the land itself will fight back alongside the islanders who live there.

Spirit Island is a cooperative settler-destruction strategy game designed by R. Eric Reuss and set in an alternate-history world around A.D. 1700. Players become different Spirits of the land, each with their own unique elemental powers, forced to defend their island home from colonizing Invaders spreading blight and destruction. Your Spirits work with the native Dahan to increase your power and drive the invading colonists from your island in this strategic area-control game.
In Spirit Island, players choose between 1-4 Spirits to control. The number of Spirits determines the size of the island:

8 different Spirits, each with 4 Power cards unique to that Spirit
36 Minor Power cards that enhance the abilities of your Spirits
22 Major Power cards with more powerful effects to devastate the Invaders
A modular island, made up of 4 balanced island boards, for a variety of layouts
Thematic island boards that reflect the canonical island and provide a new challenge
3 multi-tier Adversaries (specific Invaders) for play variety and fine-tuned challenge: Brandenburg-Prussia, England, and Sweden
4 optional Scenarios for even more play variety
15 Invader cards driving a distinctive Invader expansion system
2 Blight cards with challenging effects as the Invaders blight the Island
15 Fear cards with beneficial effects, earned as you terrify the Invaders
Every rule & interaction in the game has been carefully adapted and thoroughly tested by expert Spirit Island players, as well as the designer himself. If you’re wondering how a certain situation works in Spirit Island, this game is the ultimate rules lawyer!
Original dynamic music composed by Jean-Marc Giffin brings Spirit Island to life. Each Spirit has unique musical elements that wax and wane as the game progresses.
3D Textured maps bring a realistic look and isometric perspective to the Island.
3D Classic maps present the Island the way it looks on the tabletop.
2D Classic maps provide a simplified top-down option for all you number crunchers out there.
Over 78,000 different potential game configurations to choose from.
Play a solo game with 1 to 4 Spirits, or pass & play with your friends (locally or with Steam Remote Play Together).
Cross-platform online multiplayer with friends and others from around the world.
Branch & Claw adds two Spirits, an Adversary, four Scenarios, many new Power, Fear, and Blight cards, and new mechanics including the Event Deck.
Jagged Earth adds new Spirits, Island Boards, Adversaries, Scenarios, many new Power, Event, Fear, and Blight cards, and much more.
Horizons of Spirit Island adds five Spirits and three Island Boards, especially suited for newer players to Spirit Island.
Promo Pack 1: Flame includes two Spirits: Heart of the Wildfire and Serpent Slumbering Beneath the Island.
Promo Pack 2: Feather includes two Spirits, an Adversary, two Scenarios, Aspects for Core Game Spirits, and Fear Cards.
Nature Incarnate includes powerful new Spirits, many Aspects, an Adversary, Scenarios, and many new Power, Event, Fear, and Blight cards. Partial content is now available and more will be released in coming updates.
Engagement
Reviews
Themes across 93 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
卡的要死
This game hits in a way that is rare. Big recommend!
옛날 옛적 정령섬에 dlc가 태어났어요 그는 어머니가 없었습니다.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 95 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Top tier strategy game
Good adaptation of a complex game that benefits from some automation. The UI is very complex at first while also being "mobile-ized" in the sense that everything is huge, some kind of UI scaling option would have been appreciated and I imagine there are more space-efficient ways to show everyone's information, but once you're used to the quirks it gets the job done. I do think it's a little goofy that when you have some effect that needs to be done on all boards it makes you vote on which board to deal with now since you're going to go through them anyway, so clicking the "pick for me" button is perfectly fine. But for the game's few janky bits there are some really nice quality of life features. The fact that it tallies up your elements and shows which elemental powers you qualify for this turn is a huge deal because it's [i]very[/i] easy to forget about them in the real game. The fact that it also shows you which spaces are valid to play for whatever action you're trying to do is also helpful since this is one of those complex thinky games where you might be running to google pretty frequently for minutiae, so just having it enforce things for you and prevent you from accidentally cheating (or making it even harder for yourself) is pretty nice. The 3D visuals are also really well done, I like the extra sheen and depth they gave the terrain and the sea background fits the vibe. This is definitely one of the harder board games to wrap your brain around even when you get into the flow, so having the digital as either a guide or a way to do digital game nights with your friends is a really solid option.
game good
Awesome digital implementation of Spirit Island
good implementation of table version
This game is fantastic!! Love the physical version of the game and have played many many times. The digital adaptation of it is extremely well executed and smooth playing!
Greatest board game ever, probably, and also probably the best digital adaptation of a board game ever. This game single handedly got me into Eurogames when my best friend couldn't do it in 10 years of trying. Seriously, just buy this game, it's so freaking good.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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