
Become the spirits of the land, and defend the island from colonizing Invaders spreading blight and destruction! Your spirits work with the native islanders to increase your power and drive the invading colonists from your island in this strategic area-control game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 5 → 1.43/day in the week after.
About
In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits still hold power - and when they do, the land itself will fight back alongside the islanders who live there.

Spirit Island is a cooperative settler-destruction strategy game designed by R. Eric Reuss and set in an alternate-history world around A.D. 1700. Players become different Spirits of the land, each with their own unique elemental powers, forced to defend their island home from colonizing Invaders spreading blight and destruction. Your Spirits work with the native Dahan to increase your power and drive the invading colonists from your island in this strategic area-control game.
In Spirit Island, players choose between 1-4 Spirits to control. The number of Spirits determines the size of the island:

8 different Spirits, each with 4 Power cards unique to that Spirit
36 Minor Power cards that enhance the abilities of your Spirits
22 Major Power cards with more powerful effects to devastate the Invaders
A modular island, made up of 4 balanced island boards, for a variety of layouts
Thematic island boards that reflect the canonical island and provide a new challenge
3 multi-tier Adversaries (specific Invaders) for play variety and fine-tuned challenge: Brandenburg-Prussia, England, and Sweden
4 optional Scenarios for even more play variety
15 Invader cards driving a distinctive Invader expansion system
2 Blight cards with challenging effects as the Invaders blight the Island
15 Fear cards with beneficial effects, earned as you terrify the Invaders
Every rule & interaction in the game has been carefully adapted and thoroughly tested by expert Spirit Island players, as well as the designer himself. If you’re wondering how a certain situation works in Spirit Island, this game is the ultimate rules lawyer!
Original dynamic music composed by Jean-Marc Giffin brings Spirit Island to life. Each Spirit has unique musical elements that wax and wane as the game progresses.
3D Textured maps bring a realistic look and isometric perspective to the Island.
3D Classic maps present the Island the way it looks on the tabletop.
2D Classic maps provide a simplified top-down option for all you number crunchers out there.
Over 78,000 different potential game configurations to choose from.
Play a solo game with 1 to 4 Spirits, or pass & play with your friends (locally or with Steam Remote Play Together).
Cross-platform online multiplayer with friends and others from around the world.
Branch & Claw adds two Spirits, an Adversary, four Scenarios, many new Power, Fear, and Blight cards, and new mechanics including the Event Deck.
Jagged Earth adds new Spirits, Island Boards, Adversaries, Scenarios, many new Power, Event, Fear, and Blight cards, and much more.
Horizons of Spirit Island adds five Spirits and three Island Boards, especially suited for newer players to Spirit Island.
Promo Pack 1: Flame includes two Spirits: Heart of the Wildfire and Serpent Slumbering Beneath the Island.
Promo Pack 2: Feather includes two Spirits, an Adversary, two Scenarios, Aspects for Core Game Spirits, and Fear Cards.
Nature Incarnate includes powerful new Spirits, many Aspects, an Adversary, Scenarios, and many new Power, Event, Fear, and Blight cards. Partial content is now available and more will be released in coming updates.
Engagement
Reviews
Themes across 92 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Is a bit expensive but very fun overall. I recommend to set the board to 2d. Looks better imo
Digital version of the game is nigh unplayable for the difficulty of it.
It is strange to say, but my favorite game ever made might just be a board game. I have played everything under the sun and the only game that has retained my attention for so long has been spirit island. I have played the physical edition and digital edition on my phone and computer for at least 100 hours at this point and I truly do not see an end in sight. I have put this game down several times but always end up back to this damn island. What makes this game so special? It is a puzzle where you are one of many many spirits with their own special powers defending from colonists trying to wife out the indigenous population. I find the theme captivating for being so different from normal games or board games in general. It is not about exploitation, but preservation of nature. Spirit island is perfectly scalable adding more island boards and players with other spirits. It has many scaling difficulty modifiers with adversaries changing how the invader behave such that there is no way this game can get boring. England can build great cities with impunity. Prussia grabs land like no other. Scotland has port cities. I judged this game hard for its visuals before I ever played it, but now I mull of strategies with my favorite spirits on my free time and progressively get better. At first, level 0 difficulty was hard, but now level 0 feels impossible to lose unless I am playing a difficult new spirit. Just do not buy this game full price, there are plenty of sales.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 94 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
extremely well designed game with a high skill ceiling and endless possibilities
It's identical to the board game, which is a great game. The only thing to note in a review are how it feels compared to playing on a physical copy: + The auto-calculation and setup, &c., can be very useful and concentrate gameplay on the actual game. + You can play with people who are remote. - It's harder to coordinate between players who are remote. - I personally find that it's harder to even play multiple spirits solo because the UI layout isn't great.
I love spirit island, really good port of the boardgame
对我来说是(实体或电子)卡牌管理类游戏的标杆。 规则读起来有点枯燥,但是玩家操控的各种各样的精灵的设计得非常妙,玩TCG且喜欢预览季追看新卡的人有福了。 同时规则设计的时候就考虑了精灵之外其他各方面的扩展。这些内容也有不少可聊的。起始设置时各层的自由组合很有意思。 作为一个桌游移植,没有很多bug,UI清晰明了,甚至扩展一直在更新、快和实体同步了,奇迹。
卡的要死
I adore the board game, easily top 3 board games of all time imo. The digital version makes it so much faster to play (no more setup or putting it all away!) and keeps track of all of the rules which can be really tricky when playing two- or three-handed vs higher level adversaries. Cannot reccomend enough for experienced board gamers, although I will say it is quite involved and can be difficult to keep up with all the moving parts, especially if you're new to strategy board games.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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