
Become the spirits of the land, and defend the island from colonizing Invaders spreading blight and destruction! Your spirits work with the native islanders to increase your power and drive the invading colonists from your island in this strategic area-control game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 5 → 1.43/day in the week after.
About
In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits still hold power - and when they do, the land itself will fight back alongside the islanders who live there.

Spirit Island is a cooperative settler-destruction strategy game designed by R. Eric Reuss and set in an alternate-history world around A.D. 1700. Players become different Spirits of the land, each with their own unique elemental powers, forced to defend their island home from colonizing Invaders spreading blight and destruction. Your Spirits work with the native Dahan to increase your power and drive the invading colonists from your island in this strategic area-control game.
In Spirit Island, players choose between 1-4 Spirits to control. The number of Spirits determines the size of the island:

8 different Spirits, each with 4 Power cards unique to that Spirit
36 Minor Power cards that enhance the abilities of your Spirits
22 Major Power cards with more powerful effects to devastate the Invaders
A modular island, made up of 4 balanced island boards, for a variety of layouts
Thematic island boards that reflect the canonical island and provide a new challenge
3 multi-tier Adversaries (specific Invaders) for play variety and fine-tuned challenge: Brandenburg-Prussia, England, and Sweden
4 optional Scenarios for even more play variety
15 Invader cards driving a distinctive Invader expansion system
2 Blight cards with challenging effects as the Invaders blight the Island
15 Fear cards with beneficial effects, earned as you terrify the Invaders
Every rule & interaction in the game has been carefully adapted and thoroughly tested by expert Spirit Island players, as well as the designer himself. If you’re wondering how a certain situation works in Spirit Island, this game is the ultimate rules lawyer!
Original dynamic music composed by Jean-Marc Giffin brings Spirit Island to life. Each Spirit has unique musical elements that wax and wane as the game progresses.
3D Textured maps bring a realistic look and isometric perspective to the Island.
3D Classic maps present the Island the way it looks on the tabletop.
2D Classic maps provide a simplified top-down option for all you number crunchers out there.
Over 78,000 different potential game configurations to choose from.
Play a solo game with 1 to 4 Spirits, or pass & play with your friends (locally or with Steam Remote Play Together).
Cross-platform online multiplayer with friends and others from around the world.
Branch & Claw adds two Spirits, an Adversary, four Scenarios, many new Power, Fear, and Blight cards, and new mechanics including the Event Deck.
Jagged Earth adds new Spirits, Island Boards, Adversaries, Scenarios, many new Power, Event, Fear, and Blight cards, and much more.
Horizons of Spirit Island adds five Spirits and three Island Boards, especially suited for newer players to Spirit Island.
Promo Pack 1: Flame includes two Spirits: Heart of the Wildfire and Serpent Slumbering Beneath the Island.
Promo Pack 2: Feather includes two Spirits, an Adversary, two Scenarios, Aspects for Core Game Spirits, and Fear Cards.
Nature Incarnate includes powerful new Spirits, many Aspects, an Adversary, Scenarios, and many new Power, Event, Fear, and Blight cards. Partial content is now available and more will be released in coming updates.
Engagement
Reviews
Themes across 92 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
电子桌游有三好:1. 不需要搭子;2. 不需要收拾;3. 系统防村,有助于养成好习惯! 不吃硬件,没有恶性BUG,一二扩的精灵变体有实体版没有的异画。三扩精灵和一些变体还不全,也许后续更新会补上。
Is a bit expensive but very fun overall. I recommend to set the board to 2d. Looks better imo
Yup, solid creation with multiplayer on a wondrous board game. Kind of a bummer they are putting out content from each of the expansions very slowly; I am sure it takes a while to implement. However, supporting the dev team and automatically gaining the content when it releases is Niiiiiiiiiiiiiiiice. ;) 8.5/10.0 - Recommended.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 94 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
extremely well designed game with a high skill ceiling and endless possibilities
Spirit Island is my favorite board game, and having access to an online version is clutch because I don't always feel like spending the time to get all the pieces out and put them back together. Also, it knows the rules better than I do, so it cuts some of that time consuming rule searching out. I've been enjoying increasing the difficulty too, which can be a little overwhelming to keep up with whilst playing the board game version. Overall, been loving it! Bought several DLCs too!
Wenn das Spiel auf deutsch übersetzt wird, so werde ich weitere Inhalte kaufen.
This is a complex board game, I actually got the digital version to learn to play it better because learning all the spirirts can be a convoluted process. If you enjoy complexity and a game that is hard this game is for you.
Tolles Spiel. Etwas Feedback: Warum muss ich im Multiplayer warten, während andere Spieler Karten vergessen oder andere Aktionen vornehmen die meine Kartenauswahl nicht beeinflusst? Das stört den Spielfluss. Ansonsten bringt es wirklich Spaß!
The IRL version will always be more fun ofcause... but the interface of this game is so infuriating! every special rule or action that has to be chosen is SO confusing when it is not stated on the screen what is actually happening! I spend WAY too long trying to figure out what the hell im being asked to choose, when the game wants me to push a beast token that BARELY lights up while the rest of the game becomes unclickable and there is NO TOOLTIP helping me! I have 100 hours in the IRL version, so I have a good grasp on the game mechanics, but the interface is one of the worst ive ever experienced.
Takes all the fiddly, mechanically complicated management portions of the board game and automates them to create a streamlined experience. If you enjoy the original, everything you love is here, and the mindful addition of things like an undo feature keeps the spirit of board gaming pretty well.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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