
The slot machine roguelike. Each time you hit the SPIN button monsters creep closer. KILL 'em! LOOT 'em! EAT 'em! Focus on spells or synergies between symbols. Spin to DIE or spin to SURVIVE!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Spinny Dungeon is a roguelike deckbuilder with elements of an auto battler.
You were crawling through dungeons as usual. One dungeon... You saw a strange portal in the corner of the room and a huge button in front of it. You pressed that button. Then you pressed it again, and again, and again...

The Demon of the Slot Machine has sent his minions to find your soul. Stop these monsters before they reach the RED ZONE.
Build the perfect deck. Add weapons, plants, magic artifacts and companions to your deck of symbols. After each spin they will be randomly rearranged on the board.
Don't starve. Picking a strong companion who eats too much can be fatal not only to your enemies but also to your run.
Mana, gold or pure damage? It's hard to have plenty of all. So choose wisely.
Learn new spells and upgrade the old ones. Defeating the boss at the end of the level will give you access to more powerful spells.
Explore various play styles with different heroes. You can get rich by stealing gold from the foes or crush them instantly by blowing up your own symbols.
Atone for your sins. The Demon of the Slot Machine knows that gambling is not your only sin. Every sin adds its own challenge. You need to complete all the challenges to free your soul.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
What can I say? I already gambled for ~10h in the demo with only the first character, there wasn't super much but it was already way more fun that I'd expected when I started it. It's very bare in it's first presentation, but in the end there can be love found in the details and pixel art. It's a "one button game" in the best sense. Not too hard, not too easy. Quite literally a slotmachine where the loot you get are better slot-symbols and relics with passives/triggered effects, combine that with the ressource system of Health, Hunger (Spin Power) and Mana to cast some spells on your machine/enemies. There seems to be quite a lot of added variety in the release and the 2nd character immediately felt better to play with deeper strategies/more options to influence the game. Looking forward to unlocking everything and see if this is one of these rare games that keeps me playing over and over, even with everything unlocked, much like Slice & Dice for example, which is also a game that plays a lot better than it looks at first glance. The price is also very fair! I say support this game, there seems to be enough for at least 20h+ of glory before it gets stale. Will update once I spent more time in it!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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