
Slash, Shoot and Break demons. Capture their spirits and summon them out into your battle in the beautiful yet dangerous world of Inferno. Fight against hordes of demons and stop the evil queen with the power of the Spirit Mancer.
Modeled estimate, not a reported figure. How we estimate →
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About
Fight your way home using a variety of weapons, guns, and Spirit Cards. Capture and summon demons as your allies in battles to defeat the Queen of Inferno.
Lost in the inferno, you are a demon hunter who accidentally got teleported to this demon's realm. Now, you must unite with your allies and find a mystical key to open the portal back to your world.
Hack and Slash Action with Your Demon Spirit
Capture demons you encounter to fight alongside you while you shoot and slash with a variety of guns and weapons that you can unlock.
Break and Seal
Break enemies' shields using combinations of attacks to capture their spirits into spirit cards, adding them to your deck. Turn any enemy you encounter into your own demon spirit.
Create Your Deck of Spirit Cards
Build your own deck with the demon spirits you prefer before you embark on your demon-hunting mission. Choose your play style with 100+ spirit cards that you can find.

Explore the Beautiful World of Inferno
Embark on an adventure in a 2D pixel art world full of life and stories of the inhabitants across various locations in the inferno. From beautiful beaches to volcanic fortresses, lush forests, and more.
Go Demon Hunting with a Friend
It's dangerous to go alone. Plug in another controller and let your friend join you in a local co-op adventure.
Enjoy Your Time in the Inferno
Play some mini-games between your missions. Go on a date, go fishing, plant trees, support local adventurers, and take on side quests.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Thai
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good game...BUT.... NO keybinding feature??? This is NOT cool. + No update? Roadmap?
[warning, great spoilers below, as well as sortof abit of ranting about this game, you have been warned] OK, so, normally, I don't write reviews on Steam, but I feel I need to express how I feel about the game. I like the card usage gameplay for summons, I like all the small side stuff to do, but I have a few issues with the game after beating it. Yes, like other reviewers have pointed out, some cutscenes completely lack any audio, hurting the impact of the scenes it normally would have had there been audio for them. Also, the "ending" of the story ends on a cliffhanger, disappointing me of the story. These two problems, makes me feel the game was rushed to be "finished", rather than proper care given to it out of love. I'd totally accept DLC expansions or a sequel if it meant continuing the story from how it ended, it ended on a note that was unsatisfying for me. If we got to see what happens after "that ending" or a better, more satisfying alternative ending to put a proper conclusion rather than the cliffhanger rushed-like ending it got, I wouldn't have issues with this game. I LOVE this game, but it ended on a bad note, with no proper conclusion in sight anywhere. Because of that, I'm unsure if I can recommend this game in the review. It ended without a proper conclusion. There's no audio in the ending nor ending credits. How the cliffhanger ending went, reminds me of another game, which had a similar unsatisfying ending. That game had that ending to set-up a sequel by having that cliffhanger. And although "that" game never got an actual sequel, they had the cliffhanger for a proper reason, even if it was abit carelessly bold. This game however? The ending is improper and feels rushed. Not giving a proper conclusion to the story. The cast never actually ends up returning home, and we see ships flying out of portals, and THAT'S how the game ends?! It's barely a 7/10 with that ending and the lack of care of some cutscenes and audio. And I'm being generous. As a hater of cliffhanger endings of games, that never get followed up on, this game's ending gave me that sour taste in the writing and care, despite enjoying the game so much. The cutscenes are well animated too, it's just imo, held back by the lack of any audio in some cutscenes, and how the ending became, with no follow up of any kind in sight as far as I can tell. Please, give us some sort of follow up, the story writer in me hates such a conclusion being the finale of the story. Oh yeah, not related to this game, but I would write stories in the past. Only finishing writing chapters when I found it was a proper place in the story to stop. They weren't the BEST written, but I have a sense on what a proper conclusion looks like, despite rarely ever writing the end of the stories. btw, although I put yes on reccommending this game, it's only if having such an ending to this game and some cutscenes lacking any audio does not sour the taste of the game for you like it does for me
เป็นเกมส์ที่ดี เล่นเพลินๆ เนื้อเรื่องดีเหมือนได้อ่านการ์ตูนเรื่องนึง ชอบตรงมีอาวุธให้เลือกใช้หลายชนิด และมีการอัพเกรดอาวุธ
作为一个动作卡牌游戏,哪方面都没有深度,攻击方式单一,只能左右上攻击,是的你没有看错,我没有打漏字,【左右上攻击】!外加一个翻滚和跳跃,把技能改为了卡牌召唤攻击。半个小时就腻了,小游戏并没有什么好感。如果还有后续内容的话,可以期待下,毕竟目前这个体量的内容不值得这个价。
Outstanding and fun games. There is a large of stuff you can do like fishing, farming, and leading your crew to find the resource (that saves a lot of time when you want to upgrade or buy something that you don't need to roll into the same mission again and again) before starting your mission. It makes me feel similar to some kind of good old game that I have played before.
Levels are way, way way too long. It's easy, but they are just way too long. I have 45 minutes into this and got to the first boss. As I'm running, I summon a card and the game freaks out and just goes to a black screen. Nothing I can do. Restart the game and I'm not back at the last checkpoint, I'm back at the beginning of the level. 35 minutes wasted due to a glitch. BYE!
不值
《魂宠猎人》,是一款可以抓宠的卡牌横板动作冒险游戏。一共有4位角色,其中可操作角色只有两位,分别是塞巴斯蒂安和玛丽。本作支持本地联机,但我插上手柄后还是只能控制一个角色,感觉是bug。角色一共有三种攻击类型,近战、远程与魂卡,其中魂卡可以通关封印恶魔获得。当角色用恶魔对应弱点属性击破护盾时,就能按F封印了,但有距离限制,且不能打死。封印恶魔后获得的卡有4种类型,有激活被动,有让恶魔持续存在一定时长、有让恶魔释放一定数量招式,有直接放大招的。玩法上加了很多,有钓鱼系统、种田系统、雇佣冒险者探险的玩法,但大部分都不太好玩,变相增加游戏时间。而且游戏货币竟然有4种,升级各种项目需要的资源非常多。而且任务里打怪没太多乐趣,任务的挑战要求感觉有点难了。游戏里比较难接受的点是,字幕总感觉看不清,看起来很吃力,而且过图时,黑屏的加载动画有点长。游戏画风不错,推荐喜欢这类画风的玩家游玩。 [code] No Responsibility Review,只根据个人喜好进行评测: [url= https://store.steampowered.com/curator/36266776-NRR233] 无责任评测[/url][/code]
you cannot save a run in co-op. i do not understand.
[h1]《魂宠猎人》:魂宠训练大师也是需要练刀哒!![/h1] [h2]当一个魂宠训练大师![/h2] 说到专业对口,这次还真的碰着机会了,毕竟作为对抗恶魔组织的一员,意外穿越到地狱领地,甚至里面一堆恶魔自己可以随意蹂躏,将其封入魂卡,让这些恶魔成为自己的魂宠,就是要让它们变得服服帖帖,甚至日后也可以将其召唤出来,在战斗中发挥巨大作用……这对于热衷于收集的玩家而言简直不好更妙,同时本作也有意思的就是不止是“魂宠训练大师”这么简单,本作也是有着自己主动触发的武器的,猎魂道路上更多的就是来自元素武器、枪械、宠物的爽感,好耶! [h2]相辅相成,流畅爽快[/h2] 本作作为横版平台跳跃动作冒险游戏,首先做到的就是人物本身动作的流畅和丰富,玩家拥有多样的战斗方式,可以掌握包括元素武器和枪械在内的多样武器,本身的战斗效果就是足够爽快,在战斗中的视觉传达还是很畅快,武器是近程远程都很丰富,甚至路上也会捡到各种各样有意思的武器。在基础战斗体验方面,做到了基本的流畅和战斗的爽感,这是很重要的基础,本作也是在此基础上,加入了卡牌的机制,就像刚开始所说,玩家收集恶魔,使用魂卡,本作的卡牌本身也具有多样性,召唤灵魂、提供辅助什么的都是可以,召唤魂卡的恶魔其输出也是足够强劲。这两个机制可以说是相辅相成,毕竟动作不同,手感不一样,本作的各类攻击方式也是各有其特点,而且也不是单个方式摸到黑,毕竟敌人多样(根据护盾等等选择合适的攻击方式),手中枪械也会有子弹限制等等,的确很考验玩家的策略和反应能力,视觉也惊艳,可以说是足够成熟了。 [h2]机制丰富,体验优秀[/h2] 本作对于节奏的把握还是很到位,比如说加入了一些像是钓鱼等等的休闲机制,是个有意思的调剂手段,当然主要也是好在战斗本身就很有料,爽感十足,所以说这个机制的加入不算突兀,而且也是推动了角色的成长,从而能够为接下来的战斗提供助益。本作甚至也是有着多样的角色,支持切换角色或两个角色同时战斗(支持双人合作游玩),本作的画风也讨喜, 内容也是非常丰富,主打的是爽感在线,只是说目前版本还是可以继续打磨平衡性的问题,总体还是很值得推荐的佳作! [quote]关注「 [url=https://store.steampowered.com/curator/44066492//]来者不拒鉴游组」 [/url] [/quote] [u][b] 做最真实的评测,用心为玩家推荐 [/b][/u]
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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