
Experience the zen and skilful world of SPiNG. With only one button, swing through hundreds of hand-crafted levels in a joyful game of flow.
Modeled estimate, not a reported figure. How we estimate →
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About
A joyful game of flow.
Experience the zen and skilful world of SPiNG. It's like a fidget spinner for your brain.
With one button controls you can play flow through 1000+ hand-crafted levels with one hand, foot or whatever.
Note: The optimal way to play the game is with a giant arcade button from 8bitdo (not sponsored). You can use SPACE or mouse button or customize another controller to press the button. As long as it has the ability to "hold"

SPiNG! is a game for when you want to fill a few minutes or hours of play and just let your mind enter that flow state.
Levels take between 15-60 seconds to complete.
All hand designed and filled with a lot of love from our team of level designers over the 2 years we spent updating the game after it's initial release on Apple Arcade.
Here's a breakdown; as 1000+ levels sounds like we've just filled it with lots of filler. But there's a lot of killer here:
288 Classic Levels
These unlock in sequence. These levels are the design teams vision. It starts simple enough and new mechanics introduced over time.
288 x Lost levels
This is all the levels that would have broken the flow with sudden spikes of difficulty or just the level is too weird. So we added them here and the hard ones can be skipped as they unlock all at the same time.
360 x Rush Levels
Wish Rush levels it's all about speed. So to achieve 3 Star you need to beat the target time AND collect all the gems. So adds a new way to see the levels. You'll be replaying to shave a few hundreds of a second off if you're the type of 3 star or nothing person.
54 x One Chance Levels
On these levels the anchor disappears once you let go. So you really need to think about how you approach each level
126 x Play Perfect Levels
Levels that every tap counts, so fine-tune your moves and perfect each level.
The other levels have a lot of leeway and you can sometimes mess your way through. Not these levels this is unlocked much further in the game and for the expert players
18 x Lab levels (Experts Only)
that are even more weirder/harder than the "Lost" Levels. By the time players had worked through all the levels they wanted more of a challenge so here's 18 where the designers went full evil
We also have "HYPER" versions of all 288 Classic levels
This is the levels played at a 1.3x speed. All levels needed to be tuned and tested to allow for this but it's a way for those that get really good at the game and then want "MO POWA BABEH!"
Once you go HYPER! everything else will seem too slow
Zen Level
This is one endless procedural level to let you just mindlessly swing around and collect stuff. No timers, no goals just you zoning out.
Look if that wasn't enough we also have;
One Life
You have 1 life and we string together random levels you have unlocked previously to see how long you can go. Compare your top score with friends or the person next to you on the bus.
Endless Mode!
How long can you survive? Never-ending, procedurally generated levels to test your patience, dexterity and endurance.
Each day we have three different challenges to get the fastest time. Miss a gem and add 5 seconds. These challenges use random levels and is for those that just want to have a small challenge everyday for < 5 min.
We have either visual themes, each one with unique a soundtrack by award-winning composer Stafford Bawler. He worked on Monument Valley among many other games.
Some of the themes were designed by awesome collaborators as seen below.



Every level adjusts to the theme you choose. Here's a montage!
70+ unique characters to unlock. They all do the same thing but hey sometimes you want to be a frog.

Allowing for no repeats of any levels because you're a wiz there's at least 10hrs of game here. But you can tackle that in < 5 min blocks of time and still have a great time.
We feel the game will be perfect fit for the Steam Deck and waiting for it to be verified.
We spent over 2 years crafting levels for this game and also built a very robust level editor in the process. We may even release the level editor in the future! But that requires a lot more work in the front and back we're not able to do right now.
From the team that brought you Moving Out 1 & 2, No Way Home, Thumb Drift, One More Line, OTTTD and RISK: Global Domination.
SP!NG? NO, it's SPiNG now as we learned our lesson. Not SPIN or SLING or even SPRING. (We do have Springs in the game though)
Combining the words Spin and Swing.
Pro-dev tip don't use ! in your game's name. It breaks all the search fields and you just end up in the lost area of the internet.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
[h1]很好,你已经学会了,快去打败最终boss吧[/h1] 本作为胡闹搬家团队的最新作品,他们团队每一作的差距都异常之大,胡闹搬家的休闲搞怪,No Way Home的荒诞宇宙冒险,本作sping意为旋转,游戏的主题也围绕着旋转展开,全程只有这个操控小球固定到支点进行旋转这一个简单到机制的游戏玩法,但是游戏却一点不简单,但是配合游戏的关卡设计和逼真的重力惯性系统玩起来挑战十足,十分符合那张梗图,你已经学会基本操作了,快去打败最终boss吧! [h1]从简简单单到花里胡哨[/h1] 游戏的是简单的2D图像,但是不止于此,制作组把简单的背景完全玩出来花了,在得到一定数量的星星后玩家可以解锁新的球球皮肤,本来以为这只是单纯的皮肤而已,没想到还上之后整个背景都变了,堪比换了个游戏,有科幻风、圈圈视觉污染风、还是简单的纯色风等等,游戏内总共十个背景和88个球球皮肤,玩家可以随意搭配,每次都感觉像是在玩不同的游戏。 [h1]你已经学会基础操作了![/h1] 游戏的教程非常简单,仅仅只有进游戏时让你控制小球旋转一圈进入出口后就直接结束,后面来的则是各种各样的连续跳跃、在倒刺间跳跃、利用水流跳跃、利用惯性跳跃等等,等到你好不容易适应了,又要给你来上限时且需要全收集的模式,完全是简单的规则玩出来了花,模式老少皆宜但是又老少不宜,过几关新手关可以,想要通关那可就需要费劲力气充分的利用游戏机制才行。 [h1]逼真的物理引擎[/h1] 游戏能够做到几百上千的关卡,离不开制作组的奇思妙想的关卡设计,但是其中的基础还是逼真的物理引擎,让小球可以利用惯性去到各种意想不到的地方,并且这个惯性和现实生活中的基本一模一样,玩家不需要教程,仅凭直觉就能意识到可以这样做,就该这样做! [h1]总结[/h1] 十分休闲但又硬核的游戏,颇有点任天堂游戏的味道,老少皆宜,操作简单,但是想要玩懂玩透则需要大量的精力投入和技巧,上限与下限都很高的游戏,可以休闲时来上几局,也可以专注挑战自己打各种极限关卡打一下午,如果你看对了眼,来玩玩绝对没错。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
[quote] A review copy was provided by the developer. [/quote] 🔶 [b] SPING is a arcade game playable with only 1 button, 1000+ short levels in multiples gamemode [/b] 🔶 Nice graphics, multiples background can be chosen according to your progression. https://steamcommunity.com/sharedfiles/filedetails/?id=3504290806 Easy to learn, hard to master, only 1 button, to hook to others points and release from them for having the good angle, collect fragment for finish all levels with 3 stars and unlock new gamemode and new customization. https://steamcommunity.com/sharedfiles/filedetails/?id=3504291480 https://steamcommunity.com/sharedfiles/filedetails/?id=3504291878 From first easiest level to hardest on last chapter on normal mode / expert mode on the lab mode, the game can be really challenging on some level. With a total of 1000+ short levels, and multiples gamemode (classic, timed race, zen mode, harder level …), can easily take 10+ hours for completing the main part of the game, according to your patience for hardest level. [b] Overall, SPING is a nice arcade 1-button game, with a huge content (1000+ levels) for a cheap price, recommended for short playtime section [/b] 💚💚💚 - 1 Button gameplay – Really easy to learn, hard to master - Huge content (1000+ short levels, 10+ hours for completing it) - Character + Customization to collect (88 Characters / 10 Backgrounds) ❌❌❌ : - No fast restart button on gameplay - Some modes don’t give any reward and can be useless (zen mode / daily mode) [quote][url=https://store.steampowered.com/curator/32732116-IndieGems/] Follow [b]IndieGems[/b] [/url] for more reviews like this one. [/quote]
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Concurrent players on Steam, sampled daily since tracking started.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese +2 more
Hours played at review time, across 28 reviews with recorded playtime.
Very polished and satisfying game with an extremely large collection of levels offering a wide variety of difficulty and gamemodes.
Edit: I am nominating this game for "Sit Back and Relax Award" Wow, this is super addictive and incredibly fun! I kept telling myself, "one more level" and before I knew it, almost 2.5 hours passed by and I still wanted to keep playing. There is a TON of content here, including 280 short levels, and collecting the stars in those levels unlock over 10 different modes. I personally can't wait to unlock the "lost levels" because I love pain LOL. They have multiple daily missions with leaderboards to unlock, they have a zen mode where you can just fly around that can be unlocked, and there are plenty of fun cosmetic unlocks as well. Being a huge fan of precision platformers, this game is right up my alley and I am super happy with my purchase!
This is a fantastic physics-based puzzle game, one that's simple to learn but hard to master. It looks great on a PC screen but also plays great on a Steam Deck. It deserves way more attention!
【SPiNG】是一款由SMG Studio开发并发行的独立游戏,只需要使用鼠标就可以游玩,每个关卡的通关时间大概在10-60s,关卡的类型非常多,有1000 多个手动设计的关卡,还可以自定义主题和使用不同的角色,而角色自定义 还有拖尾特效,而你要做的就是通过锚点来进行旋转摆动,收集珠宝获得星星,当星星的数量达到一定程度就会解锁其他关卡或者新背景角色。 [h3] 【核心玩法】 [/h3] 游戏教程可以说是非常简单,难度方面也是循序渐进,操控角色通过锚点来进行旋转摆动,后续还会有不同的机关的地形效果,把握时机来进行旋转摆动,获得星星,达成完美通关,关卡的种类分为经典关卡,冲刺关卡,禅意关卡,一次机会关卡,失落的关卡,超速-经典关卡,实验室(仅限专家),一条生命关卡(一命通关),完美发挥关卡,无尽关卡,超速-实验室,冲刺关卡是限时关卡,需要在规定时间内拿到完美通关,如果只想享受游戏的乐趣可以游玩禅意关卡,没有时间限制、没有目标、不会失败,可以四处乱逛收集物品。 [h3] 【质量很高的小游戏 值得一玩】 [/h3] 每日挑战需要140星来解锁,分为竞速/冒险/挑战,15min内限时挑战完,还有排行榜,关卡中的机关类型也多种多样,红色尖刺(避免撞上),弹簧,像滑滑梯一样的流水,利用惯性和抛物线来掌控时机旋转摆动或者是放手,总体来说休闲和硬核都兼具,配合行云流水般的bgm和自定义内容,非常值得一玩。 [quote]欢迎关注鉴赏家: [url=https://steamcommunity.com/groups/DCYXJLB] 大川游戏俱乐部 [/url] 欢迎加入Steam组:[url=https://store.steampowered.com/curator/45300930] 大川游戏俱乐部 [/url] 来一起感受游戏的乐趣喜欢这篇评论,也是可以顺手点个赞哟[/quote]
A HIDDEN GEM! Didn’t expect to get this hooked 💥 I bought Sping after spending two hours with the demo — and I have zero regrets! The demo already had a ton of content, but full version, I know I will never finish it. It’s one of those games that seems simple at first, but suddenly you realize you’ve been playing for hours and can’t stop. The mechanics feel fresh, the core idea is super original, and the gameplay loop is insanely satisfying. Every minute pulls you in deeper — it’s addictive in the best way. I’m writing this now because I genuinely want more people to discover this awesome game. It deserves way more attention. Huge shoutout to the devs — you’ve created something amazing. Thank you! 🙌🔥
[h3]需要智斗的小游戏[/h3] 随着音乐摆动跟随简单的操作在这个充满禅意的游戏世界慢慢沉溺,它不仅考验你的大脑也考验你的反应与智商,通过把握时机按下按钮收集星星完成关卡。《SPiNG!》可以在休闲时刻游玩几分钟也可以游玩很久让大脑处于一个思考的流动状态,1000多个关卡会随着游戏进程逐渐向玩家介绍新的机制,每一个主题和音乐让人十分放松,每一次摇摆却又充满博弈,利用机关构建起一次完美操作让人成就满满。通过控制一个按键收集星星,每一关的游戏设计也是非常顶,有时候不靠技术,纯靠运气!本作不光谜题设计出色在其他模式也有心意。有计时竞速模式/禅模式等等。玩这个游戏主要还是靠耐心,在一个小时下来的体验下经历了抓狂-得意-强迫症。每次不拿到3星就绝对不打下一关!288个经典关卡从简单到复杂,随着数字一次又一次的攀升本作的新机制又展示在我面前。如果觉得经典关卡没意思也可以试一试懵逼关卡!设计师把各种怪异的关卡一股脑全塞入到了懵逼关卡!这个关卡是全解锁的,所以玩家如果卡关的话可以直接跳过。如果喜欢精益求精的话也可以尝试冲刺关卡!不仅要和时间赛跑还要收集星星!作为完美党这一关属实是为难我了,所以没打几关就游玩其他的关卡去了。 往后还有完美操作关卡和实验室关卡,我简单上手了一下,这些需要做到精益求精不能有大失误!技术玩家可以考虑打打这个。除了这些模式还有一条命玩法,顾名思义就是一条命坚持下来,这个目的是为了比比谁一条命的得分高吧~无尽模式纯考验耐心,无聊的时候可以来试一试。 所以我会给本作7.5/10分,本作没有什么大缺点,不仅量大管饱而且非常有心意,关卡设计也非常出色,在短时间游玩体验感满满,偶尔打开智斗一番别用一番风味! [code]欢迎关注[url=https://store.steampowered.com/curator/45467420/]琴音社[/url] 让我们听见游戏的每一个音符♪~[/code]
This game is great -- I love a good physics-based game, and this is a great one to chill with. A lot more content than expected. Enough challenge to keep me interested but not horribly frustrating (so far).
This is a really nice and smooth game, especially for contemplating to! The graphics are gorgeous, and I appreciate the artist profiles in the game description. The control (singular; it is mostly One Button) are really good on controller or keyboard. The puzzles are nice for getting into a flow state - I'm looking forward to the Rush mode, and contemplating what a speedrun of the normal mode could look like! One request is for a keybinding for resetting on keyboard - you can toggle on a button on screen, but I'm used to being able to reset quickly without having to reach for the mouse.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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