
Survive against hordes of zombies using bullets enchanted with spells purchased from a rerolling shop. Spellshot is a fast-paced, rogue-lite fps in which you create unique builds by combining and upgrading spells, activating set bonuses, and collecting rare items.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is basicaly a remake of CoD zombies mode with an amazing graphic style. There's a bit of theorycraft and RNG thanks to the spell system which is well thought. It's pretty fast to finish, but challenging if you want it to be so. I felt like this is pretty fun but could have been improved by different game modes. I recommand it at 100% anyways :)
This is a really fun little rouge-lite fps once you get past the initial learning curve. I find it so satisfying to create powerful builds using spells that synergize to melt the enemy hordes. Running and sliding past enemies is a must, once you learn the timing you'll have a pretty easy time with this game. If you like Call of Duty Zombies, you'll probably find this appealing - it's very similar. I didn't play much Zombies myself, and I don't play many fps games in general. Still really enjoyed this game! Totally worth the $10 price. Couple of recommendations to the developer: - It wasn't until hours of playing that I realized you could combine duplicate spells to level them up. Maybe I just missed it, but I recommend making it more clear to the player that this is possible. - Can we get a list of the spells we've used?? The spell cards are so nice to look at! I'd love to see them all in a book. Maybe even with a count for how many wins you've had using each spell or the stats like highest damage or level you've reached with that spell.
I got this on sale and it was a waste of money. There was no ease-in to the concept and I'm not going to bang my ahead against the wall to understand the full breadth of this game, at least make a decent tutorial. yikes.
Honestly if you ever enjoyed cod zombies I would give it a go, good fun but some rouge-like experience required
cool jeux mais manque clairement de contenue pour le long therme. D.A. trop bien et les mouvement sont fluide.
I can see it is a good game for kids. I got tired after 3 hrs. Essentially things you need to know: 1. you can repair the spawn window without facing to it. So essentially the dev expect you to just stand there and shoot. Provided that your so called "build" allows. -why is that important? you get money from repair (with some cheap upgrade). and nothing attack you from the back. 2. The lab can only upgrade one element ONCE at max. So you can forget about keep collecting crap to level up spells. Just stick with one element. - ice : need mana income, because you want more icecream - earth : the eco choice - fire : high ammo consume so extra reload - electric : one shot kill + X5 multi shot - poison : delayed kill + aoe + HP regen 3. money is overrated after 4th shop visit What worked for me for the first map: step 1. get zap magazine so reload does AoE, guarantee over dmg cap for first 3 round step 2. get upgrade and build going before explosive rats coming in step 3. good luck final step. run around at blocked path and spend to open it if things get too dangerous.
It's pretty difficult at first, but once you get that perfect build going, it's so satisfying mowing them f****rs down. Gun feels good; cool graphical style, spells, and lore.
I enjoyed the game for a while, but misses so many opportunies to be better. There aren't any rewards for stacking an element past 2 slots, so specializing goes largely unrewarded. There isn't anyway to level up your relics you get, so they are underpowered by the end of the last wave. There is no way to remove spells from the shop, so leveling up what you want gets EXTREMELY expensive do to rerolling, and most time you won't find what you want. That said, there are some cool systems in place and it is fun till you run up against the last 2 waves were every enemy speeds up way to much and you are just running for you life. The store lvl 1 experience is fun. Once you get more powerful spells at lvl 2 and 3, then the pool is so large you can get what you want. The level is very cool with you paying to open up more space to run and explore. Upgrading your gun by finding tokens around the map is kinda neat. I wish this was early access and not complete. I got it on sale, and I can say I did have $2.50 worth of fun with it. It's just frustrating that it feels incomplete.
roguelike fps estilo cod black ops, muito bom
simple and neat little indie game, with some nice depth with spell combos, i enjoyed my time and the achievements were entertaining 6/10
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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