
SpaceMerc is a casual narrative bullet hell shooter about one pilot's quest to get paid by blowing stuff up. There's also an intergalactic war or something going on too.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Классический вертикальный скролл-шутер, ничем не выделяющийся из общей массы. Летите вперёд, попутно изничтожая недругов, стараясь при этом выжить от многочисленных атак противника. Миссий в игре достаточно много и заканчиваются они битвой с боссом. В зависимости от уровня сложности (а их целых шесть) игра может превратиться в настоящий буллет-хелл. На экране просто живого места нет. В принципе, по геймплею больше и нечего сказать. Разве только управление не совсем удобное, точнее к нему привыкнуть надо, так как звездолёт с запозданием следует за мышкой. Так же в игре имеется сюжет, и присутствует вполне неплохой саундтрек. А вот визуал в игре слабый. Такое ощущение, что с флеш-браузера игра. В общем, не самый лучший скролл-шутер, но сыграть вполне можно. Однако если рассчитываете на лёгкую идеальную игру, то вам не сюда. Достижения так просто здесь не даются.
SpaceMerc is an awesome fast-paced Shoot'em up, action and Bullet Hell game! It has various spaceships and missions, which upgrade gradually. It also has 45 "easy to do" achievements. The soundtracks are so cool and the gameplay is really enjoyable. 7/10
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first impressions: good. kinda "basic", still, enjoyable. dev seems to love his work. i'll give this a full "try", i guess :D
Простой скролл-шутер со смешными врагами. Летим и убиваем все, что попадется у вас на пути, в конце каждого уровня есть босс. После прохождения уровня у вас будет возможность приобрести другой корабль. Разработчик даже умудрился добавить в игру интересную историю, но здесь нужно знание английского языка. Хотя и без чтения можно поиграть :) Большим плюсом отмечу присутствие в игре шести уровней сложности. Но для открытия достижений играть придется на харде, хотя по моему - это не честный ход. Так же у игры завышена цена, но и это не страшно, так как в переди будет распродажа)
SpaceMerc is a 2D retro pixel vertical scrolling shoot 'em up/bullet hell/Galaga ripoff slapped together with GameMaker Studio (ugh) and dropped onto Steam unceremoniously. There's a story mode tacked on that doesn't add anything to the lacklustre experience. On the upside this isn't any kind of asset flip and seems to have been genuinely and sincerely made, just, well, badly. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The artwork here is terrible, it's a blend of old retro pixel "art" used as a substitute for contemporary PC graphics, and some of the most amateurish MS-Paint style drawings (I won't deign to call these "illustrations"). It's unclear if this is due to lack of budget to arrange someone who can do graphics properly, or lack of talent, regardless, the overall visual quality of the game is extremely low as a result of these decisions. While there are options to change the resolution for the game, all this does is scale up the simplistic low quality art assets used to make the game, which makes little or no difference to the graphics quality. Without any other substantial graphics tweaks, it's not possible for gamers to improve the mediocre 2D visuals. The game only displays in 4:3 pillarboxed aspect ratio. It's possible they developed this using an old CRT they found in a dumpster, or this game has been specifically designed for people gaming on PC's from 1995... either way, this isn't really acceptable in the modern era of PC gaming. Some of the defects in the game can be attributed to the choice of using the GameMaker Studio construction kit/toolset. This is a very poor quality toolset favoured by amateur developers as it's cheap and requires little in the way of development skill, but unfortunately has very limited capabilities. Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. GameMaker Studio is often used to make retro pixel shovelware and cash grabs. These technical defects push this game below acceptable standards for any modern PC game. SpaceMerc didn't appeal much to the people who own a copy of the game, either. It has achievements, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is for beating the pirates on hard difficulty, and only around 31 percent of players bothered to get that far before uninstalling the game, less than half the players. Hardly a success story, gamers just weren't all that interested in the game. SpaceMerc is relatively cheap at $3 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
It's a pretty unique shmup, with a novel, but worthwhile approach to difficulty and difficulty curves. Instead of just having the patterns start out trivial and get complicated, the damage scales over time to make it so you can practice early on on still tricky patterns that are just more forgiving about a few mistakes. The weapon purchasing system is absolutely top-notch, with an excellent approach to pricing and variety seldom matched elsewhere. There are many kinds of weapons to try, and if you're feeling daring you can try to balance two weapons' weaknesses against each other. The dialogue and store descriptions contain many clever ideas, although they're not always presented very well. Bosses and minions have interesting shot patterns, but while the levels are diverse and well-paced, and surely designed with care, minions often seem to be placed a bit haphazardly, making the patterns of enemy appearances a bit hard to predict or memorize.
非常辣鸡的射击游戏 纯属骗钱之作
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