
Embark on a journey to greatness. Get ready for adrenaline-fueled battles and a chance to claim your place in the galaxy. Grab the controls of your ship, gear up for the fight, and unleash your ambition to conquer and build a new empire in the vastness of space.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.2Kreviews | 76% | — | $4.1M |
| $19.99 | 46ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There's just too many bugs to list. UI, travel, combat, sound, trade, inventory etc. This game could be so much better with...a lot of things. For now, thumb is down. Hope it improves bc somehow i still like it.
TL:DR: This is for the 1.0 release version, I haven't played early access! It is important to note, that the reviews here are almost all exclusively written by players who haven't played the newest version of the game. It almost made me not buy this hidden but rough around the edges gem, that has slightly more handholding at the beginning that I would have thought, explaining the gameplay options in enough detail. If you have two brain cells, everything is managable from the start. The UI is clean and does the job. If you like spacegames, buy it. Longer Read: I am into Freelancer 2, Elite Dangerous, Star Sector and the Likes. I refuse to play the neverending game that shall not be named until finished (which I did back when I was 15 years younger than I am now... Star... C.... en. Ever since Star Sector I am looking for a 3d Mount and Blade like Space Experience. X4, while being a kickass studio from right around my neighbourhood, was always to time consuming and complicated to me. I just want to play other games too and X4 does not allow that. And here it is. But damn, the game is rough. The graphics are, I would call them...., hm....., functional. As is everything else, just functional. However the game amazes with some clever masking up, no loading screens and a fun and engaging gameplay loop. The rest looks as if the single- solo- developer wants to rework parts of the game, albeit graphical and sound technical ones. It is a bit awkward, for you can see that the developer must be a huge fan of space games and you can clearly see where he had to take shortcuts and where he wanted to flesh out things. The game isn't as complicated as X4 and due to the story you can easily follow the events in a sort of tutorial like way (that is much more clever than the one of most AAA games!). The UI is clean enough to find everything. The game does not need complicated explanations, everything is just crystal clear. Something rarely found in this niché genre. It hooked me in the way Star Sector did. However you have to expect some jank. Like the ship landing inside the planet, instead of onto it, but it is nothing gamebreaking, there is even an "unstuck" option. There is seamless on foot running around, flying around, landing on planets and so on. Every gameplay mechanic is very barebones and basic. The flying is arcadey and Everspace feels like a simulation compared to it. But it is still fun and engaging. The shooter part again, is only functional and you will find better shooters out there. But this is not about flying or shooting but building an empire and I can't wait to finally get to that point in less than 200 hours, like other games do. So I came to enjoy may stay, I am glad the game respects my free time as an adult and I salute thee for making a game that clearly reflects your vison for a Star Sector like 3d game, that gives us Star Citizen for 20 bucks. Just don't expect flying to be super fun or running and gunning super fun. It is weird, the game is fun, even if it looks like garbage. Give it a try, refund if you don't like it. If you are willing to give somebody your money for a vision that is already in a very good state and that just needs a little bit more of finetuning (like some better sounddesign, some better animations), then this is the game to buy. I don't regret buying it, even if it will only entertain me for 10 or 20 hours. It is a more action oriented version of X4, with a cleaner UI
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You promised Chinese language support. But now you abandoned it.
<3
Bilmiyorum ne desem... Uzun bir süre bekledim. Destek olalım dedik ama yapımcı oyun zevkimize köstek oldu. 1. oyun iyiydi. Bu oyunda güzel duruyor. AMA TÜRKÇE kötü... Sanırım uzun bir süre daha bekleyeceğiz. Pakt dosyası 11 gb ve her şey içine gömülü. Ne yaparsam yapayım olmadı. Şimdilik eksi vereceğim ne zaman düzelir ise o zaman gelip bu yorumu kaldırırım.
Ähnlich zu Freelancer, bis jetzt ok!
Skyrim in space :) I recommend 9/10 Lots of small annoying bugs, like when using gravity boost, don't get stuck into objects otherwise you have to load a game.
Yep, absolutely!
这游戏bug也太多了连主线都能卡住,玩到找莫利亚斯谈话都能弹出桌面玩个毛线
leveling up your character
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $119.2K | 2.5K | 69% | $1.99 | |
| $3.2M | 6.5K | 78% | $19.99 | |
| $90K | 125 | 50% | $19.99 | |
| $3K | 5 | 40% | $18.99 | |
| $2.3M | 1.9K | 73% | $29.99 | |
| $2.3M | 2.3K | 63% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 13.3K | 98% | $9.99 | |
| $4.1M | 18.4K | 87% | $9.99 | |
| $4.1M | 14.2K | 92% | $19.99 | |
| $4.1M | 33.1K | 80% | $5.99 | |
| $4.1M | 13.8K | 95% | $14.99 | |
| $4.1M | 15.9K | 96% | $9.99 |