
Embark on a journey to greatness. Get ready for adrenaline-fueled battles and a chance to claim your place in the galaxy. Grab the controls of your ship, gear up for the fight, and unleash your ambition to conquer and build a new empire in the vastness of space.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.2Kreviews | 76% | — | $4.1M |
| $19.99 | 46ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 840 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You know what? No. I do not recommend this game. Even if it's made by a solo dev. Nothing is worth wasting your time. Especially something as buggy and unexplained as this... Wait a couple of more years before even trying this. I dunno how other folks are playing this game for hundreds of hours, I just can't stand any more bugs and progress blockers. This should not be a full release. Go here go there simulator. I'm done.
Nice mix of genre. Still trying to figure out some things, but I know I will get there eventually. Thanks!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
+
Hra ma svoje mouchy, ale kombinuje dost mechanik do jednoho celku. Obcas nejaky bug nebo pad hry, ale nic hroznyho. Clovek musi byt trochu trpelivy, kdyz hru dela pouze jeden vyvojar. Kdyby mel pod sebu dalsich 50 lidi, tak to strci do kapsy cely starfield a jine podobne hry
Very fun game with a lot of substance. Considering how small the dev team is. I wonder what the large studios are spending all that money on. This is better than most space games out there right now. Update: At around the 150 hour mark I encountered a bug where my ship has the wrong skin and the drift function is gone. I have tried loading earlier saves but even they are having this issue. Game is now unplayable and after 150 hours I have no desire to start the whole campaign again.
SpaceBourne 2 has amazing potential. The gameplay is already exciting, the dogfights feel stylish and intense, and the storyline is genuinely interesting. However, the game is currently filled with serious issues. The graphics still look like an early-season build, character voices often don’t match their lip movements, audio levels randomly change, and character animations sometimes loop in a stiff, broken way. Most importantly, the game crashes frequently during space dogfights or ground battles — and it happens many times. Please fix these problems. I’ve already bought the game, but with bugs this severe, I can only leave a negative review for now. If all these issues are resolved, I will gladly change my review to positive and encourage more friends to buy the game. Thank you....
144 hours worth of gaming is worth the price, but only if you are a big fan of space games. The game is an indy solo dev game and should be treated as such.
Really enjoying my time with this one, lots of progress in 1.0, and the future looking good.
It's dreadful!
没有中文我玩你妈
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 13.3K | 98% | $9.99 | |
| $4.1M | 14.3K | 96% | $9.99 | |
| $4.1M | 5.3K | 81% | $24.99 | |
| $4.1M | 14.2K | 92% | $19.99 | |
| $4.1M | 13.8K | 95% | $14.99 | |
| $4.1M | 4.3K | 81% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $119.2K | 2.5K | 69% | $1.99 | |
| $3.2M | 4.9K | 79% | $19.99 | |
| $90K | 105 | 51% | $19.99 | |
| $2.4K | 4 | 50% | $18.99 | |
| $2.3M | 2K | 63% | $29.99 | |
| $2.3M | 1.9K | 73% | $29.99 |