
Embark on a journey to greatness. Get ready for adrenaline-fueled battles and a chance to claim your place in the galaxy. Grab the controls of your ship, gear up for the fight, and unleash your ambition to conquer and build a new empire in the vastness of space.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.2Kreviews | 76% | — | $4.1M |
| $19.99 | 46ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 840 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
騙局,一開始Steam頁面是有中文的,後來改掉內建設群中文,問題是之後的版本中文完全顯示不出來變成 □或? ,官方也沒有要修,編碼明顯出了問題,官方直接置之不理,社群漢化是沒問題的,但遊戲問題導致顯示不出來,不要買這個垃圾了
game was great a couple of years ago.. now it is just in a state of trash with bug. thanks for ruining the game.. never playing this again.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
leider einen daumen runter schade eigendlich das schaut so gut aus im shop die bilder etc und dan geht mann in das game rein und mann denkt mann zockt wieder playstation 1 die Grafik um gottes willen nein schade um das geld KEINE KAUF Empfehlung !
This game is a cool concept, but way too buggy in it's current state. I only played for 10 hours and ran across multiple game breaking bugs. Crashes to desktop while warping, Items in my inventory disappearing when trying to equip them, key bindings resetting when loading, quest npcs getting stuck in chairs, my character getting teleported and stuck in a random room, tooltips sometimes won't show up, and when comparing items the stats of the items show up in random orders. That's just off the top of my head. I definitely wouldn't consider this game ready for release. Still, the promise is there. Movement, combat, and space flight feel good. Systems seem interesting. Mining was a little wonky. Personally, I'd recommend waiting for a while longer before purchasing. I'll revisit in a couple months.
很遺憾,這題材我很喜歡,但中文亂碼一直沒修好,我無法遊玩,只好退款,可惜....
Highly Recommended—Just Give It a Try! I’ll be honest: it took me three separate attempts to really get into Spacebourne 2. I’d start, close it, come back… but on the third try, I committed—and I don’t regret it one bit. After just a few hours of playtime, I’m already hooked. What amazes me most? This entire universe was built by one person. Seriously—just one developer! You can feel their passion in every star system, every mission, every line of code. The dude clearly loves his game, and that dedication shines through. I haven’t followed any linear path yet. Instead, I’ve been wandering freely through this massive cosmos he’s crafted, discovering hidden points of interest wherever I land or fly. And yes—you can hire wingmen! Form your own NPC squadron and take them into battle (or mining runs!). In fact, I recently flew a tough combat mission in a ship literally meant for asteroid mining… and somehow, it worked—and was fun! There’s real charm in that scrappy, improvisational spirit. Whether you’re chasing secrets, building your crew, or just drifting through uncharted space, there’s always something intriguing around the next jump. I liked Spacebourne 2 so much that I’ve already bought Part One—I want to see how this incredible solo dev’s vision began. If you’re curious? Just give it a try. You might just fall in love with this handcrafted galaxy as much as I have.
Has a lot of potential, but in its current state I cannot recommend it. It crashes fairly often, seemingly more the deeper you get into the game; The dialogue is full of typos and grammatical issues, which are much more noticeable due to the horrendous AI voice acting - I think I speak for everyone when I say that amateur volunteer voice actors are much preferred to text-to-speech; And several of the game mechanics are janky, buggy, or both. Overall, I'm not sure the game was ready to come out of early access, but it definitely has potential if the devs continue to work on it.
♥♥♥♥ hole
Elite dangerous, Mass Effect, and with a bit of Kotor sprinkled in this game has delivered so far! Sure its a bit janky at times but the core gameplay more than makes up for it. This is a game that a major company would have released 10 years ago at $60 and the fact its a single dev releasing it for $20 makes it all the better! Couldn't recommend this game enough. SO far no game breaking bugs or glitches. worst that has happened is the grass sometimes doesn't show right or a mountain clips when flying overhead.
I think this game was made with a lot of love for the developer. It has potential, and a good community. And for a 6 usd, you will get a lot of fun. But remember to keep your expectations in check, it's not starfield, nor starcitizen, and of course no man's sky.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $119.2K | 2.5K | 69% | $1.99 | |
| $3.2M | 6.5K | 78% | $19.99 | |
| $90K | 125 | 50% | $19.99 | |
| $3K | 5 | 40% | $18.99 | |
| $2.3M | 2K | 63% | $29.99 | |
| $2.3M | 1.9K | 73% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 13.3K | 98% | $9.99 | |
| $4.1M | 15.8K | 94% | $6.99 | |
| $4.1M | 5.3K | 81% | $24.99 | |
| $4.1M | 14.2K | 92% | $19.99 | |
| $4.1M | 4.6K | 81% | $24.99 | |
| $4.1M | 13.8K | 95% | $14.99 |