
The biggest little RPG in the world. Post-apocalyptic retro space adventure with an extreme focus on role-playing and replayability. Inch wide, miles deep - intentionally short yet surprisingly deep.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 15 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Wow what a good video game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
라트비아에서 만든 턴기반 crpg 로딩 화면 팁에서도 나오지만, 다양한 선택지와 상호작용 기능이 존재하여 정말 게임을 창의적으로 진행할 수 있습니다. 저는 영어를 하나도 할 줄 몰라 번역기를 돌려서 플레이 했습니다. 번역기의 한계로 전체 내용을 제대로 이해하지 못했는데, 영어를 제대로 할 줄 아시는 분이 하시면 더 재미있게 하실 수 있을 것 같습니다
I really recommend this game. Love the artstyle, love the music, love the writing. I really really love the gameplay. I felt again like in original Fallouts that Im interacting with colorful characters and I can do clever and/or wacky things. There is some jank, but I think this comes with the package of game that let you be creative. I stumbled upon a bug on Sunday, asked the dev via email, got response on Monday morning with workaround and hotfix on Tuesday. JUST WOW! Not finished yet, but I hope we have some kind of continuation in the oven, because I already want more.
its peak
The amount of freedom this game offers is amazing, one of the best indie cRPG's I've stumbled upon. That said, I do wish there were more attribute and skill points available. As it stands it feels like your character can only ever be good at one thing, and having 1 in any attribute is literally crippling.
Space Wreck is a nice bite-sized classic fallout-like with great music and art with plenty of solutions for every problem. I would give it two thumbs up if I could.
Best interactivity in a game world I've seen in a long while. Great atmosphere too. Music got a bit repetitive but that's easy enough to turn off.
Save a new file every 5 minutes. I'm in a situation now where a guy I disarmed a guy in a dialogue, then granted him mercy on the condition that he leave me to my own devices. Now he runs up to me after each step I take to "catch me" trespassing in his area. He opens a new dialogue on me, where he realizes that I'm still the guy that his his gun, and he's like "well alll right, then." Got sick of it, so I knocked him out, and that triggered my NPC companion. She went hostile, but wouldn't take her action. So that hardlocked the game. -_- It's not the first of the bugs and jank. Won't be the last. But, even so, Space Wreck an interesting game with parallels that can easily be drawn to Fallout 1 ,but with fewer affordances and slightly more robust handling for failed checks. If you like this sort of game, this ain't a bad one in the end. But for real- save every 5 minutes.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $84.5K | 178 | 79% | $19.99 | |
| $84.5K | 154 | 68% | $19.99 | |
| $84.5K | 178 | 88% | $14.99 | |
| $84.5K | 356 | 76% | $9.99 | |
| $84.5K | 356 | 30% | $9.99 | |
| $84.5K | 286 | 61% | $14.99 |