
Space Engineers is a sandbox engineering game where you design and build ships, stations, and planetary bases in a fully destructible environment. Explore planets and space, mine resources, survive hazards, and engage in combat alone or with friends in Creative or Survival modes.
Modeled estimate, not a reported figure. How we estimate →
About
Space Engineers is an open world sandbox game about designing, building and testing your own space machines. Construct ships, stations and planetary bases in a fully destructible environment, then explore planets and space, mine resources, survive hazards and engage in combat alone or with friends in Creative or Survival modes.
Play solo or in multiplayer, from small co-op outposts to huge community servers. Start with a simple lander, grow into a mining and industrial empire, or focus on warships and planetary fortresses – the game gives you the tools and physics, you decide what to build.
Space Engineers uses a volumetric physics engine: every block and voxel has mass, inertia and damage. Ships break apart, stations crumble and terrain can be drilled, carved and reshaped, so your engineering choices really matter.
Space Engineers is grounded in real engineering and hard science fiction, driven by realism and plausible near-future technology. Think modern space programs extrapolated into the future: realistic ships, stations, tools and systems where everything is built and simulated block by block. It’s about the machinery you build, not about magic or scripted set-pieces.
10+ years of active development with many free updates every year – and still ongoing
Huge Steam Workshop with thousands of ships, bases, mods, scripts and scenarios
Stable, feature-rich sandbox ideal for long-term saves and big community servers
All DLC is cosmetic-only – everyone plays with the same gameplay
Active player base, dedicated servers and modding community
Design and pilot small and large ships, asteroid stations and planetary bases
Over 200 functional blocks: thrusters, rotors, pistons, turrets, conveyors, production blocks and more
First- and third-person building, symmetry tools and blueprints for fast large-scale construction
Manual building in Survival: weld to assemble blocks, grind to disassemble and reuse components
Voxel planets, moons and asteroids with atmospheres, gravity and climate zones
Drill, cut and blast terrain; carve tunnels, craters and underground bases
Ships and structures take block-by-block damage and can break into pieces
Deformable and destructible objects with real mass, storage capacity and integrity
Creative – unlimited resources, instant building, no death
Survival – manual assembly, resource and power management, death/respawn
Singleplayer or multiplayer (co-op or competitive) with privacy settings and dedicated servers
Scenarios, Workshop worlds and custom worlds so you can start in exactly the kind of universe you want
Super-large worlds with procedural asteroids and exploration encounters
Exploration systems that add ships and stations to discover, capture and conquer
Visual Script Editor to create your own missions, game modes and campaigns
Cargo ships, factions and AI-controlled threats to interact with – or defend against
Deep Steam Workshop integration for worlds, blueprints, mods and scripts
Modding API in C# to change game behaviour and add new systems
Programmable block for in-game automation and custom logic
Support for custom textures, models and many other mod types
Electricity, power grids and generators powering your entire base or ship
Oxygen and hydrogen for life support and thrusters
Weapons and combat blocks for ship-to-ship battles and base defense
GPS, remote control, voxel hands, controller support and more quality-of-life tools
Extensive language support with official and community localizations
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Czech, Danish, Dutch, Polish, French, Italian, Finnish, Hungarian, Norwegian +4 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 615 reviews with recorded playtime.
Reviews
Themes across 613 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Tedious and pointless. Marred further by developer decisions that prioritize their "vision" over playability and quality-of-life; Almost unplayable without mods. I keep trying to play it and it keeps trying to not be fun.
it has the worst UI in the half a century game history.
Sorry, it's just too much for me to get into, and there isn't exactly a fun tutorial to try to learn more about it either. Great job on the game tho! Recommended for anyone who loves in-depth engineering and building games.
THIS GAME SUCKS... No instructions for both single player or open world, this has potential but currently just sucks as is, you cant expect to know what to do with no tutorial, and be thrown in to either single player mode or multiplayer and have no instructions as well as poor player communications, NO ONE wants to help you if your new, and they just ignore you. BUT over all other than the complaint the PC definitely runs smoothly on my set up, I have attached my PC specs below... I'm hoping in the future this game is better but as of now I'm refunding it and finding a different game, because this game isn't worth the stress or headaches. Runs well on this system: Windows 11 AMD Ryzen 7 8700F 8-Core Processor - RAM: 16 GB NVIDIA GeForce RTX 5060 - VRAM: 8 GB
Excellent sandbox game with both creative and survival options.
what is the point of this game. I went into the tutorial mission and couldnt get past the basic stuff. It was telling me pre hold alt and scroll when alt was bound to crouch, have they HARD TYPED the instructions rather than getting them to refer to a keybind reference? It also said I need to do a recharge at a kit, without telling me what or where a kit is, there are tanks in one place but no tanks in the other and I cant put tanks in the other? I have no idea what the tutorial wanted me to do. I went onto youtube to watch someone else and try to follow them, they said skip the tutorial it doesnt work, follow me instead. I tried to, but foudn the game so unnecessarily convoluted that I have uninstalled it. After 30 mins I couldnt figure out how to stop the buggy from rolling off down a hill every time I got out, and couldnt figure out how to even equip the gun you are given. Why have they made this game some completely inaccessible???? I wish to high heaven I didnt buy it, feels like an early access game where they havent even got their ♥♥♥♥ together yet.
The game is vastly empty. Planet side you might see a wolf or two. The crafting system is overly complicated. There is no tutorial or any sort of explanation as to how to do anything other than a screen pop up that tells you to do something, but does not explain how to do it. If you have time to waste, and you just want to explore an empty word, then go for it, might be for you. I personally found this game to be incredibly boring and tedious.
You have to buy every DLC to play the game. beware before buying
Put hours and hours into the game durring beta having so much fun. A year or two later buy it; play it and it doesn't feel the same. The community is different, game is less sandboxy and more focused on soft objectives, and it some how feels more empty. I think the community really made this game before and the silly small scenarios you can get into, but I don't think it's worth the price. Not only does it cost money, but also sells in game cosmetics. Along wit that, by releasing the beta for free I physically couldn't a refund within the 2 hours I played post purchase. My beta hours were combined with the current ones breaking it essentially; I've already told steam about everything and it doesn't change a singular thing. To be a sandbox game and hold my hand really tightly is annoying.
Just needs more to explore... Seriously only 5 planets and 3 moons?! Not saying it has to be the next No Mans Sky but come on, really????
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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