
Space Engineers 2 is a playable Early Access Alpha sandbox focused on engineering, exploration, and colonization in a fully destructible universe. Design and build ships, stations, and planetary bases while uncovering the story of Miro and Ivan Sokol. Help shape the future of the Almagest system.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Sep 14 → 6.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Space Engineers 2 is currently a Playable Alpha In Active Development and already lets you begin building, surviving, and colonizing the Almagest System.
You arrive in the distant Almagest System on humanity’s first large-scale colonization mission. Your ship is damaged on entry, your tools are basic, and the planets below are beautiful but unforgiving. From here, everything you build is up to you.
Explore planets, moons, asteroid rings, and dense clusters. Mine resources, construct bases and starships, complete contracts, discover Datapads, trade, expand into new sectors, and push the frontier forward alone now, and later together with friends as co-op and large-scale multiplayer arrive over the course of Early Access.
Space Engineers 2 takes everything we have learned over the past 10 years and reimagines the space engineering experience with more depth, precision, and creative freedom than ever before. Powered by our new VRAGE3 engine, creation and destruction feel better than ever.
Build ships, stations, bases, and machines. Mine asteroids, reshape terrain, carve tunnels, damage structures, and experiment in a fully destructible sandbox where engineering decisions matter.
Whether you are a veteran Space Engineer or new to the series, Space Engineers 2 gives you a growing sandbox where your creativity can shine while the game continues expanding through Early Access.
Explore the next generation of construction with the 25 cm Unified Grid System. No more large-grid vs small-grid separation: blocks fit together seamlessly, making it easier to create detailed and functional builds.
Mounting point visualization, grid lines, improved controls, and more intuitive building tools help you design, adjust, and refine your creations with greater precision.
Space Engineers 2 introduces major building improvements such as Grid Undo, copy/paste, symmetry, blueprints, Projection Building, Backpack Building, Area Welding, refined CTRL controls, and improved rotation and zoom.
These tools are designed to make engineering smoother for both newcomers and experienced players, while preserving the depth and creativity that define Space Engineers.
Take your creations to new speeds with upgraded max velocity: characters up to 310 m/s and grids up to 300 m/s. Magboots and automatic jetpack activation help you stay in control while building, exploring, and moving around large constructions, platforms, ships, and asteroids.
Mechanical systems are also expanding. Rotors and Pistons are already available in the current Alpha, with wheels, hinges, warheads, and additional engineering systems planned for future updates.
We redesigned UI/UX to make building smoother and more intuitive for both newcomers and pros, giving more freedom to bring your intricate ideas to life. VRAGE3 is being optimized throughout Early Access; performance can vary by hardware, world size, and build complexity. As Early Access progresses, you’ll be able to build bigger ships, fly more of them, and enjoy epic destruction in a truly immersive ride.
The current Alpha already includes a real sandbox survival experience. Manage power, oxygen, hydrogen, and health. Mine resources, process materials, manufacture components, build production chains, complete contracts, earn credits, discover Datapads, and begin expanding colonization across the Almagest System.
These systems are playable today, but still growing. Long-term survival progression, deeper colonization, richer economy and contracts, NPCs, campaign content, co-op, multiplayer, and many additional systems will continue arriving during Early Access.
Enjoy the beauty of space, industrial designs, planetary landscapes, and destructive engineering with next-level realism. Space Engineers 2 introduces ray-traced global illumination, realistic shadows, a new skybox, tessellated voxel materials, parallax effects for armor, volumetric clouds, and many other visual improvements that bring depth and realism to every scene.
Bring your ideas to life and share your Blueprints and Worlds with the community through Steam Workshop integration. Explore a growing collection of creations from other players, find inspiration, and discover new engineering challenges.
Space Engineers 2 also supports advanced modding through the VRAGE3 Mod HUB and Mod Editor tools, giving creators more ways to shape the future of the game.
Space Engineers 2 is available now in Playable Alpha. By joining during Early Access, you can play the current version, share feedback, report issues, and help shape the game as it grows toward full release.
If the current Alpha sounds exciting, buy now and start building. If you prefer to follow development until more features arrive, add Space Engineers 2 to your wishlist and follow our updates.
Buy or add to your wishlist: Space Engineers 2 on Steam.
Space Engineers 2 is now available in more languages, making it easier for players around the world to build, explore, and engineer in space. The game is currently available in Brazilian Portuguese, Czech, French, German, Italian, Polish, Slovak, Spanish, and Turkish.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1109 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game for anyone that is interested in building and blowing stuff up
Give Multiplayer. Do it
I dont recommend buying this game as in its current state. It is missing a lot of features and blocks. There is a game breaking optimisation issue, where the game stutters and freezes when you have been playing for an x amount of hours on a save file.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Polish, Portuguese - Brazil, Turkish
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Even in Alpha this is ha playable experience and an entertaining one at that!
Early Access, aber schon jetzt verdammt vielversprechend Space Engineers 2 ist noch längst nicht fertig, macht aber bereits erstaunlich viel richtig. Besonders das Kolonisieren und das Auftragsbrett geben dem Spiel endlich echte Ziele und einen Grund, immer weiterzubauen. Man schraubt nicht mehr nur zum Selbstzweck an seinen Konstruktionen, sondern entwickelt tatsächlich etwas weiter. Natürlich merkt man den Early Access noch – trotzdem macht es schon jetzt richtig Spaß. Wenn die Entwickler diesen Weg konsequent weitergehen, könnte Teil 2 genau das Space Engineers werden, das ich mir immer gewünscht habe.
Je trouve le réalisme du jeu en survie vraiment décevant. On a un jetpack infini, on peut construire avec les matériaux bruts sans même utiliser l'assembleur et la raffinerie. L'interface utilisateur est ultra moche pour un jeu qui a vocation d'être beaucoup plus beau que le premier.. L'utilisation des blocs et outils est beaucoup moins intuitive que dans le 1. Pour moi, il devrait se baser sur les mécaniques du 1. Le système de grille unifié est absolument incroyable, mais malheureusement le jeu est beaucoup trop arcade à mon goût. Ce que j'aimais dans le 1, c'était le réalisme. Là, on joue à un jeu futuriste avec des pouvoirs magiques. Je vous en supplie Keen Software House, j'adore ce jeu. J'ai énormément joué au 1. Rendez-le réaliste et pas juste axée pour les nouveaux joueurs sans cervelle...
I started playing SE2 Alpha when the 2.3 DAD update was shown on several Youtube channels. I have over 3500 hours in SE1 regular and modded. I have to say, I am really enjoying it, I started with classic survival and am now playing thru the survival path with contracts to earn progression. the new grid system allowing both large and small grid to be used in one grid is awesome. The interface is very clean. Please for those that compare this to SE1 are doing yourself a disservice, please start from scratch in how you approach this alpha and you will soon see the subtle improvements. I really like the fact that if you need something made in the assembler and it needs something like steel plates (which are made in smelter) if it is conveyor’d in with cargo and smelter it will auto que up them, make them and then continue on. Another cool feature is if you have the resources on you like Iron, silicon, etc. ore, you can just point your welder and it will build it auto in Raw mode. So you don’t have to go to the smelter to craft them. Yes there are some quality of life features missing, but we have a playable game that will only improve with time. I totally recommend investing in this future.
A very playable Alpha and a worthy refresh of the original. Can hardly wait until the full functionality reaches this version of the game and wait with anticipation for the new features listed in the roadmap being introduced... especially the water.
it's still early ion the Alpha but I am thoroughly enjoying it so far, Eagerly waiting further developments
Замечательная игра. Продолжение первой части. Пока ещё в альфе, но даже сейчас интересно играть.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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