
Space Engineers 2 is a playable Early Access Alpha sandbox focused on engineering, exploration, and colonization in a fully destructible universe. Design and build ships, stations, and planetary bases while uncovering the story of Miro and Ivan Sokol. Help shape the future of the Almagest system.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Sep 14 → 6.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Space Engineers 2 is currently a Playable Alpha In Active Development and already lets you begin building, surviving, and colonizing the Almagest System.
You arrive in the distant Almagest System on humanity’s first large-scale colonization mission. Your ship is damaged on entry, your tools are basic, and the planets below are beautiful but unforgiving. From here, everything you build is up to you.
Explore planets, moons, asteroid rings, and dense clusters. Mine resources, construct bases and starships, complete contracts, discover Datapads, trade, expand into new sectors, and push the frontier forward alone now, and later together with friends as co-op and large-scale multiplayer arrive over the course of Early Access.
Space Engineers 2 takes everything we have learned over the past 10 years and reimagines the space engineering experience with more depth, precision, and creative freedom than ever before. Powered by our new VRAGE3 engine, creation and destruction feel better than ever.
Build ships, stations, bases, and machines. Mine asteroids, reshape terrain, carve tunnels, damage structures, and experiment in a fully destructible sandbox where engineering decisions matter.
Whether you are a veteran Space Engineer or new to the series, Space Engineers 2 gives you a growing sandbox where your creativity can shine while the game continues expanding through Early Access.
Explore the next generation of construction with the 25 cm Unified Grid System. No more large-grid vs small-grid separation: blocks fit together seamlessly, making it easier to create detailed and functional builds.
Mounting point visualization, grid lines, improved controls, and more intuitive building tools help you design, adjust, and refine your creations with greater precision.
Space Engineers 2 introduces major building improvements such as Grid Undo, copy/paste, symmetry, blueprints, Projection Building, Backpack Building, Area Welding, refined CTRL controls, and improved rotation and zoom.
These tools are designed to make engineering smoother for both newcomers and experienced players, while preserving the depth and creativity that define Space Engineers.
Take your creations to new speeds with upgraded max velocity: characters up to 310 m/s and grids up to 300 m/s. Magboots and automatic jetpack activation help you stay in control while building, exploring, and moving around large constructions, platforms, ships, and asteroids.
Mechanical systems are also expanding. Rotors and Pistons are already available in the current Alpha, with wheels, hinges, warheads, and additional engineering systems planned for future updates.
We redesigned UI/UX to make building smoother and more intuitive for both newcomers and pros, giving more freedom to bring your intricate ideas to life. VRAGE3 is being optimized throughout Early Access; performance can vary by hardware, world size, and build complexity. As Early Access progresses, you’ll be able to build bigger ships, fly more of them, and enjoy epic destruction in a truly immersive ride.
The current Alpha already includes a real sandbox survival experience. Manage power, oxygen, hydrogen, and health. Mine resources, process materials, manufacture components, build production chains, complete contracts, earn credits, discover Datapads, and begin expanding colonization across the Almagest System.
These systems are playable today, but still growing. Long-term survival progression, deeper colonization, richer economy and contracts, NPCs, campaign content, co-op, multiplayer, and many additional systems will continue arriving during Early Access.
Enjoy the beauty of space, industrial designs, planetary landscapes, and destructive engineering with next-level realism. Space Engineers 2 introduces ray-traced global illumination, realistic shadows, a new skybox, tessellated voxel materials, parallax effects for armor, volumetric clouds, and many other visual improvements that bring depth and realism to every scene.
Bring your ideas to life and share your Blueprints and Worlds with the community through Steam Workshop integration. Explore a growing collection of creations from other players, find inspiration, and discover new engineering challenges.
Space Engineers 2 also supports advanced modding through the VRAGE3 Mod HUB and Mod Editor tools, giving creators more ways to shape the future of the game.
Space Engineers 2 is available now in Playable Alpha. By joining during Early Access, you can play the current version, share feedback, report issues, and help shape the game as it grows toward full release.
If the current Alpha sounds exciting, buy now and start building. If you prefer to follow development until more features arrive, add Space Engineers 2 to your wishlist and follow our updates.
Buy or add to your wishlist: Space Engineers 2 on Steam.
Space Engineers 2 is now available in more languages, making it easier for players around the world to build, explore, and engineer in space. The game is currently available in Brazilian Portuguese, Czech, French, German, Italian, Polish, Slovak, Spanish, and Turkish.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1109 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nachdem ich mit Space Engineers 1 nie richtig warm geworden bin (Schande auf mein Haupt), hat der 2. Teil es mir richtig angetan. Die Grafik ist wunderschön und wie das Spiel einen kompletten Noob wie mich von Anfang an an die Hand nimmt, ist einfach super. Besonders stark finde ich, wie gut der Einstieg gelungen ist: Man lernt die komplexen Systeme wie Schiffsdesign, Energieverwaltung und Ressourcen-Abbau Schritt für Schritt, ohne direkt von der Mechanik erschlagen zu werden. Ich mag bis jetzt wirklich alles daran. Klar, manchmal gibt's noch den einen oder anderen Bug oder Performance-Ruckler, aber hey – das ist eine Alpha. Und ich kann euch sagen, da habe ich schon deutlich schlechtere Alphas gespielt (hust, Star Citizen, hust hust ^^). Die Entwickler sind spürbar mit Herzblut dabei und das Potenzial der Engine ist jetzt schon gewaltig. Alles in allem kann ich von meinem Standpunkt aus sagen: Es macht riesig Spaß, ist zwar noch nicht ganz perfekt, aber lohnt sich auf jeden Fall, mal reinzuschauen!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Polish, Portuguese - Brazil, Turkish
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game loop is amazing, the new grid system is better than SE1 and take it as grain of salt if you play it. some bugs and performance issues but cant expect all to be implemented at this stage.
КРУТА
Already having a blast! Built a mining ship, was too heavy after devouring lots of tasty steel plate, plummeted to the ground, blew it up, built a welding and grinding ship, welded the new miner, went to find some more unknown signals, was going too fast toward a mountain, tried to pitch up, crashed spectacularly into said mountain!
Arduous, complex, zero guidance, unforgiving, tedious... 10/10
very very good game graphics and physics are amazing
i like the way they are going with the new game
Havent played space engineers 1, but its probably a very well polished game with the game engine so old it cant be expanded so they made space engineers 2. As of now, in its alpha status its very promising. Its not optimised but that is to be expected because its early in development. Survival has quite a few broad missions. An uhh this review serves no purpose because se2 is in early access, definitely buy to support development. PS. Crashes corrupt every save
Na dzisiaj nie polecam. W ciagu pół godziny gry zaliczyła dwa crashe i to takie atomowe, że mi całą sesję całego systemu wywaliło. Strach to trzymać na dysku. Grę zwróciłem. Moze za jakiś czas bo wizualnie i funkcjonalnie mi sie podobała.
En sikkelig oppfølger til Space Engineers 1 Det må vites at det nåværende spillet er enda i alpha, og har ikke like mye innhold som SE1, men uansett så har det allerede nokk til at æ har fått en del timer i overlevelse og kreativ. og spillet kommer bare til å bli bedre og bedre, utviklerne har vært gode hittil til å følge planen med dems store oppdateringer de største endringene fra SE 1 er "unified grid system" som gjør at man kan bygge med store og små deler på ett skip, det er en sinnsyk stor oppgradering i kvaliteten på det man kan bygge. Så stor at det bare føles feil å spille SE1 etter å ha brukt det graffiken er også sykt mye bedre, men kommer også med økte krav til PCen, for eksempel så ligger æ på 70-130fps med alle innstillinger på max og 1440p
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5M | 9.8K | 97% | $14.99 | |
| $64.2M | 32K | 26% | $49.99 | |
| $58.6M | 134.5K | 89% | $19.99 | |
| $910.8K | 1.3K | 88% | $14.39 | |
| $257.5K | 2.2K | 79% | $4.99 | |
| $90.9K | 177 | 81% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.3M | 6.8K | 87% | $44.99 | |
| $6.3M | 18.9K | 91% | $9.99 | |
| $6.3M | 5.3K | 65% | $39.99 | |
| $6.3M | 13.7K | 88% | $14.99 | |
| $6.3M | 6.1K | 76% | $13.99 | |
| $6.3M | 9.2K | 93% | $19.99 |