
Space Engineers 2 is a playable Early Access Alpha sandbox focused on engineering, exploration, and colonization in a fully destructible universe. Design and build ships, stations, and planetary bases while uncovering the story of Miro and Ivan Sokol. Help shape the future of the Almagest system.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Sep 14 → 6.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Space Engineers 2 is currently a Playable Alpha In Active Development and already lets you begin building, surviving, and colonizing the Almagest System.
You arrive in the distant Almagest System on humanity’s first large-scale colonization mission. Your ship is damaged on entry, your tools are basic, and the planets below are beautiful but unforgiving. From here, everything you build is up to you.
Explore planets, moons, asteroid rings, and dense clusters. Mine resources, construct bases and starships, complete contracts, discover Datapads, trade, expand into new sectors, and push the frontier forward alone now, and later together with friends as co-op and large-scale multiplayer arrive over the course of Early Access.
Space Engineers 2 takes everything we have learned over the past 10 years and reimagines the space engineering experience with more depth, precision, and creative freedom than ever before. Powered by our new VRAGE3 engine, creation and destruction feel better than ever.
Build ships, stations, bases, and machines. Mine asteroids, reshape terrain, carve tunnels, damage structures, and experiment in a fully destructible sandbox where engineering decisions matter.
Whether you are a veteran Space Engineer or new to the series, Space Engineers 2 gives you a growing sandbox where your creativity can shine while the game continues expanding through Early Access.
Explore the next generation of construction with the 25 cm Unified Grid System. No more large-grid vs small-grid separation: blocks fit together seamlessly, making it easier to create detailed and functional builds.
Mounting point visualization, grid lines, improved controls, and more intuitive building tools help you design, adjust, and refine your creations with greater precision.
Space Engineers 2 introduces major building improvements such as Grid Undo, copy/paste, symmetry, blueprints, Projection Building, Backpack Building, Area Welding, refined CTRL controls, and improved rotation and zoom.
These tools are designed to make engineering smoother for both newcomers and experienced players, while preserving the depth and creativity that define Space Engineers.
Take your creations to new speeds with upgraded max velocity: characters up to 310 m/s and grids up to 300 m/s. Magboots and automatic jetpack activation help you stay in control while building, exploring, and moving around large constructions, platforms, ships, and asteroids.
Mechanical systems are also expanding. Rotors and Pistons are already available in the current Alpha, with wheels, hinges, warheads, and additional engineering systems planned for future updates.
We redesigned UI/UX to make building smoother and more intuitive for both newcomers and pros, giving more freedom to bring your intricate ideas to life. VRAGE3 is being optimized throughout Early Access; performance can vary by hardware, world size, and build complexity. As Early Access progresses, you’ll be able to build bigger ships, fly more of them, and enjoy epic destruction in a truly immersive ride.
The current Alpha already includes a real sandbox survival experience. Manage power, oxygen, hydrogen, and health. Mine resources, process materials, manufacture components, build production chains, complete contracts, earn credits, discover Datapads, and begin expanding colonization across the Almagest System.
These systems are playable today, but still growing. Long-term survival progression, deeper colonization, richer economy and contracts, NPCs, campaign content, co-op, multiplayer, and many additional systems will continue arriving during Early Access.
Enjoy the beauty of space, industrial designs, planetary landscapes, and destructive engineering with next-level realism. Space Engineers 2 introduces ray-traced global illumination, realistic shadows, a new skybox, tessellated voxel materials, parallax effects for armor, volumetric clouds, and many other visual improvements that bring depth and realism to every scene.
Bring your ideas to life and share your Blueprints and Worlds with the community through Steam Workshop integration. Explore a growing collection of creations from other players, find inspiration, and discover new engineering challenges.
Space Engineers 2 also supports advanced modding through the VRAGE3 Mod HUB and Mod Editor tools, giving creators more ways to shape the future of the game.
Space Engineers 2 is available now in Playable Alpha. By joining during Early Access, you can play the current version, share feedback, report issues, and help shape the game as it grows toward full release.
If the current Alpha sounds exciting, buy now and start building. If you prefer to follow development until more features arrive, add Space Engineers 2 to your wishlist and follow our updates.
Buy or add to your wishlist: Space Engineers 2 on Steam.
Space Engineers 2 is now available in more languages, making it easier for players around the world to build, explore, and engineer in space. The game is currently available in Brazilian Portuguese, Czech, French, German, Italian, Polish, Slovak, Spanish, and Turkish.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1109 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mittlerweile nimmt es Gestalt an. Wer Space Engineers liebt wird den 2ten Teil mindestens genauso lieben. Kontinuierlich Content, Bessere Handhabung und Performance, kein Small Grid / tall Grid gefummel mehr. Engine mit viel mehr Möglichkeiten. Space Engineers auf dem Weg der Perfektion
After dozens of hours in Space Engineers 2, I can say this game really delivers on the fantasy of building and flying your own ships in a living space sandbox. I’ve been focused on pure hydrogen ships lately — figuring out fuel transfer, power management, gyro setups, and how to streamline a vessel for long travel. The systems feel deep without being overwhelming once you start understanding them. Getting a ship that can actually go the distance, with batteries lasting longer and thrusters responding the way you want, is incredibly satisfying. The building tools are solid, the physics have weight to them, and there’s a real sense of progression as you move from struggling with basic flight to having a properly tuned travel ship. Even the smaller systems (dampeners, stockpile, antenna range, power modes) reward you for paying attention and optimizing. It’s still Early Access, so there are rough edges, but the core loop of design → test → improve → fly is already strong. If you like engineering, ship building, and the feeling of making something that actually works in a big open world, Space Engineers 2 is well worth your time.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Polish, Portuguese - Brazil, Turkish
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
Este juego es absolutamente espectacular. Espero que siga mejorando con el tiempo. Me encanta la lógica que requiere para jugarse, la física, la simulación y los gráficos. Para ser un Alpha es un 10 :D 😊 Recomendado!
CARA O JOGU É MUITU BAUM MANO TIPO VELHO ELE É MUITO LOKO TALIGADO TUDO ESPAÇO ESPACIAL TRUTA SELOJKO MUITO BOM
What can i say, i find it enjoyable.. Its just lacking multiplayer... Come on.. Get the multiplayer issue resolved so we can get more people playing this. Its running good
Le jeux est difficilement joueable en mode histoire voir pas joueable du tout , plusieurs quetes sont buguées et infinissables , c'est frustrant . Je mets quand meme une note positive vu que c'est une early acces et ces problemes seront forcement résolus , mis a part ces problemes le jeux est vraiment bien Je conseille de mettre le jeux dans un fut de chene et le laisser vieillir , revenir dans un an voir si ca tourne pas au vinaigre mais je suis confiant sur le fait que ca devienne un grand cru
Bello, ma porcoddio se fa bestemmiare. Il tutorial, o meglio, quella sorta di campagna è quasi incomprensibile, non ti spiega bene un cazzo di niente XD e quando lo fa, lo fa davvero male. Ci si arriva e si avanti lo stesso in ogni modo, però è davvero pessimo il sistema che dovrebbe accompagnarti a conoscere le meccaniche di gioco. Una volta arrivati alla prima base spaziale si è praticamente bloccati, perché non si riesce a fare munizioni o ad usare la torretta che dovrebbe servire (una volta riparata) ad eliminare la minaccia della missione. Ci sono un di bug e cali di performance che richiedono molte volte il riavvio, ma ci sta, è un alpha. E' parecchio macchinoso, quindi se non avete voglia di stare a smanettare per comprendere come si fanno i collegamenti dei motori, linee di produzioni ecc ecc lasciatelo perdere. Nel complesso non è male, ma sicuramente consiglio vivamente di aspettare per prenderlo, almeno finché non viene migliorato un po'.
Runs relatively smooth on my potato pc,graphics alot better than SE. I recommend though as for now is for me very weird some crafting system changed probably need get used to ... Honestly most bad change is removing possibility to process rocks into ingots we need. Now u randomly get certain metals from digging dirst and rocks but u cant process in certain metal or even see what you mine where. (i talk regular rocks and dirt no ore nodes). Overall feel ok surely need tons fof work yet but i hope it will be yet better than 1st SE.
Well ... 500 hours+ into the game, I think that means I'm qualified to talk about it 😅 Its a great game, bugs exist but given its state as an Alpha I think that's acceptable, and honestly you can circumvent most issues with the debug menu so the game is certainly playable. I've done a couple of progression runs and one 200+ hour classic survival playthrough and nothing game breaking has cropped up. So if you're considering the game, just buy it, its a good price right now and Keen definitely deserves your support!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5M | 9.8K | 97% | $14.99 | |
| $64.2M | 32K | 26% | $49.99 | |
| $58.6M | 134.5K | 89% | $19.99 | |
| $912.8K | 1.3K | 87% | $14.39 | |
| $257.5K | 2.2K | 79% | $4.99 | |
| $90.9K | 176 | 81% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.3M | 6.8K | 87% | $44.99 | |
| $6.3M | 18.9K | 91% | $9.99 | |
| $6.3M | 5.3K | 65% | $39.99 | |
| $6.3M | 13.7K | 88% | $14.99 | |
| $6.3M | 6.1K | 76% | $13.99 | |
| $6.3M | 9.2K | 93% | $19.99 |