
Play as the Sovereign of a magical tower in this story-rich, Round Table management RPG. Recruit eccentric Knights, assign quests and balance egos whilst carving out your kingdom's destiny. If destiny doesn’t go your way, keep turning back time, uncover secrets and rewrite fate again and again.
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About

- Your Reign, Your Rules - Every choice you make defines your legacy and the fate of your Kingdom...
- Recruit eccentric Knights - Manage a court of unpredictable heroes with big egos and even bigger problems.
- Manage Your Round Table - Send Knights on quests where success or disaster hinges on your judgment.
- Bend Time and Tempt Fate - Rewind decisions, uncover secrets, and pursue forbidden romances.
- Expand Your Tower - Build new annexes, acquire upgrades, and outwit rival rulers.

Ah, finally - a suitable Sovereign for the job. Yes, you, right there, come sit on this comfy throne. Ah you like the feel of that, don’t you? Congratulations, you’re hired! My name is Arlin and I’m your advisor. Welcome to your first day, and please, allow me to provide thee with a day in the life of a Sovereign and you can then decide how will you rule, my liege...
- In the morning you must tend to your subjects and listen to the problems that plague the Kingdom. From gardening to exorcisms - there’s never a boring day on the throne.
- Each decision you make will shape your kingdom and relationships with individuals, collectives and other rulers. Every interaction will play a part in defining your legacy.
- Balance your affinity with the Merchants, Mystics, Scholars, Nobles and People, as well as the Treasury, or spend it all and backstab everyone. Either way works, my grace.
- Recruit eccentric Knights with strong personalities and questionable morals to serve at your Round Table. Unfortunately for you, these are the jesters you’re relying on to keep your Kingdom running smoothly.
- With great egos, comes great drama! These Knights aren’t going to be a walk in the Tower’s Garden, sire. There’s always advice to be taken, grievances to be shared and romance to be explored.
- You must keep your Knights satisfied otherwise they may just leave your court for good. Maybe that’s sometimes for the best though...
- Manage your Knights from the Round Table. Here you can view all the requests from your subjects that you obliged to earlier in the day. Assign the most equipped Knight for the job to reduce chances of failure.
- Your Knights possess stats: Strength, Agility, Charisma, Magic and Wit. Each Quest requires a different skill set. Need a Charismatic approach? Maybe we shouldn’t send Ursula, your grace.
- After they return from their Quests, you’ll be debriefed with the results of their venture. Did their efforts result in Critical Failure or Critical Success? Or did they experience a completely Unexpected Outcome?
- In the Crypts of the Tower dwells a Demon who can turn back time. So, if it all goes wrong, you can go back with all the knowledge you’ve learned, make alternate decisions and change fate.
- Of course, you have me, your main advisor at your service, but there are others. For example, The Intendant has a nosy habit of collecting secrets about your Knights. She’ll provide the juicy gossip as you require it it!
- If you like romancing stone statues, then you’ve come to the right place. No, really, go speak to the Lady of the Tower and find out.
- Prove your worthiness against opposers by joining hands with neighbouring counties and forging great alliances.
- Expand your Tower by adding new Annexes which in turn will allow for more positions to open amongst your court.
- From Carina’s Forge to the Witch’s Alchemy Room, each of these new Annexes gives you the ability to craft new items to assist your Knights on their Quests.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
6/10 单周目体验还行,但打完看攻略缺少了大量角色和剧情,实际上没法体验所有内容。 但多周目以及中后期的重复流程极多,跳过和自动化做的很差,需要大量无意义的点点点。装备分配、做饭、任务发放、修装备等等。起码单周目后期起码有1/3的时间在进行这些无意义重复操作,可以想象多周目起码有6成以上都是重复劳动,想想就没有动力再打了。这游戏的最佳体验搞不好真就是第一遍就看攻略,该拿的都拿了,路上慢慢看剧情。 云了一下真结局也感觉有点难绷,没有凸显出铺垫了一大堆台词的真结局的含金量,比较虎头蛇尾。 如果有一个内部攻略集的话可以再加0.5分,如果有自动化和优质跳过的话可以再加1。目前这个状态只能说能玩。不急可以等更新和mod
总体值得一玩,在诸多派遣管理类游戏中,算是综合呈现得较好的作品之一。 独特的美术风格,扎实量大的文本,很好地呈现了一个有趣的,风格独特的中世纪魔法世界,以及其中性格各异的角色。 可惜的是文本量虽大,但还是无法同时顾及叙事的广度和深度,缺乏更有深度的故事和角色设计。 很多角色/故事设计,乍一看很亮眼有趣,但实际上缺乏足够的文本去深挖其潜力。我不会说设计得不好——因为当前有限的文本,已经让人能够快速抓住角色的形象和底色,只是缺乏更多细节的支撑和更多角度的呈现。 故事的设计也是同理。好几条支线设计,都有进一步深挖的空间,而整部游戏也缺乏一条强有力的主线故事。(差评很多提到某一个结局,但我一周目时鬼使神差地避开了这个结局。 由此带来的结果是,一周目新鲜感很足的时候,体验相当不错——新的角色和新的领地故事不断地被抛到玩家眼前,浮光掠影地展现了一个光怪陆离的剑与魔法世界(非贬义)。但进入二周目时,大多数故事都缺乏进一步深挖的趣味,稍微有点可惜。 玩法方面,有点像是把王权,yes my grace或者其他派遣类游戏糅合到一起,虽然没有产生1+1>2的效果,但也不算彼此拖后腿。宽松的点数判定,官方SL,以及基本没有一些故意恶心玩家的设定(队友之间相性很差,其中一个人一定要离队),让整个体验还是更聚焦于叙事,玩法并不提供太大的挑战,玩家可以尽情探索这个有趣的游戏世界。 整体来看,值得推荐。
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Simplified Chinese
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
C'EST FRANÇAIS J'ai littéralement dévoré le jeu... Et je continue encore à le dévorer ! J'ai appris son existence seulement quelques semaines avant sa sortie par pur hasard et quel surprise. (Et celle de Crown gambit également) Le jeu réussit à regrouper beaucoup de style/mécaniques intéressantes accompagné d'une belle bande son et d'une DA magnifique, rythmée et douce à la fois, en plus de posséder un super artbook. Le fait de pouvoir choisir quel genre de souverain.e on aspire à devenir et d'en voir les conséquences au fil de l'histoire est bien amené. Mais le jeu sait aussi dédramatiser avec beaucoup d'humour et de situation grotesque. (team pain au froment) L'histoire est bien écrite, avec des personnages travaillés auxquels on s'attache rapidement, avec des évolutions surprenantes. Les romances ne prennent pas toute la place dans l'histoire, elles restent secondaires et n'écrasent pas l'intrigue principale. Mais peut-être que j'aime les drama... J'aurais aimé qu'elles aient davantage d'impact sur les relations entre les personnages... Qui globalement n'est pas assez montré dommage. La mécanique du retour dans le temps avec le démon au design adorable qui en fait une super mascotte change tout, il y a déjà pas mal de possibilités, mais ça en rajoute davantage. Mmmm. Déçu que le jeu s'arrête au cycle 3, j'en veux encore ! Bref. Ce jeu est mon nouvel empire romain. Merci ❤️
Great game that really scratched the Dispatch itch I've had for a while. The demo was great and, even tho some things could be changed like the time reversal mechanic being improved in certain ways, I think the game was very hard but also very fun. Often times I found myself stressing over big missions, making sure I picked the right knight(s), the right items, the right mount, right weapon ect, While balancing my money and relationship points with characters. I did get an ending I'm not sure how I got tho, but I can tell there's a lot of replay value here, so might just go again! 8/10
Yes Your Grace with a beautiful hand drawn art style like Hades. Absolutely loving it !!
since i got this game, i haven't been able to stop playing it...
14h两周目通过纪念,没开真结局估计刷刷实况去 二周目又6小时打完了,后续估计短期起码不会再开,感慨一下这部算是有趣适合自己打两周目,但是后面别的内容最好就看看别人发的云一下算了的类型,因为确实快进设计比较微妙(且个人实在不喜欢卡特定角色不然没法真结局这种设计,除非你铺垫的足够,打着打着发现需要的角色...在别的剧情已经幸福离队了...而好不容易刷满团结大陆各部分,找钥匙任务数值又卡的比较高就很...而且不快到结局刷不了,到结局了又任务很多容易缺人手otz 但是即使如此优缺点其实也都很直接,之前看别人用+-形容也试着感慨一下 +好看的角色美术,多种多样的设计,角色区分度非常伟大 +差分做的很萌❤️台词不见得对应好感up很有趣 (但是-所谓的最终❤️小剧情卡的数值略高不容易触发,容易被觉得没有直接好感度剧情,我一周目就只触发了女巫的因为选就加好感,当时还以为只做了这人的,笑死) +舒服的BGM,不存在游玩久感觉腻 +UI整体设计很贴,属于一进游戏秒懂氛围感 -欠考虑的任务量,容易前中期没任务,后期各种都挤上来做不完一点,强迫症很很难绷.... -很多细节还可以打磨一下,比方说 ①二周目可以直接招招过的很爽,但是剧情衔接完全没改就略搞笑②顺便个人觉得结尾也是这个问题,一两笔略过卡循环主题,你毕竟一周目游玩时间这么久,但凡类似火女做个评分呢,或者就经典成就点数加初始数值呢,游戏本身很好但是细节还可以改进③老生常谈的判定环节没法跳,完全可以做成前面周目打过的不用慢慢判定吧,主要是你又没有投骰子性质其实就单纯看数值......顺便个人觉得确定任务时候每次都要挨个查耐久度也很烦...完全可以设置部分金额用于自动维修?④有这样的美术没有多做一些骑士个人CG很可惜啊....刷一轮都这么长了没做个人剧情回顾有点难受了,信息量偏零碎otz -我觉得塔很多员工很多功能这个概念很好,但是大部分时候给我感觉是用不着这么多人,属于把加成系统拆开了,一周目很容易过剧情节点挨个点,二周目只开了喜欢的别的没开都没啥影响笑死 虽然但是,+++很多角色真挺可爱www就是没想到冲着各种骑士来最后最喜欢的属性是社畜,最喜欢的角色是养🐴小哥啊...!!!还是感觉吃了翻译不接简中口语化的亏,很多角色说话感觉明明是关键剧情但是看得云里雾里,配合本来就不太容易记住的很多很长的名字简直了....!!!但是玩的时候还是挺投入的,值得一玩,就是估计全成就党要遭罪了,我就算了我要小云怡情((( 挺有趣的,只是通关而言难度比苏游低,但是属于优缺点都很明显的作品....看着很高自由度但是好像有剧情杀,人手太少了又不可避免要招怪人,一周目时间感觉也属于比较长的,个人打了8小时...美术音乐都很喜欢,但是剧本文字水平略有不足, 不知道是翻译问题还是...总之很多角色说话都感觉容易看不进去点点点过去了,然后估计也有一些bug不过这块影响不大....个人觉得很可惜的是普通结局真的就几句话过了,感觉打了半天打水漂了,重复文本没有统计所以多周目可能压力略大,好像暂时也没有多周目点数加成的样子?属于是目前就足够有趣了,但是进一步优化会更好的游戏
Came here for the art, stayed for the writing. The story is well-thought of, and while there are a lot of entertaining factors sprinkled across the game, I find the writing serious enough to pique the interest of more mature players. Some of the dialogues made me laugh out loud; it's definitely a ride experiencing the story for the very first time. That being said, the different endings are enjoyable to experience, even though I most definitely got a 'bad' ending in my first run! I thought the repeatability will be lost on me but with almost 48 hours in, I can definitely claim the opposite! The characters are all so wonderful, and charming, and have their own unique traits to be remembered by. I just love this game to bits, I'm glad I gave it a shot! <3
캐릭이 꼴려요
好
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