
Play as the Sovereign of a magical tower in this story-rich, Round Table management RPG. Recruit eccentric Knights, assign quests and balance egos whilst carving out your kingdom's destiny. If destiny doesn’t go your way, keep turning back time, uncover secrets and rewrite fate again and again.
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Prices
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Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

- Your Reign, Your Rules - Every choice you make defines your legacy and the fate of your Kingdom...
- Recruit eccentric Knights - Manage a court of unpredictable heroes with big egos and even bigger problems.
- Manage Your Round Table - Send Knights on quests where success or disaster hinges on your judgment.
- Bend Time and Tempt Fate - Rewind decisions, uncover secrets, and pursue forbidden romances.
- Expand Your Tower - Build new annexes, acquire upgrades, and outwit rival rulers.

Ah, finally - a suitable Sovereign for the job. Yes, you, right there, come sit on this comfy throne. Ah you like the feel of that, don’t you? Congratulations, you’re hired! My name is Arlin and I’m your advisor. Welcome to your first day, and please, allow me to provide thee with a day in the life of a Sovereign and you can then decide how will you rule, my liege...
- In the morning you must tend to your subjects and listen to the problems that plague the Kingdom. From gardening to exorcisms - there’s never a boring day on the throne.
- Each decision you make will shape your kingdom and relationships with individuals, collectives and other rulers. Every interaction will play a part in defining your legacy.
- Balance your affinity with the Merchants, Mystics, Scholars, Nobles and People, as well as the Treasury, or spend it all and backstab everyone. Either way works, my grace.
- Recruit eccentric Knights with strong personalities and questionable morals to serve at your Round Table. Unfortunately for you, these are the jesters you’re relying on to keep your Kingdom running smoothly.
- With great egos, comes great drama! These Knights aren’t going to be a walk in the Tower’s Garden, sire. There’s always advice to be taken, grievances to be shared and romance to be explored.
- You must keep your Knights satisfied otherwise they may just leave your court for good. Maybe that’s sometimes for the best though...
- Manage your Knights from the Round Table. Here you can view all the requests from your subjects that you obliged to earlier in the day. Assign the most equipped Knight for the job to reduce chances of failure.
- Your Knights possess stats: Strength, Agility, Charisma, Magic and Wit. Each Quest requires a different skill set. Need a Charismatic approach? Maybe we shouldn’t send Ursula, your grace.
- After they return from their Quests, you’ll be debriefed with the results of their venture. Did their efforts result in Critical Failure or Critical Success? Or did they experience a completely Unexpected Outcome?
- In the Crypts of the Tower dwells a Demon who can turn back time. So, if it all goes wrong, you can go back with all the knowledge you’ve learned, make alternate decisions and change fate.
- Of course, you have me, your main advisor at your service, but there are others. For example, The Intendant has a nosy habit of collecting secrets about your Knights. She’ll provide the juicy gossip as you require it it!
- If you like romancing stone statues, then you’ve come to the right place. No, really, go speak to the Lady of the Tower and find out.
- Prove your worthiness against opposers by joining hands with neighbouring counties and forging great alliances.
- Expand your Tower by adding new Annexes which in turn will allow for more positions to open amongst your court.
- From Carina’s Forge to the Witch’s Alchemy Room, each of these new Annexes gives you the ability to craft new items to assist your Knights on their Quests.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1805 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing game, highly recommends
This game starts out as an objectively incredible experience - the rules of the world are clearly defined, its characters are endearing, and its art direction are both beautiful and appropriate. The first two acts are genuinely some of the most fun in a visual-novel style game I've had in ages, with the right balance of deadline pressure, intrigue, and meddling from a certain hovel-dweller. The game is worth diving into if you're a fan of these kinds of games, and my criticism in the next paragraph doesn't detract from that, in my view. For some reason, the game almost entirely loses steam in the 3rd act. Despite impending pressure from [spoiler] Arthur Pendragon [/spoiler], the game gave me a bit too much time to prepare for his arrival, and there was no need to turn back the clock in any way. I spent turn after turn completing menial side quests with my extremely overpowered group of heroes. I appreciate that I may have missed something, but even if I did, I don't think the game should allow players to get to this state, where they're basically sitting and chilling - isn't the pressure meant to be ramping up? I lowkey played this in one sitting with a flu-addled brain so maybe I'm truly just silly billy moding. It's the kind of game I'll replay for sure, so hoping to report back soon that I've cracked the code - because other than this, Sovereign Tower was an excellent time.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Simplified Chinese
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Świetna, gorąco polecam
Sovereign Tower is such a lovely surprise. The art is lovely, the music is thematic, and it has an interesting overall story and premise. The game is a resource manager and would be great for people who have also played Dispatch. You have your crew of knights and you send them to fulfill your wishes as leader. I love the different stories, choices, and the consequences that happen. I do wish I could fail, instead of being forced to use the demon choice -- I would rather start from the beginning. However, I think the difficulty is balanced, the game is compelling, and I love the depth it provides.
Beautiful artwork, cool character designs, loads of re-playability, not too much reading. I've completed 2 separate playthroughs, on my next I will be utilising the demon mechanics more. Only feedback would be to add a filter to the inventory (so you can filter weapons/consumables/mounts by attributes). What (could) really elevate it is if it were fully voiced (I just really enjoy good voice acting). Great little game though, will likely bash out a few more playthroughs before I move on.
I had 7 hours in the demo version and even while replaying basically the same thing again, I am still having so much fun. The game feels as it was really designed to be replayed, the characters and dialogue options are very fun and unique and the art style is gorgeous. And as a bonus, all the references to Brittany and it's culture make me so happy. Trugarez!
Небольшая, но очень приятная игра, по жанру представляющая смесь визуальной новеллы и симулятора менеджера. Диалоги в большинстве своем забавные и умные; персонажи выпуклые и легко вызывают симпатию (это относится как к рыцарям, так и к помощникам и даже эмиссарам). Но, конечно, главное, почему эта игра цепляет и остается в памяти — это визуальный стиль. Иллюстрации, фоны, портреты — все это потрясающее, так и хочется разглядывать их. Предыдущая игра разработчиков, "Crown Gambit", тоже могла этим похвастаться, но Sovereign Tower за счет простого и не такого приедающегося геймплея имеет потенциал привлечь гораздо более широкую аудиторию. Однозначно рекомендую.
Ce jeu est un délice pour les yeux, tant grâce à direction artistique flamboyante et à l'écriture magistrale. Je viens de terminer le premier acte et je sais que c'est un jeu sur lequel je vais passer de nombreuses heures ! Peut-être le jeu de l'année.
好玩是好玩的,但是好多内容很明显没做完/和第一章相比第三章那叫一个简略,真结局真是毫无铺垫,望周知想在游戏里搞革命是要做铺垫的……除了内容上的缺失以外机制问题其实对我还好(虽然多人任务数值是分开看的真是逆天得离谱,全无联动+逼人全养成水桶是何意味啊),因为游戏本身其实不算难,只是这些本身可以优化的问题还是尽早优化好吗好的。另外回溯和地图室还有维多利亚都疑似有bug,也可能是我玩得不对。 鼓励多周目但其实多周目很坐牢,还有我不明白给骑士加上限的理由,其实后面结局前任务是做不完的不说,这样加上限导致要刷不同骑士剧情必须多周目,很烦。想限制玩家发展的话可以加个中间值啊,在遣散和常驻骑士中间加个驻守骑士,在高塔安个宿舍,宿舍里的骑士不能出任务但能正常通过厨房加好感和出剧情不行吗?有的骑士线不知道是没做完还是怎么着,内容太少+一点成长都看不见。前期几个骑士剧情饱满但是打不过后期的数值怪们,后期骑士无双怪一大堆但故事线可以说基本为无,这也太难绷了。 总结目前首发版本可以给75/100,是好游戏但真的该有一个大更新加新内容。 [spoiler] 顺便题外话实在不知道这游戏怎么莫名其妙吸引了很多“小众逼”神人粉丝,在其余社媒提及此游戏记得谨慎发言,我已被莫名其妙阴阳仅仅因为说吃下龙心的阿伦感觉一秒变黄毛……为此我要迁怒游戏并扣五分zzzzz [/spoiler]
I adore this game. I'm so far away from home, and all the little references and bits about Brittany are making me so happy. The knights' strengths and weaknesses feel well balanced to me, and unlike other games I don't feel super torn up about getting everything "perfect" right away, because the outcomes are always interesting. Onto my second playthrough!
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