
Play as the Sovereign of a magical tower in this story-rich, Round Table management RPG. Recruit eccentric Knights, assign quests and balance egos whilst carving out your kingdom's destiny. If destiny doesn’t go your way, keep turning back time, uncover secrets and rewrite fate again and again.
Modeled estimate, not a reported figure. How we estimate →
Prices
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Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

- Your Reign, Your Rules - Every choice you make defines your legacy and the fate of your Kingdom...
- Recruit eccentric Knights - Manage a court of unpredictable heroes with big egos and even bigger problems.
- Manage Your Round Table - Send Knights on quests where success or disaster hinges on your judgment.
- Bend Time and Tempt Fate - Rewind decisions, uncover secrets, and pursue forbidden romances.
- Expand Your Tower - Build new annexes, acquire upgrades, and outwit rival rulers.

Ah, finally - a suitable Sovereign for the job. Yes, you, right there, come sit on this comfy throne. Ah you like the feel of that, don’t you? Congratulations, you’re hired! My name is Arlin and I’m your advisor. Welcome to your first day, and please, allow me to provide thee with a day in the life of a Sovereign and you can then decide how will you rule, my liege...
- In the morning you must tend to your subjects and listen to the problems that plague the Kingdom. From gardening to exorcisms - there’s never a boring day on the throne.
- Each decision you make will shape your kingdom and relationships with individuals, collectives and other rulers. Every interaction will play a part in defining your legacy.
- Balance your affinity with the Merchants, Mystics, Scholars, Nobles and People, as well as the Treasury, or spend it all and backstab everyone. Either way works, my grace.
- Recruit eccentric Knights with strong personalities and questionable morals to serve at your Round Table. Unfortunately for you, these are the jesters you’re relying on to keep your Kingdom running smoothly.
- With great egos, comes great drama! These Knights aren’t going to be a walk in the Tower’s Garden, sire. There’s always advice to be taken, grievances to be shared and romance to be explored.
- You must keep your Knights satisfied otherwise they may just leave your court for good. Maybe that’s sometimes for the best though...
- Manage your Knights from the Round Table. Here you can view all the requests from your subjects that you obliged to earlier in the day. Assign the most equipped Knight for the job to reduce chances of failure.
- Your Knights possess stats: Strength, Agility, Charisma, Magic and Wit. Each Quest requires a different skill set. Need a Charismatic approach? Maybe we shouldn’t send Ursula, your grace.
- After they return from their Quests, you’ll be debriefed with the results of their venture. Did their efforts result in Critical Failure or Critical Success? Or did they experience a completely Unexpected Outcome?
- In the Crypts of the Tower dwells a Demon who can turn back time. So, if it all goes wrong, you can go back with all the knowledge you’ve learned, make alternate decisions and change fate.
- Of course, you have me, your main advisor at your service, but there are others. For example, The Intendant has a nosy habit of collecting secrets about your Knights. She’ll provide the juicy gossip as you require it it!
- If you like romancing stone statues, then you’ve come to the right place. No, really, go speak to the Lady of the Tower and find out.
- Prove your worthiness against opposers by joining hands with neighbouring counties and forging great alliances.
- Expand your Tower by adding new Annexes which in turn will allow for more positions to open amongst your court.
- From Carina’s Forge to the Witch’s Alchemy Room, each of these new Annexes gives you the ability to craft new items to assist your Knights on their Quests.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1791 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I must admit I'm only act I deep. But I would recommend the game even if it only had act I. The devs channeled their visual novel aspirations in this management sim and it came out as fun in as it is serious touching upon timeless question and current tides. Goberto is back with his charming artwork with every sprite telling a story in itself. The knights are just all so full of character you want to explore them more. And the sounds are masterful as well, the songs! Pains me to skip them as I retrace my steps through act I once again. The game is just too enjoyable for me and I wish you tried it as well.
peak... can't wait to replay and try all the options and quests I missed the first go around.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Simplified Chinese
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
TLDR: 8/10 Could use bears, and Goberto is the goat, but the goth one is my Favorite. Probably my favorite story game I've played this year. It has a beautiful art style, and it kind of just scratches an itch I didn't know I had. Although a little repetitive. It's honestly a really well put together game. If you like games like Dispatch or Disco Elysium(but not as mental) or Fire Emblem to an extent you'll probably like this game, or at least aspects. Although it seems linear, having played through it multiple times I assure that it is not. Each playthrough actually left me surprised and through game mechanics encourages you to try, which I have to give props too. That being said I do think that some of the mechanics after multiple playthroughs get boring. Some things that the game could do to improve. it would benefit from some voice acting. Is a big one. But I understand why they don't have voice acting. As their are so many choices. But for some of those more grandiose scenes. It would be nice. I would love more space for knights as that were. I do think that the game kind of forces you to interact with a mechanic in a way that is intrusive and feels kind of weak. I'd also just like more interactions with the knights. While I understand why there isn't. They are the main appeal to this game. And would just like to see more. Like maybe reactions or something. I would love to see more of Goberto and Ursula, and all of them in general. But maybe I just haven't discovered them or seen them yet. Or I'd like to see more artwork during these grand scenes of these characters, and be more like a visual novel instead of them just starring at me.. I also think the game could use bears but I think that about all games. I do love this game though. I think it is worth the price. But the developers seem generous with discounts so if you're on the fence, could wait. Or there is a demo. Honestly yeah. 8/10. I just kind of want more artwork and maybe voice acting, or more scenes.
好玩的 喜欢这个的可以去玩玩苏丹的游戏 大概率也会喜欢
Frankly, in its current state Sovereign Tower is quite a buggy mess, especially towards the late-game and with certain storylines. But that's no reason to ignore a game that still does excellent in a Dispatch-like gameplay and a fantastic art direction. I especially admire the incredibly designed and diverse character designs.
addictif.
Aw man, this game is a personal attack against me! I hate to get things 'wrong' and yet clearly there's a whole side of the game dedicated to letting me correct my mistakes without save scumming - but at what cost?! I usually save scum unashamedly, but now might miss out on the best stories and endings if I do. I am loving the dilemma though, great art, great writing and can't wait to see where the story goes.
Un jeu avec une histoire et un concept intéressant. J'ai été déçue que le personnage de Dulahan ne soit pas romançable...
비주얼 노벨 + 경영 작품 이러한 게임은 당연히 스크립트에 따른 한글화가 중요하다. 번역은... 사실 어느정도 수작업이 이루어진 것처럼 보이나, 문제는 전체 비중의 20퍼센트 정도는 오역/경어-비경어 혼용/말투 혼용/고유명사 미통일/미번역/관용어 직역 등의 오류가 매우 많이 보인다. 아마 초기에는 수기 번역을 쓰다가 후반부 살을 붙이면서 AI 번역을 썼는데, 문제는 검수없이 AI에게 맡기고 끝내버린 듯 하다. 때문에 캐릭터 어투나 고유 명사 등이 통일되지 않는다. 사르카즘(비아냥) 섞인 Good, Perfect도 직역되어버렸다. 대사에 크게 몰입하거나 신경 안쓰고 플레이하는 입장이라면 문제 없다. 미번역이 가장 문제이겠지만 이는 손에 꼽을 정도이긴 하다. ..... 번역과 별개로 게임 자체는 재밌는 편이다. 대사 자체도 재밌게 돌아가는 편이다. 특유의 아트 스타일 때문에 살짝 안개낀듯한 느낌이 들어서 개인적으로는 불편해서... 명암 대비 옵션이 있으며 좋겠다... 번역 부분에서 매우 고민했지만... 추천하는 게임이다. (크레딧의 번역 QA들과 번역가들... ... 맡은 부분까지 업무한 뒤 게임사 독단으로 AI 번역을 돌린 거겠지 - 하고 믿겠다...)
One of the best games I have played this year.
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