
Play as the Sovereign of a magical tower in this story-rich, Round Table management RPG. Recruit eccentric Knights, assign quests and balance egos whilst carving out your kingdom's destiny. If destiny doesn’t go your way, keep turning back time, uncover secrets and rewrite fate again and again.
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Prices
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Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

- Your Reign, Your Rules - Every choice you make defines your legacy and the fate of your Kingdom...
- Recruit eccentric Knights - Manage a court of unpredictable heroes with big egos and even bigger problems.
- Manage Your Round Table - Send Knights on quests where success or disaster hinges on your judgment.
- Bend Time and Tempt Fate - Rewind decisions, uncover secrets, and pursue forbidden romances.
- Expand Your Tower - Build new annexes, acquire upgrades, and outwit rival rulers.

Ah, finally - a suitable Sovereign for the job. Yes, you, right there, come sit on this comfy throne. Ah you like the feel of that, don’t you? Congratulations, you’re hired! My name is Arlin and I’m your advisor. Welcome to your first day, and please, allow me to provide thee with a day in the life of a Sovereign and you can then decide how will you rule, my liege...
- In the morning you must tend to your subjects and listen to the problems that plague the Kingdom. From gardening to exorcisms - there’s never a boring day on the throne.
- Each decision you make will shape your kingdom and relationships with individuals, collectives and other rulers. Every interaction will play a part in defining your legacy.
- Balance your affinity with the Merchants, Mystics, Scholars, Nobles and People, as well as the Treasury, or spend it all and backstab everyone. Either way works, my grace.
- Recruit eccentric Knights with strong personalities and questionable morals to serve at your Round Table. Unfortunately for you, these are the jesters you’re relying on to keep your Kingdom running smoothly.
- With great egos, comes great drama! These Knights aren’t going to be a walk in the Tower’s Garden, sire. There’s always advice to be taken, grievances to be shared and romance to be explored.
- You must keep your Knights satisfied otherwise they may just leave your court for good. Maybe that’s sometimes for the best though...
- Manage your Knights from the Round Table. Here you can view all the requests from your subjects that you obliged to earlier in the day. Assign the most equipped Knight for the job to reduce chances of failure.
- Your Knights possess stats: Strength, Agility, Charisma, Magic and Wit. Each Quest requires a different skill set. Need a Charismatic approach? Maybe we shouldn’t send Ursula, your grace.
- After they return from their Quests, you’ll be debriefed with the results of their venture. Did their efforts result in Critical Failure or Critical Success? Or did they experience a completely Unexpected Outcome?
- In the Crypts of the Tower dwells a Demon who can turn back time. So, if it all goes wrong, you can go back with all the knowledge you’ve learned, make alternate decisions and change fate.
- Of course, you have me, your main advisor at your service, but there are others. For example, The Intendant has a nosy habit of collecting secrets about your Knights. She’ll provide the juicy gossip as you require it it!
- If you like romancing stone statues, then you’ve come to the right place. No, really, go speak to the Lady of the Tower and find out.
- Prove your worthiness against opposers by joining hands with neighbouring counties and forging great alliances.
- Expand your Tower by adding new Annexes which in turn will allow for more positions to open amongst your court.
- From Carina’s Forge to the Witch’s Alchemy Room, each of these new Annexes gives you the ability to craft new items to assist your Knights on their Quests.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1791 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
TLDR: 8/10 Could use bears, and Goberto is the goat, but the goth one is my Favorite. Probably my favorite story game I've played this year. It has a beautiful art style, and it kind of just scratches an itch I didn't know I had. Although a little repetitive. It's honestly a really well put together game. If you like games like Dispatch or Disco Elysium(but not as mental) or Fire Emblem to an extent you'll probably like this game, or at least aspects. Although it seems linear, having played through it multiple times I assure that it is not. Each playthrough actually left me surprised and through game mechanics encourages you to try, which I have to give props too. That being said I do think that some of the mechanics after multiple playthroughs get boring. Some things that the game could do to improve. it would benefit from some voice acting. Is a big one. But I understand why they don't have voice acting. As their are so many choices. But for some of those more grandiose scenes. It would be nice. I would love more space for knights as that were. I do think that the game kind of forces you to interact with a mechanic in a way that is intrusive and feels kind of weak. I'd also just like more interactions with the knights. While I understand why there isn't. They are the main appeal to this game. And would just like to see more. Like maybe reactions or something. I would love to see more of Goberto and Ursula, and all of them in general. But maybe I just haven't discovered them or seen them yet. Or I'd like to see more artwork during these grand scenes of these characters, and be more like a visual novel instead of them just starring at me.. I also think the game could use bears but I think that about all games. I do love this game though. I think it is worth the price. But the developers seem generous with discounts so if you're on the fence, could wait. Or there is a demo. Honestly yeah. 8/10. I just kind of want more artwork and maybe voice acting, or more scenes.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Simplified Chinese
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I must admit I'm only act I deep. But I would recommend the game even if it only had act I. The devs channeled their visual novel aspirations in this management sim and it came out as fun in as it is serious touching upon timeless question and current tides. Goberto is back with his charming artwork with every sprite telling a story in itself. The knights are just all so full of character you want to explore them more. And the sounds are masterful as well, the songs! Pains me to skip them as I retrace my steps through act I once again. The game is just too enjoyable for me and I wish you tried it as well.
好玩的 喜欢这个的可以去玩玩苏丹的游戏 大概率也会喜欢
结局差评。
3/5,鉴于汉化水平的优秀我对这部作品始终报以好感。 君王之塔是一部美术风格独特,文本质量不错,但文本内容量较少,缺乏互动性的游戏。 委托与委托之间缺乏互动,君主的各项属性没有太大用处,民众的各项数值也只是‘存在’,他们对于结局与委托的影响微乎其微;鉴于游戏硬性要求二周目才能够体验完整的游戏流程,内容的重复不可避免,但仍让人感到疲乏。 你能够在游戏性上感觉到本作与苏丹的游戏的相似之处,主要来源于安排人手完成委托这件事更使得其有相似感,但本作行为选择的成功失败选择上缺乏实质的反馈,最终结局的莫名,我实在很难说满意。 各个骑士人物性格差异与塑造确实可圈可点,值得品味。但究其根本,还是本文量太少了。 不知道游戏还有没有可能有后续更新,总之以目前来看不推荐对骑士背景没有太大兴趣的人购买,建议半价以下购入。
Amazing, just beautiful. I love this game, it is so engaging and unique that I want more. Please bring me more.
mega high replay value, awesome animation and well thought out gameplay and hot musclebound women
个人评分:7/10 优点:场景美术、人物设计和对话剧情都很不错,喜欢苏丹的游戏、王权或者超英派遣玩法的玩家,以及对美术文本有一定要求的玩家都可以试试。 缺点/建议: 1.虽然已经有了一定程度的优化,但目前的ui还是较为繁琐,在需要派遣骑士的“圆桌”部分最为明显,多周目的情况下很消磨耐心; 2.事件/文本的丰富度偏低,只适合游玩2-3周目,后期游玩体验较为疲软。与骑士、npc有恋爱线,但在达成恋爱关系后缺乏进一步的反馈,如果想要“脚踏多条船”,也只有好感度下降的文本显示,对于喜欢纯爱或者想看修罗场的玩家都是两头堵()如果后期有更新,希望能添加与恋爱对象交往后、出轨后的小对话(如果角色间有特殊人际关系的话也可以单独设置)。以及在后日谈部分添加此类对象的额外文本(否则玩家不白攻略了!) 3.游戏内有大量与其他国家邦交的支线,但对邻国的描写偏少。成功有奖励,失败后除了没有得到原定的奖励,以及无法建交,也没有其他的反馈。即使是为了丰富世界观或者骑士人设,也建议在地图室界面补充邻国的一些关键信息。
I really enjoyed Sovereign Tower, especially the story and the game mechanics. It reminded me a little of Dispatch, particularly with the leveling system and how the outcome of quests depends on your characters’ stats. I highly recommend this game. It’s reasonably priced, and it has good replay value since you can play through it again to explore different choices and outcomes. I also loved the demon mechanic. Instead of having to save-scum whenever something goes wrong, the game gives you a built-in way to go back and try things differently. I thought this mechanic was very well done.
只看内容是推荐的,而且画面音乐都很舒服,角色都很可爱,故事线也不无聊。有些反人类的机制缺陷大家看到这篇评价避开就可以玩得比较愉快了,角色都很可爱,故事线也不无聊。 结尾遇到锁选再试一次才继承属性,选接受命运就不会继承属性和出现跳过重复内容的全视选项,这么重要的事不标注一下,我直接白打一个周目(档覆盖了)。 还有有些选项选了郡就不归附了,骑士不入队了,这么重要的东西也没提示。就算我开着未来视打,最后一个郡的任务选错了,会接个后续任务拖时间,做完得45回合以后,我得手动回溯;而且蛇骑士要打真结局必须选绿色选项,帮他偷跑即使入队了,但郡没了,只能靠安洁莉卡来找钥匙,这些剧情太远了,开未来视也看不到。 建议有重要影响的剧情选项多个弹窗,或者在设置里多个加注选项,自己选择开不开。
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Active players
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Players by region
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