
From the creators of South Park, Trey Parker and Matt Stone, comes South Park: The Fractured But Whole, a sequel to 2014's award-winning South Park: The Stick of Truth.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−70% | 33.6Kreviews | 85% | — | $6M |
| $29.99 | 27.9Kratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1003 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
adasfsadsadasdasfasad
лаунчер говна
More peak comedy. I honestly like the combat style a bit better in this then Stick of Truth and the story has a lot more going on as well and doesn't feel as linear. Would timefart again.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.88/day in the week to Jul 21 → 10.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Portuguese - Portugal, Portuguese - Brazil*, Russian*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Second best south park game
This game barely functions on PC. A lot of points in the game have soft lock points when using a controller. it's like the game forgets your input and the entire game pauses until you click out of the game and back in(which causes issues if you have a limited time to use a move which this game has plenty of.) My 8bitdo ultimate controller doesn't work at all on this game which is ridiculous because that controller has like 99 percent compatibility with most pc games because it uses the same input every other PC controller uses. the 1 percent it doesn't work on is this game. Ubisoft doesn't deserve to make video games the company needs to disband or get bought by some other entity because they have quality control like a side of the road hot dog stand does. I bought this game for 3 bucks and it feels like i still spent too much money on it. On Steam deck the default settings set the game's graphics to 1280x800 giving it disgusting grey bars above and below gameplay. this is only fixed via setting the game down to 720p and there is still letterboxing but it is now black instead of ♥♥♥♥♥♥ grey. The game runs alot better on steam deck at 720p but i have not played this version of the game for more than a couple hours. This game is just poorly optimized on PC in general which is a problem because the game itself is fine and fun but i cannot recommend a barely functioning product. The stick of truth was developed by obsidan and published by ubisoft and you can see the care and resources put into that game to make it function and play properly. Where as this half assed attempt at a sequel by ubisoft san fran is a barely functioning mess with baked in ubisoft software all over the place and garbage DRM this is a ♥♥♥♥♥♥ single player game not a "i need to contact ubisofts servers so you can tell your marketing team i am playing an almost decade old game" game.
крутая игра
It's turn based superhero South Park. What's not to love?
wont launch on steam deck
While The Fractured But Whole improves on combat and customization, I came here for the story, and its story feels like someone took a joke that should’ve lasted one South Park episode and stretched it longer than Randy can go without turning a minor inconvenience into a national crisis. The superhero theme wears out its welcome quickly, and the mystery plot becomes so convoluted that it starts feeling less like satire and more like homework. The biggest problem is that this kind of story works far better in a 20-minute episode than in a 20+ hour RPG. South Park’s best jokes hit hard, get their laugh, and move on. Here, the game keeps dragging the same joke through combat encounter after combat encounter like a dead horse that’s been resurrected, beaten again, and then given DLC so it can be beaten some more. I felt less like I was solving a mystery and more like Butters being forced to sit through another one of Cartman’s increasingly deranged business ventures. The Stick of Truth constantly escalates into increasingly absurd situations and somehow keeps getting funnier. The Fractured But Whole spends so much time trying to convince you its mystery is clever that it forgets to be entertaining. By the end, I wasn’t wondering who solved the case—I was wondering if I could file a missing persons report for the time I’d spent playing it. The plot has so many twists and detours that it starts to resemble one of Mr. Garrison’s classroom lectures: it keeps going, gets progressively more unhinged, and eventually you can’t remember what the original point was. If you’re here for the story, save yourself the trouble. The Stick of Truth feels like a classic South Park episode. The Fractured But Whole feels like an episode that accidentally got trapped in a time loop and forgot how to end, like a Family Guy episode that keeps cutting to random gags instead of a plot, except even the cutaways eventually give up and ask what the story is supposed to be. I’d give it a 5.0/10 Respect my authoritah… and my refund request
South park, superheroes y cantidades industriales de sarcasmo y humor acido, quien pediria algo mas?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $6M | 15.8K | 82% | $19.99 | |
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| $5.9M | 8.2K | 77% | $39.99 | |
| $5.9M | 10.7K | 92% | $24.99 |
Related
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|---|---|---|---|---|
| — | 0 | — | — | |
| $5.5M | 42.2K | 84% | $5.24 | |
| $2.2M | 10.3K | 98% | $10.99 | |
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| $61.2K | 3.5K | 92% | $0.74 | |
| — | 0 | — | — |