
Get ready to ignite your SOUL! SOULVARS is a pixel art, turn-based deckbuilding RPG inspired by classic JRPGs with a modern twist. Unravel a dark conspiracy as your party of Soulbearers faces off against invading Dominators in dynamic, action-packed battles.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.69−90% | 108reviews | 83% | — | $3.2K |
| $16.99 | 124ratings | 83% | — | not modelled | |
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pros: Hooking gameplay loop Fun combat system A lot of customization with different gear and combinations of skills Nice pixel art and design Really cool animations The only con I see is that it could benefit from more quality of life features. Gino, keep cooking!
速通大概 6 小時,普通玩大概 20 小時;完整通關大概 100 小時 (手機版);要打第三個結局的話,難度無上限。 . 順帶說一下數值上限 (不含裝備) HP 9999 SP 999 ATK 等屬性 255 元素屬性 255 打原初之魂不能使用化身,所以要刷數值; 因為打怪似乎不會掉元素屬性的藥丸,所以建議以元素屬性以外 (即 HP/SP/ATK 等) 為目標。 HP 刷適當即可,因為後期很多 -50% HP 攻擊。 防禦也是適當即可,原初之魂的部分攻擊會無視防禦。
Soulvars is a nice lil RPG game that meshes a persona vibe with a card builder in a fun and unique way> Pros: - Deck Building mechanics were well through out and provide great gameplay - Visual style is very neat future tech pixel style I really grew to enjoy - Combat was fresh and exciting really stressing strategy Cons: - The story dosn't quite hit as strong as it could - There is a bit of a learning curve to it - It can get a bit repetative at points At the end it's a good game for the visuals and gameplay but could use more strength in the story and teaching the player the mechanics. That and it can get a little repetative and dry at times I give it 3/5 Decks of cards
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Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean, Hindi
| $16.99 |
| 35ratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game wasn't engaging enough for me to finish beating it. The combat is okay, but it's just not for me. I'm not fond of the very idea of attacking being related to RNG, as it makes strategy a mostly moot point. The only real strategy there is is building around specific equipment/skills, which is just utilizing combo skills, which are reliant on RNG. The art style is decent. To me, the music blows, and the level design is bland, ugly, and boring. The story is essentially non-existent. There's very sparse dialogue, and the dialogue that does exist is just asinine garbage that amounts to nothing. The characters basically don't even have personalities. The only thing to this game is the combat, but the enemies that I ran across in the time I spent playing, were just boring. There was never any strategy outside of just trying to spam combo skills. It's no SMT or Etrian Odyssey. This game just ain't for me.
回合制戰鬥加入了一點策略性,招式很炫砲,音樂很酷,好玩!
元スマホゲーだしカードゲームだから当然マウス操作で快適プレイだと思ったのに、マウス操作は一切出来ない。操作性が最悪だ。
Good intro into Turn Based JRPGs, Story pretty flat and you have to Go through glossaries and stuff to get the jist of the story Combat is fun Progression is good Nice Aesthetic Great Music if you a fan of JRPGs and want something lite or want to taste of the Genre and don't pixel this is great staring off point
能力:4字节 属性、同步率:单浮点
It's not Yu-Gi-Oh, but it has a card based battle system and it is like an anime; including, a giant amorphous blob villain, psychic powered teenager mercenaries working for an organization, a Top 10 anime betrayal, a Metropolis city, and an ambiguous finale in which the protagonists watch the sunrise.
确定没有重大BUG吗?我在任务地图来回跑了10遍,都没有完成,没有漏的图,也没有额外的任务时间要求。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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